diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index 8ade508305..89d3cb51c3 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -151,7 +151,6 @@ map: ["enum.GunVisualLayers.MagUnshaded"] shader: unshaded - type: Item - size: 10 sprite: Objects/Weapons/Guns/Battery/pulse_carbine.rsi - type: Gun selectedMode: SemiAuto