replacing sound (collection) names with SoundSpecifier - part 1

This commit is contained in:
Galactic Chimp
2021-07-10 17:35:33 +02:00
parent 4500b66f28
commit ce3c59e0e6
131 changed files with 934 additions and 587 deletions

View File

@@ -10,7 +10,8 @@
netsync: false
state: extinguisher_closed
- type: ItemCabinet
doorSound: /Audio/Machines/machine_switch.ogg
doorSound:
path: /Audio/Machines/machine_switch.ogg
whitelist:
components:
- FireExtinguisher

View File

@@ -10,7 +10,8 @@
netsync: false
state: cabinet-filled-closed
- type: ItemCabinet
doorSound: /Audio/Machines/machine_switch.ogg
doorSound:
path: /Audio/Machines/machine_switch.ogg
whitelist:
tags:
- FireAxe

View File

@@ -21,7 +21,8 @@
Quantity: 100
- type: ItemCooldown
- type: Spray
spraySound: /Audio/Effects/extinguish.ogg
spraySound:
path: /Audio/Effects/extinguish.ogg
sprayedPrototype: ExtinguisherSpray
hasSafety: true
vaporAmount: 3

View File

@@ -21,7 +21,8 @@
- type: Spray
transferAmount: 10
sprayVelocity: 2
spraySound: /Audio/Effects/spray2.ogg
spraySound:
path: /Audio/Effects/spray2.ogg
- type: entity
name: spray bottle

View File

@@ -102,7 +102,8 @@
ammoVelocity: 20
caliber: Energy
- type: Projectile
soundHitSpecies: "/Audio/Weapons/Guns/Hits/taser_hit.ogg"
soundHit:
path: "/Audio/Weapons/Guns/Hits/taser_hit.ogg"
damages:
Heat: 5
- type: StunnableProjectile