Merge remote-tracking branch 'upstream/master' into upstream
# Conflicts: # Content.Server/Body/Components/BloodstreamComponent.cs # Content.Server/Chemistry/EntitySystems/ChemistrySystem.cs # Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/evaprisoner.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/evaprisoner.rsi/open-inhand-right.png
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@@ -1,16 +0,0 @@
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using Content.Shared.Chemistry.Components;
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using Content.Shared.FixedPoint;
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namespace Content.Client.Chemistry.Components
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{
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[RegisterComponent]
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public sealed partial class HyposprayComponent : SharedHyposprayComponent
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{
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[ViewVariables]
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public FixedPoint2 CurrentVolume;
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[ViewVariables]
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public FixedPoint2 TotalVolume;
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[ViewVariables(VVAccess.ReadWrite)]
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public bool UiUpdateNeeded;
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}
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}
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15
Content.Client/Chemistry/EntitySystems/HypospraySystem.cs
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15
Content.Client/Chemistry/EntitySystems/HypospraySystem.cs
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@@ -0,0 +1,15 @@
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using Content.Client.Chemistry.UI;
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using Content.Client.Items;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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namespace Content.Client.Chemistry.EntitySystems;
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public sealed class HypospraySystem : SharedHypospraySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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Subs.ItemStatus<HyposprayComponent>(ent => new HyposprayStatusControl(ent, _solutionContainers));
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}
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}
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@@ -1,4 +1,3 @@
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using Content.Client.Chemistry.Components;
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using Content.Client.Chemistry.UI;
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using Content.Client.Items;
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using Content.Shared.Chemistry.Components;
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@@ -13,17 +12,5 @@ public sealed class InjectorSystem : SharedInjectorSystem
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{
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base.Initialize();
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Subs.ItemStatus<InjectorComponent>(ent => new InjectorStatusControl(ent, SolutionContainers));
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SubscribeLocalEvent<HyposprayComponent, ComponentHandleState>(OnHandleHyposprayState);
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Subs.ItemStatus<HyposprayComponent>(ent => new HyposprayStatusControl(ent));
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}
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private void OnHandleHyposprayState(EntityUid uid, HyposprayComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not HyposprayComponentState cState)
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return;
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component.CurrentVolume = cState.CurVolume;
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component.TotalVolume = cState.MaxVolume;
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component.UiUpdateNeeded = true;
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}
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}
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@@ -1,6 +1,8 @@
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using Content.Client.Chemistry.Components;
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using Content.Client.Message;
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using Content.Client.Stylesheets;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.FixedPoint;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Timing;
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@@ -9,34 +11,48 @@ namespace Content.Client.Chemistry.UI;
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public sealed class HyposprayStatusControl : Control
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{
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private readonly HyposprayComponent _parent;
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private readonly Entity<HyposprayComponent> _parent;
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private readonly RichTextLabel _label;
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private readonly SharedSolutionContainerSystem _solutionContainers;
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public HyposprayStatusControl(HyposprayComponent parent)
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private FixedPoint2 PrevVolume;
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private FixedPoint2 PrevMaxVolume;
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private bool PrevOnlyAffectsMobs;
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public HyposprayStatusControl(Entity<HyposprayComponent> parent, SharedSolutionContainerSystem solutionContainers)
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{
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_parent = parent;
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_label = new RichTextLabel {StyleClasses = {StyleNano.StyleClassItemStatus}};
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_solutionContainers = solutionContainers;
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_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
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AddChild(_label);
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Update();
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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if (!_parent.UiUpdateNeeded)
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if (!_solutionContainers.TryGetSolution(_parent.Owner, _parent.Comp.SolutionName, out _, out var solution))
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return;
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Update();
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}
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public void Update()
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{
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// only updates the UI if any of the details are different than they previously were
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if (PrevVolume == solution.Volume
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&& PrevMaxVolume == solution.MaxVolume
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&& PrevOnlyAffectsMobs == _parent.Comp.OnlyAffectsMobs)
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return;
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_parent.UiUpdateNeeded = false;
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PrevVolume = solution.Volume;
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PrevMaxVolume = solution.MaxVolume;
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PrevOnlyAffectsMobs = _parent.Comp.OnlyAffectsMobs;
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_label.SetMarkup(Loc.GetString(
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"hypospray-volume-text",
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("currentVolume", _parent.CurrentVolume),
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("totalVolume", _parent.TotalVolume)));
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var modeStringLocalized = Loc.GetString(_parent.Comp.OnlyAffectsMobs switch
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{
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false => "hypospray-all-mode-text",
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true => "hypospray-mobs-only-mode-text",
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});
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_label.SetMarkup(Loc.GetString("hypospray-volume-label",
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("currentVolume", solution.Volume),
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("totalVolume", solution.MaxVolume),
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("modeString", modeStringLocalized)));
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}
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}
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