Фиксы (#228)

* fix: morgues and bodybags can store more than 1 entity

* fix: rename BluespaceSilo to BluespaceStorage

* fix: fix felinid`s missing sound

* fix: fix missing hatch airlock`s states

* add: translation for hatch airlocks

* add: texture localization for airlocks

* add: add new word to slang.json

* fix: fix wrong letter on cargo airlock`s texture

* fix: fix material whitelist part one

* git commit

* fix: fix lathe whitelist
This commit is contained in:
ThereDrD0
2024-03-21 23:20:09 +03:00
committed by GitHub
parent 953ebe2450
commit cdf16c6119
71 changed files with 96 additions and 61 deletions

View File

@@ -296,7 +296,7 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
var multiplier = TryComp<StackComponent>(toInsert, out var stackComponent) ? stackComponent.Count : 1;
var totalVolume = 0;
var gridUid = HasComp<BluespaceSiloComponent>(receiver) &&
var gridUid = HasComp<BluespaceStorageComponent>(receiver) &&
TryComp<TransformComponent>(receiver, out var transformComponent)
? transformComponent.GridUid
: null;
@@ -348,8 +348,10 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
{
if (!Resolve(uid, ref component, false))
return;
var ev = new GetMaterialWhitelistEvent(uid);
RaiseLocalEvent(uid, ref ev);
component.MaterialWhiteList = ev.Whitelist;
Dirty(uid, component);
}