replacing sound (collection) names with SoundSpecifier - part 1

This commit is contained in:
Galactic Chimp
2021-07-10 17:35:33 +02:00
parent 4500b66f28
commit ce3c59e0e6
131 changed files with 934 additions and 587 deletions

View File

@@ -106,9 +106,9 @@ namespace Content.Server.Light.Components
loopingSound.Play(LoopedSound, LoopedSoundParams);
}
if (LitSound != string.Empty)
if (LitSound.TryGetSound(out var litSound))
{
SoundSystem.Play(Filter.Pvs(Owner), LitSound, Owner);
SoundSystem.Play(Filter.Pvs(Owner), litSound, Owner);
}
if (IconStateLit != string.Empty)
@@ -126,9 +126,9 @@ namespace Content.Server.Light.Components
default:
case ExpendableLightState.Dead:
if (DieSound != string.Empty)
if (DieSound.TryGetSound(out var dieSound))
{
SoundSystem.Play(Filter.Pvs(Owner), DieSound, Owner);
SoundSystem.Play(Filter.Pvs(Owner), dieSound, Owner);
}
if (LoopedSound != string.Empty && Owner.TryGetComponent<LoopingLoopingSoundComponent>(out var loopSound))

View File

@@ -13,6 +13,7 @@ using Content.Shared.Interaction.Events;
using Content.Shared.Light.Component;
using Content.Shared.Notification.Managers;
using Content.Shared.Rounding;
using Content.Shared.Sound;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
@@ -46,9 +47,9 @@ namespace Content.Server.Light.Components
[ViewVariables] protected override bool HasCell => _cellSlot.HasCell;
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnSound")] public string? TurnOnSound = "/Audio/Items/flashlight_toggle.ogg";
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnFailSound")] public string? TurnOnFailSound = "/Audio/Machines/button.ogg";
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOffSound")] public string? TurnOffSound = "/Audio/Items/flashlight_toggle.ogg";
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnSound")] public SoundSpecifier TurnOnSound = new SoundPathSpecifier("/Audio/Items/flashlight_toggle.ogg");
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnFailSound")] public SoundSpecifier TurnOnFailSound = new SoundPathSpecifier("/Audio/Machines/button.ogg");
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOffSound")] public SoundSpecifier TurnOffSound = new SoundPathSpecifier("/Audio/Items/flashlight_toggle.ogg");
[ComponentDependency] private readonly ItemActionsComponent? _itemActions = null;
@@ -120,9 +121,9 @@ namespace Content.Server.Light.Components
UpdateLightAction();
Owner.EntityManager.EventBus.QueueEvent(EventSource.Local, new DeactivateHandheldLightMessage(this));
if (makeNoise)
if (makeNoise && TurnOffSound.TryGetSound(out var turnOffSound))
{
if (TurnOffSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOffSound, Owner);
SoundSystem.Play(Filter.Pvs(Owner), turnOffSound, Owner);
}
return true;
@@ -137,7 +138,8 @@ namespace Content.Server.Light.Components
if (Cell == null)
{
if (TurnOnFailSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnFailSound, Owner);
if (TurnOnFailSound.TryGetSound(out var turnOnFailSound))
SoundSystem.Play(Filter.Pvs(Owner), turnOnFailSound, Owner);
Owner.PopupMessage(user, Loc.GetString("handheld-light-component-cell-missing-message"));
UpdateLightAction();
return false;
@@ -148,7 +150,8 @@ namespace Content.Server.Light.Components
// Simple enough.
if (Wattage > Cell.CurrentCharge)
{
if (TurnOnFailSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnFailSound, Owner);
if (TurnOnFailSound.TryGetSound(out var turnOnFailSound))
SoundSystem.Play(Filter.Pvs(Owner), turnOnFailSound, Owner);
Owner.PopupMessage(user, Loc.GetString("handheld-light-component-cell-dead-message"));
UpdateLightAction();
return false;
@@ -159,7 +162,8 @@ namespace Content.Server.Light.Components
SetState(true);
Owner.EntityManager.EventBus.QueueEvent(EventSource.Local, new ActivateHandheldLightMessage(this));
if (TurnOnSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnSound, Owner);
if (TurnOnSound.TryGetSound(out var turnOnSound))
SoundSystem.Play(Filter.Pvs(Owner), turnOnSound, Owner);
return true;
}

View File

@@ -2,6 +2,7 @@
using System;
using Content.Shared.Acts;
using Content.Shared.Audio;
using Content.Shared.Sound;
using Content.Shared.Throwing;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
@@ -71,6 +72,9 @@ namespace Content.Server.Light.Components
private int _powerUse = 40;
public int PowerUse => _powerUse;
[DataField("breakSound")]
private SoundSpecifier _breakSound = new SoundCollectionSpecifier("GlassBreak");
/// <summary>
/// The current state of the light bulb. Invokes the OnLightBulbStateChange event when set.
/// It also updates the bulb's sprite accordingly.
@@ -129,10 +133,8 @@ namespace Content.Server.Light.Components
public void PlayBreakSound()
{
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>("GlassBreak");
var file = _random.Pick(soundCollection.PickFiles);
SoundSystem.Play(Filter.Pvs(Owner), file, Owner);
if(_breakSound.TryGetSound(out var breakSound))
SoundSystem.Play(Filter.Pvs(Owner), breakSound, Owner);
}
}
}

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@@ -3,6 +3,7 @@ using System.Threading.Tasks;
using Content.Shared.Audio;
using Content.Shared.Interaction;
using Content.Shared.Smoking;
using Content.Shared.Sound;
using Content.Shared.Temperature;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
@@ -30,7 +31,7 @@ namespace Content.Server.Light.Components
/// <summary>
/// Sound played when you ignite the matchstick.
/// </summary>
[DataField("igniteSound")] private string? _igniteSound;
[DataField("igniteSound")] private SoundSpecifier _igniteSound = default!;
/// <summary>
/// Point light component. Gives matches a glow in dark effect.
@@ -69,9 +70,9 @@ namespace Content.Server.Light.Components
public void Ignite(IEntity user)
{
// Play Sound
if (!string.IsNullOrEmpty(_igniteSound))
if (_igniteSound.TryGetSound(out var igniteSound))
{
SoundSystem.Play(Filter.Pvs(Owner), _igniteSound, Owner,
SoundSystem.Play(Filter.Pvs(Owner), igniteSound, Owner,
AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
}

View File

@@ -15,6 +15,7 @@ using Content.Shared.Interaction;
using Content.Shared.Light;
using Content.Shared.Notification;
using Content.Shared.Notification.Managers;
using Content.Shared.Sound;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
@@ -49,6 +50,12 @@ namespace Content.Server.Light.Components
private TimeSpan _lastThunk;
private TimeSpan? _lastGhostBlink;
[DataField("burnHandSound")]
private SoundSpecifier _burnHandSound = new SoundPathSpecifier("/Audio/Effects/lightburn.ogg");
[DataField("turnOnSound")]
private SoundSpecifier _turnOnSound = new SoundPathSpecifier("/Audio/Machines/light_tube_on.ogg");
[DataField("hasLampOnSpawn")]
private bool _hasLampOnSpawn = true;
@@ -119,7 +126,8 @@ namespace Content.Server.Light.Components
{
Owner.PopupMessage(eventArgs.User, Loc.GetString("powered-light-component-burn-hand"));
damageableComponent.ChangeDamage(DamageType.Heat, 20, false, Owner);
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/lightburn.ogg", Owner);
if(_burnHandSound.TryGetSound(out var burnHandSound))
SoundSystem.Play(Filter.Pvs(Owner), burnHandSound, Owner);
}
void Eject()
@@ -221,7 +229,8 @@ namespace Content.Server.Light.Components
if (time > _lastThunk + _thunkDelay)
{
_lastThunk = time;
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/light_tube_on.ogg", Owner, AudioParams.Default.WithVolume(-10f));
if(_turnOnSound.TryGetSound(out var turnOnSound))
SoundSystem.Play(Filter.Pvs(Owner), turnOnSound, Owner, AudioParams.Default.WithVolume(-10f));
}
}
else