Merge remote-tracking branch 'upstream/master' into upstream
# Conflicts: # Content.Server/Body/Components/BloodstreamComponent.cs # Content.Server/Chemistry/EntitySystems/ChemistrySystem.cs # Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/evaprisoner.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/evaprisoner.rsi/open-inhand-right.png
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@@ -26,11 +26,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnPassiveGateUpdated(EntityUid uid, GasPassiveGateComponent gate, ref AtmosDeviceUpdateEvent args)
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{
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if (!EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
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return;
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if (!_nodeContainer.TryGetNode(nodeContainer, gate.InletName, out PipeNode? inlet)
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|| !_nodeContainer.TryGetNode(nodeContainer, gate.OutletName, out PipeNode? outlet))
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if (!_nodeContainer.TryGetNodes(uid, gate.InletName, gate.OutletName, out PipeNode? inlet, out PipeNode? outlet))
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return;
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var n1 = inlet.Air.TotalMoles;
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@@ -69,9 +69,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnPumpUpdated(EntityUid uid, GasPressurePumpComponent pump, ref AtmosDeviceUpdateEvent args)
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{
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if (!pump.Enabled
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|| !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
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|| !_nodeContainer.TryGetNode(nodeContainer, pump.InletName, out PipeNode? inlet)
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|| !_nodeContainer.TryGetNode(nodeContainer, pump.OutletName, out PipeNode? outlet))
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|| !_nodeContainer.TryGetNodes(uid, pump.InletName, pump.OutletName, out PipeNode? inlet, out PipeNode? outlet))
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{
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_ambientSoundSystem.SetAmbience(uid, false);
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return;
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@@ -41,12 +41,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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if (!EntityManager.GetComponent<TransformComponent>(ent).Anchored || !args.IsInDetailsRange) // Not anchored? Out of range? No status.
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return;
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if (!EntityManager.TryGetComponent(ent, out NodeContainerComponent? nodeContainer)
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|| !_nodeContainer.TryGetNode(nodeContainer, comp.InletName, out PipeNode? inlet)
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|| !_nodeContainer.TryGetNode(nodeContainer, comp.OutletName, out PipeNode? _))
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{
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if (!_nodeContainer.TryGetNode(ent.Owner, comp.InletName, out PipeNode? inlet))
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return;
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}
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using (args.PushGroup(nameof(GasRecyclerComponent)))
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{
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@@ -72,9 +68,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnUpdate(Entity<GasRecyclerComponent> ent, ref AtmosDeviceUpdateEvent args)
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{
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var comp = ent.Comp;
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if (!EntityManager.TryGetComponent(ent, out NodeContainerComponent? nodeContainer)
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|| !_nodeContainer.TryGetNode(nodeContainer, comp.InletName, out PipeNode? inlet)
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|| !_nodeContainer.TryGetNode(nodeContainer, comp.OutletName, out PipeNode? outlet))
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if (!_nodeContainer.TryGetNodes(ent.Owner, comp.InletName, comp.OutletName, out PipeNode? inlet, out PipeNode? outlet))
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{
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_ambientSoundSystem.SetAmbience(ent, false);
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return;
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@@ -59,9 +59,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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public void Set(EntityUid uid, GasValveComponent component, bool value)
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{
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component.Open = value;
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if (TryComp(uid, out NodeContainerComponent? nodeContainer)
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&& _nodeContainer.TryGetNode(nodeContainer, component.InletName, out PipeNode? inlet)
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&& _nodeContainer.TryGetNode(nodeContainer, component.OutletName, out PipeNode? outlet))
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if (_nodeContainer.TryGetNodes(uid, component.InletName, component.OutletName, out PipeNode? inlet, out PipeNode? outlet))
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{
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if (TryComp<AppearanceComponent>(uid, out var appearance))
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{
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@@ -71,11 +71,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnVolumePumpUpdated(EntityUid uid, GasVolumePumpComponent pump, ref AtmosDeviceUpdateEvent args)
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{
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if (!pump.Enabled
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|| !TryComp(uid, out NodeContainerComponent? nodeContainer)
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|| !TryComp(uid, out AtmosDeviceComponent? device)
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|| !_nodeContainer.TryGetNode(nodeContainer, pump.InletName, out PipeNode? inlet)
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|| !_nodeContainer.TryGetNode(nodeContainer, pump.OutletName, out PipeNode? outlet))
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if (!pump.Enabled ||
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!_nodeContainer.TryGetNodes(uid, pump.InletName, pump.OutletName, out PipeNode? inlet, out PipeNode? outlet))
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{
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_ambientSoundSystem.SetAmbience(uid, false);
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return;
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