Fix some warnings relating to fields being unused.

This commit is contained in:
Vera Aguilera Puerto
2021-09-20 11:22:59 +02:00
parent 578ed16b8f
commit cda67df317
12 changed files with 1 additions and 24 deletions

View File

@@ -20,7 +20,6 @@ namespace Content.Server.Actions
[ComponentReference(typeof(SharedActionsComponent))]
public sealed class ServerActionsComponent : SharedActionsComponent
{
[Dependency] private readonly IServerEntityManager _entityManager = default!;
[Dependency] private readonly IServerGameStateManager _stateManager = default!;
public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession? session = null)

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@@ -17,7 +17,6 @@ namespace Content.Server.Atmos.EntitySystems
[UsedImplicitly]
public sealed class AtmosDebugOverlaySystem : SharedAtmosDebugOverlaySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!;

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@@ -84,7 +84,6 @@ namespace Content.Server.GameTicking
[Dependency] private readonly IServerPreferencesManager _prefsManager = default!;
[Dependency] private readonly IBaseServer _baseServer = default!;
[Dependency] private readonly IWatchdogApi _watchdogApi = default!;
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
[Dependency] private readonly IReflectionManager _reflectionManager = default!;
}
}

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@@ -23,7 +23,6 @@ namespace Content.Server.MachineLinking.System
{
public class SignalLinkerSystem : EntitySystem
{
[Dependency] private IComponentManager _componentManager = default!;
private InteractionSystem _interaction = default!;
private SignalLinkCollection _linkCollection = new();

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@@ -33,12 +33,8 @@ namespace Content.Server.Physics.Controllers
{
public class MoverController : SharedMoverController
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
private AudioSystem _audioSystem = default!;
private const float StepSoundMoveDistanceRunning = 2;
private const float StepSoundMoveDistanceWalking = 1.5f;
@@ -50,7 +46,6 @@ namespace Content.Server.Physics.Controllers
public override void Initialize()
{
base.Initialize();
_audioSystem = EntitySystem.Get<AudioSystem>();
var configManager = IoCManager.Resolve<IConfigurationManager>();
configManager.OnValueChanged(CCVars.ShuttleDockSpeedCap, value => _shuttleDockSpeedCap = value, true);

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@@ -23,7 +23,6 @@ namespace Content.Server.Research.Components
public class ResearchConsoleComponent : SharedResearchConsoleComponent, IActivate
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[DataField("sound")]
private SoundSpecifier _soundCollectionName = new SoundCollectionSpecifier("keyboard");