Disable suffocation damage temporarily
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@@ -213,7 +213,7 @@ namespace Content.Server.GameObjects.Components.Metabolism
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if (Suffocating &&
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if (Suffocating &&
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Owner.TryGetComponent(out IDamageableComponent damageable))
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Owner.TryGetComponent(out IDamageableComponent damageable))
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{
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{
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damageable.ChangeDamage(DamageClass.Airloss, _suffocationDamage, false);
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// damageable.ChangeDamage(DamageClass.Airloss, _suffocationDamage, false);
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}
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}
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}
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}
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