Ice & snow tile modernization (#19689)

* Add snow tile edges

* Changes for edge tile prio

* Add support for tile weightlessness

* Add weightlessness to ice

* snow duggy moments

* fix ice thing yeah

* actually why even use weightless movement

* upd8 nukieplanet

* i have no idea what im doing

* sprite modifications
This commit is contained in:
Kara
2023-08-31 14:31:23 -07:00
committed by GitHub
parent 7842f0d055
commit cd9ceb2378
26 changed files with 4995 additions and 4946 deletions

View File

@@ -441,13 +441,24 @@
cellularReturnType: Distance2
entities:
- WallRockSnow
# Ice tiles
- !type:BiomeTileLayer
tile: FloorIce
threshold: -0.9
noise:
seed: 0
noiseType: Cellular
frequency: 0.03
lacunarity: 2
fractalType: FBm
octaves: 5
gain: 1
cellularDistanceFunction: Euclidean
cellularReturnType: Distance2
- !type:BiomeDummyLayer
id: Loot
- !type:BiomeTileLayer
threshold: -1.0
tile: FloorSnow
- !type:BiomeTileLayer
threshold: -0.50
threshold: -0.7
tile: FloorSnow
noise:
seed: 0
@@ -457,6 +468,7 @@
- !type:BiomeEntityLayer
allowedTiles:
- FloorSnow
- FloorIce
threshold: 0.95
noise:
seed: 3