Fix incorrect shard protoype being spawned when computers are destroyed (#4060)

This commit is contained in:
mirrorcult
2021-05-22 20:44:05 -07:00
committed by GitHub
parent ed4f51b755
commit ce70e8a38d
2 changed files with 2 additions and 2 deletions

View File

@@ -207,7 +207,7 @@
parent: ComputerBase parent: ComputerBase
id: ComputerComms id: ComputerComms
name: communications computer name: communications computer
description: This can be used for various important functions. Still under developement. description: This can be used for various important functions. Still under development.
components: components:
- type: Appearance - type: Appearance
visuals: visuals:

View File

@@ -144,7 +144,7 @@
- !type:EntityAnchored {} - !type:EntityAnchored {}
completed: completed:
- !type:SpawnPrototype - !type:SpawnPrototype
prototype: ShardBase prototype: ShardGlass
amount: 2 amount: 2
steps: steps:
- tool: Prying - tool: Prying