Refactor drag and drop to use a shared interface (#2012)
* WIP in progress hours * Cleanup * Fix bugle * Fix nullable error * Merge fixes * Merge fixes * Merge fixes
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@@ -674,12 +674,12 @@ namespace Content.Server.GameObjects.Components.Disposal
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bool IDragDropOn.CanDragDropOn(DragDropEventArgs eventArgs)
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{
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return CanInsert(eventArgs.Dropped);
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return CanInsert(eventArgs.Dragged);
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}
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bool IDragDropOn.DragDropOn(DragDropEventArgs eventArgs)
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{
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_ = TryInsert(eventArgs.Dropped, eventArgs.User);
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_ = TryInsert(eventArgs.Dragged, eventArgs.User);
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return true;
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}
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