Фиксы (#228)

* fix: morgues and bodybags can store more than 1 entity

* fix: rename BluespaceSilo to BluespaceStorage

* fix: fix felinid`s missing sound

* fix: fix missing hatch airlock`s states

* add: translation for hatch airlocks

* add: texture localization for airlocks

* add: add new word to slang.json

* fix: fix wrong letter on cargo airlock`s texture

* fix: fix material whitelist part one

* git commit

* fix: fix lathe whitelist
This commit is contained in:
ThereDrD0
2024-03-21 23:20:09 +03:00
committed by GitHub
parent 953ebe2450
commit cdf16c6119
71 changed files with 96 additions and 61 deletions

View File

@@ -46,7 +46,7 @@ public abstract class SharedLatheSystem : EntitySystem
var adjustedAmount = AdjustMaterial(needed, recipe.ApplyMaterialDiscount, component.MaterialUseMultiplier);
var gridUid =
HasComp<BluespaceSiloComponent>(uid) &&
HasComp<BluespaceStorageComponent>(uid) &&
TryComp<TransformComponent>(uid, out var transformComponent)
? transformComponent.GridUid
: null;