replacing sound (collection) names with SoundSpecifier - part 1
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@@ -1,6 +1,7 @@
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using System;
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using Content.Shared.EffectBlocker;
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using Content.Shared.NetIDs;
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using Content.Shared.Sound;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization;
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@@ -18,7 +19,7 @@ namespace Content.Shared.Standing
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("downSoundCollection")]
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public string? DownSoundCollection { get; } = "BodyFall";
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public SoundSpecifier DownSoundCollection { get; } = new SoundCollectionSpecifier("BodyFall");
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[ViewVariables]
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[DataField("standing")]
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