Merge remote-tracking branch 'upstream/master' into upstream

# Conflicts:
#	Content.Server/Body/Components/BloodstreamComponent.cs
#	Content.Server/Chemistry/EntitySystems/ChemistrySystem.cs
#	Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/open-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/open-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/open-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/open-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/evaprisoner.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/evaprisoner.rsi/open-inhand-right.png
This commit is contained in:
Remuchi
2024-03-30 11:40:01 +07:00
86 changed files with 1016 additions and 690 deletions

View File

@@ -1,9 +1,6 @@
using Content.Server.Administration.Logs;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Interaction;
using Content.Server.Popups;
using Content.Shared.Chemistry;
using Robust.Shared.Audio.Systems;
namespace Content.Server.Chemistry.EntitySystems;
@@ -11,17 +8,12 @@ public sealed partial class ChemistrySystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly InteractionSystem _interaction = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly ReactiveSystem _reactiveSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainers = default!;
public override void Initialize()
{
// Why ChemMaster duplicates reagentdispenser nobody knows.
InitializeHypospray();
InitializeMixing();
InitializePatch();
}
}