Fix being able to set spray amounts in bottles and vapor sprites (#16795)

This commit is contained in:
Nemanja
2023-06-03 15:31:50 -04:00
committed by GitHub
parent 4cc988b668
commit ccc2648776
4 changed files with 13 additions and 9 deletions

View File

@@ -27,6 +27,7 @@
- type: SolutionTransfer
- type: ItemCooldown
- type: Spray
transferAmount: 10
spraySound:
path: /Audio/Effects/extinguish.ogg
sprayedPrototype: ExtinguisherSpray

View File

@@ -27,6 +27,7 @@
canChangeTransferAmount: true
- type: ItemCooldown
- type: Spray
transferAmount: 10
sprayVelocity: 2
spraySound:
path: /Audio/Effects/spray2.ogg
@@ -49,8 +50,10 @@
spray:
maxVol: 250
- type: Spray
transferAmount: 15
sprayedPrototype: BigVapor
sprayVelocity: 5
sprayVelocity: 3
sprayDistance: 4.5
spraySound:
path: /Audio/Effects/spray2.ogg
@@ -106,7 +109,7 @@
- type: Sprite
netsync: false
sprite: Effects/chempuff.rsi
rotation: 90
rotation: 180
layers:
- state: chempuff
map: ["enum.VaporVisualLayers.Base"]
@@ -133,7 +136,7 @@
- type: Sprite
netsync: false
sprite: Effects/chempuff.rsi
rotation: 90
rotation: 180
layers:
- state: chempuff
scale: 2, 2