Fixing some warnings (#6250)

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
This commit is contained in:
wrexbe
2022-01-21 01:38:35 -08:00
committed by GitHub
parent 29b22e2871
commit cea1b21832
191 changed files with 341 additions and 340 deletions

View File

@@ -66,12 +66,12 @@ namespace Content.Server.AI.Operators.Combat.Melee
return Outcome.Success;
}
if (!_entMan.TryGetComponent(_owner, out HandsComponent? hands) || hands.GetActiveHand == null)
if (!_entMan.TryGetComponent(_owner, out HandsComponent? hands) || hands.GetActiveHandItem == null)
{
return Outcome.Failed;
}
var meleeWeapon = hands.GetActiveHand.Owner;
var meleeWeapon = hands.GetActiveHandItem.Owner;
_entMan.TryGetComponent(meleeWeapon, out MeleeWeaponComponent? meleeWeaponComponent);
if ((_entMan.GetComponent<TransformComponent>(_target).Coordinates.Position - _entMan.GetComponent<TransformComponent>(_owner).Coordinates.Position).Length >

View File

@@ -146,19 +146,19 @@ namespace Content.Server.AI.Pathfinding
{
var chunkX = (int) (Math.Floor((float) tile.X / PathfindingChunk.ChunkSize) * PathfindingChunk.ChunkSize);
var chunkY = (int) (Math.Floor((float) tile.Y / PathfindingChunk.ChunkSize) * PathfindingChunk.ChunkSize);
var Vector2i = new Vector2i(chunkX, chunkY);
var vector2i = new Vector2i(chunkX, chunkY);
if (_graph.TryGetValue(tile.GridIndex, out var chunks))
{
if (!chunks.ContainsKey(Vector2i))
if (!chunks.ContainsKey(vector2i))
{
CreateChunk(tile.GridIndex, Vector2i);
CreateChunk(tile.GridIndex, vector2i);
}
return chunks[Vector2i];
return chunks[vector2i];
}
var newChunk = CreateChunk(tile.GridIndex, Vector2i);
var newChunk = CreateChunk(tile.GridIndex, vector2i);
return newChunk;
}

View File

@@ -28,7 +28,6 @@ namespace Content.Server.AI.Utility
internal sealed class NpcBehaviorManager : INpcBehaviorManager
{
[Dependency] private readonly IDynamicTypeFactory _typeFactory = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
private readonly NpcActionComparer _comparer = new();

View File

@@ -15,7 +15,7 @@ namespace Content.Server.AI.WorldState.States.Inventory
public override EntityUid? GetValue()
{
return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<HandsComponent>(Owner)?.GetActiveHand?.Owner;
return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<HandsComponent>(Owner)?.GetActiveHandItem?.Owner;
}
}
}