diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index ea102509fe..4be8f44de1 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -33,6 +33,7 @@ map: ["enum.GunVisualLayers.Base"] - type: Clothing sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi + - type: AmmoCounter - type: Gun fireRate: 1 selectedMode: SemiAuto diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index ab122ef0de..cbd49c0065 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -66,6 +66,7 @@ slots: - Back - suitStorage + - type: AmmoCounter - type: Gun fireRate: 2 selectedMode: FullAuto