replacing sound (collection) names with SoundSpecifier - part 1
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@@ -1,26 +1,39 @@
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using Content.Shared.PDA;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.PDA
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{
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[RegisterComponent]
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public class PDAComponent : SharedPDAComponent
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{
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[ViewVariables]
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[DataField("buySuccessSound")]
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private SoundSpecifier BuySuccessSound { get; } = new SoundPathSpecifier("/Audio/Effects/kaching.ogg");
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[ViewVariables]
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[DataField("insufficientFundsSound")]
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private SoundSpecifier InsufficientFundsSound { get; } = new SoundPathSpecifier("/Audio/Effects/error.ogg");
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public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession? session = null)
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{
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base.HandleNetworkMessage(message, netChannel, session);
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switch(message)
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{
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case PDAUplinkBuySuccessMessage _ :
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/kaching.ogg", Owner, AudioParams.Default.WithVolume(-2f));
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case PDAUplinkBuySuccessMessage:
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if(BuySuccessSound.TryGetSound(out var buySuccessSound))
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SoundSystem.Play(Filter.Local(), buySuccessSound, Owner, AudioParams.Default.WithVolume(-2f));
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break;
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case PDAUplinkInsufficientFundsMessage _ :
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
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case PDAUplinkInsufficientFundsMessage:
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if(InsufficientFundsSound.TryGetSound(out var insufficientFundsSound))
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SoundSystem.Play(Filter.Local(), insufficientFundsSound, Owner, AudioParams.Default);
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break;
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}
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}
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