Fix being able to set spray amounts in bottles and vapor sprites (#16795)
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@@ -27,6 +27,7 @@
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- type: SolutionTransfer
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- type: ItemCooldown
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- type: Spray
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transferAmount: 10
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spraySound:
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path: /Audio/Effects/extinguish.ogg
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sprayedPrototype: ExtinguisherSpray
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@@ -27,6 +27,7 @@
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canChangeTransferAmount: true
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- type: ItemCooldown
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- type: Spray
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transferAmount: 10
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sprayVelocity: 2
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spraySound:
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path: /Audio/Effects/spray2.ogg
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@@ -49,8 +50,10 @@
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spray:
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maxVol: 250
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- type: Spray
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transferAmount: 15
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sprayedPrototype: BigVapor
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sprayVelocity: 5
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sprayVelocity: 3
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sprayDistance: 4.5
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spraySound:
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path: /Audio/Effects/spray2.ogg
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@@ -106,7 +109,7 @@
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- type: Sprite
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netsync: false
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sprite: Effects/chempuff.rsi
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rotation: 90
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rotation: 180
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layers:
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- state: chempuff
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map: ["enum.VaporVisualLayers.Base"]
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@@ -133,7 +136,7 @@
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- type: Sprite
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netsync: false
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sprite: Effects/chempuff.rsi
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rotation: 90
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rotation: 180
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layers:
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- state: chempuff
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scale: 2, 2
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