diff --git a/Content.Server/GameTicking/GameTicker.Lobby.cs b/Content.Server/GameTicking/GameTicker.Lobby.cs index aae737ce76..bc826ebf9d 100644 --- a/Content.Server/GameTicking/GameTicker.Lobby.cs +++ b/Content.Server/GameTicking/GameTicker.Lobby.cs @@ -45,11 +45,12 @@ namespace Content.Server.GameTicking return string.Empty; } + var playerCount = $"{_playerManager.PlayerCount}"; var map = _gameMapManager.GetSelectedMap(); var mapName = map?.MapName ?? Loc.GetString("game-ticker-no-map-selected"); var gmTitle = Loc.GetString(_preset.ModeTitle); var desc = Loc.GetString(_preset.Description); - return Loc.GetString("game-ticker-get-info-text",("mapName", mapName),("gmTitle", gmTitle),("desc", desc)); + return Loc.GetString("game-ticker-get-info-text",("playerCount", playerCount),("mapName", mapName),("gmTitle", gmTitle),("desc", desc)); } private TickerLobbyReadyEvent GetStatusSingle(ICommonSession player, LobbyPlayerStatus status) diff --git a/Resources/Locale/en-US/game-ticking/game-ticker.ftl b/Resources/Locale/en-US/game-ticking/game-ticker.ftl index a950acc4e3..b6e3a5bef8 100644 --- a/Resources/Locale/en-US/game-ticking/game-ticker.ftl +++ b/Resources/Locale/en-US/game-ticking/game-ticker.ftl @@ -10,6 +10,7 @@ game-ticker-pause-start = Round start has been paused. game-ticker-pause-start-resumed = Round start countdown is now resumed. game-ticker-player-join-game-message = Welcome to Space Station 14! If this is your first time playing, be sure to press F1 on your keyboard and read the game rules, and don't be afraid to ask for help in OOC. game-ticker-get-info-text = Hi and welcome to [color=white]Space Station 14![/color] + The current player count is: [color=white]{$playerCount}[/color] The current map is: [color=white]{$mapName}[/color] The current game mode is: [color=white]{$gmTitle}[/color]. >[color=yellow]{$desc}[/color]