Merge remote-tracking branch 'upstream/master' into upstream
# Conflicts: # Content.Server/Body/Components/BloodstreamComponent.cs # Content.Server/Chemistry/EntitySystems/ChemistrySystem.cs # Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/evaprisoner.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/evaprisoner.rsi/open-inhand-right.png
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@@ -4,7 +4,7 @@
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public sealed partial class CableVisComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("node")]
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public string? Node;
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[DataField("node", required:true)]
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public string Node;
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}
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}
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@@ -23,10 +23,7 @@ namespace Content.Server.Power.EntitySystems
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private void UpdateAppearance(EntityUid uid, CableVisComponent cableVis, ref NodeGroupsRebuilt args)
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{
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if (!TryComp(uid, out NodeContainerComponent? nodeContainer) || !TryComp(uid, out AppearanceComponent? appearance))
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return;
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if (!_nodeContainer.TryGetNode<CableNode>(nodeContainer, cableVis.Node, out var node))
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if (!_nodeContainer.TryGetNode(uid, cableVis.Node, out CableNode? node))
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return;
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var transform = Transform(uid);
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@@ -55,7 +52,7 @@ namespace Content.Server.Power.EntitySystems
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};
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}
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_appearance.SetData(uid, WireVisVisuals.ConnectedMask, mask, appearance);
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_appearance.SetData(uid, WireVisVisuals.ConnectedMask, mask);
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}
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}
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}
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@@ -26,12 +26,8 @@ public sealed class GasPowerReceiverSystem : EntitySystem
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{
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var timeDelta = args.dt;
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if (!HasComp<AtmosDeviceComponent>(uid)
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|| !TryComp<NodeContainerComponent>(uid, out var nodeContainer)
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|| !_nodeContainer.TryGetNode<PipeNode>(nodeContainer, "pipe", out var pipe))
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{
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if (!_nodeContainer.TryGetNode(uid, "pipe", out PipeNode? pipe))
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return;
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}
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// if we're below the max temperature, then we are simply consuming our target gas
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if (pipe.Air.Temperature <= component.MaxTemperature)
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@@ -57,7 +53,7 @@ public sealed class GasPowerReceiverSystem : EntitySystem
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if (component.OffVentGas)
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{
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// eject the gas into the atmosphere
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var mix = _atmosphereSystem.GetContainingMixture(uid, false, true);
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var mix = _atmosphereSystem.GetContainingMixture(uid, args.Grid, args.Map, false, true);
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if (mix is not null)
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_atmosphereSystem.Merge(res, mix);
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}
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