Fix some warnings relating to fields being unused.

This commit is contained in:
Vera Aguilera Puerto
2021-09-20 11:22:59 +02:00
parent 578ed16b8f
commit cda67df317
12 changed files with 1 additions and 24 deletions

View File

@@ -19,7 +19,6 @@ namespace Content.Client.GameTicking.Managers
public class ClientGameTicker : SharedGameTicker
{
[Dependency] private readonly IStateManager _stateManager = default!;
[Dependency] private readonly IClientNetManager _netManager = default!;
[ViewVariables] private bool _initialized;
private readonly List<string> _jobsAvailable = new();

View File

@@ -25,11 +25,9 @@ namespace Content.Client.Inventory
[UsedImplicitly]
public class HumanInventoryInterfaceController : InventoryInterfaceController
{
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IGameHud _gameHud = default!;
[Dependency] private readonly IItemSlotManager _itemSlotManager = default!;
[Dependency] private readonly INetConfigurationManager _configManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private readonly Dictionary<Slots, List<ItemSlotButton>> _inventoryButtons
= new();
@@ -283,7 +281,6 @@ namespace Content.Client.Inventory
private const int RightSeparation = 2;
public IReadOnlyDictionary<Slots, ItemSlotButton> Buttons { get; }
[Dependency] private readonly IGameHud _gameHud = default!;
public HumanInventoryWindow(IGameHud gameHud)
{

View File

@@ -24,14 +24,10 @@ namespace Content.Client.Items.Managers
{
public class ItemSlotManager : IItemSlotManager
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
[Dependency] private readonly IUserInterfaceManager _uiMgr = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IComponentManager _componentManager = default!;
private readonly HashSet<EntityUid> _highlightEntities = new();

View File

@@ -11,8 +11,6 @@ namespace Content.Client.Parallax
public class ParallaxOverlay : Overlay
{
[Dependency] private readonly IParallaxManager _parallaxManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly IClyde _displayManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private const float Slowness = 0.5f;

View File

@@ -28,9 +28,6 @@ namespace Content.Client.Viewport
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IVoteManager _voteManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IClientAdminManager _adminManager = default!;
[Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[ViewVariables] private ChatBox? _gameChat;