Ice & snow tile modernization (#19689)
* Add snow tile edges * Changes for edge tile prio * Add support for tile weightlessness * Add weightlessness to ice * snow duggy moments * fix ice thing yeah * actually why even use weightless movement * upd8 nukieplanet * i have no idea what im doing * sprite modifications
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@@ -441,13 +441,24 @@
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cellularReturnType: Distance2
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entities:
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- WallRockSnow
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# Ice tiles
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- !type:BiomeTileLayer
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tile: FloorIce
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threshold: -0.9
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noise:
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seed: 0
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noiseType: Cellular
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frequency: 0.03
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lacunarity: 2
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fractalType: FBm
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octaves: 5
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gain: 1
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cellularDistanceFunction: Euclidean
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cellularReturnType: Distance2
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- !type:BiomeDummyLayer
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id: Loot
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- !type:BiomeTileLayer
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threshold: -1.0
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tile: FloorSnow
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- !type:BiomeTileLayer
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threshold: -0.50
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threshold: -0.7
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tile: FloorSnow
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noise:
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seed: 0
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@@ -457,6 +468,7 @@
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- !type:BiomeEntityLayer
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allowedTiles:
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- FloorSnow
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- FloorIce
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threshold: 0.95
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noise:
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seed: 3
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