@@ -1,3 +1,4 @@
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using System.Threading;
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using Robust.Shared.GameStates;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Chemistry.Components
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namespace Content.Shared.Chemistry.Components
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@@ -6,6 +7,9 @@ namespace Content.Shared.Chemistry.Components
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class MovespeedModifierMetabolismComponent : Component
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public sealed partial class MovespeedModifierMetabolismComponent : Component
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{
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{
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[ViewVariables, DataField]
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public CancellationTokenSource CancelTokenSource = new();
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[AutoNetworkedField, ViewVariables]
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[AutoNetworkedField, ViewVariables]
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public float WalkSpeedModifier { get; set; }
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public float WalkSpeedModifier { get; set; }
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@@ -15,7 +19,7 @@ namespace Content.Shared.Chemistry.Components
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/// <summary>
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/// <summary>
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/// When the current modifier is expected to end.
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/// When the current modifier is expected to end.
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/// </summary>
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/// </summary>
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[AutoNetworkedField, ViewVariables]
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[AutoNetworkedField, ViewVariables] // WD EDIT
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public TimeSpan ModifierTimer { get; set; } = TimeSpan.Zero;
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public TimeSpan ModifierTimer { get; set; } = TimeSpan.Zero;
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}
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}
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}
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}
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@@ -23,7 +23,7 @@ public sealed class NarcoticEffect : EntitySystem
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base.Initialize();
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base.Initialize();
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SubscribeLocalEvent<NarcoticEffectComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<NarcoticEffectComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<NarcoticEffectComponent, ComponentRemove>(OnRemove);
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SubscribeLocalEvent<MovespeedModifierMetabolismComponent, ComponentRemove>(OnRemove);
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}
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}
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private void OnInit(EntityUid uid, NarcoticEffectComponent component, ComponentInit args)
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private void OnInit(EntityUid uid, NarcoticEffectComponent component, ComponentInit args)
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@@ -33,34 +33,29 @@ public sealed class NarcoticEffect : EntitySystem
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Effects(uid, component, index);
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Effects(uid, component, index);
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}
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}
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private void OnRemove(EntityUid uid, NarcoticEffectComponent component, ComponentRemove args)
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private void OnRemove(EntityUid uid, MovespeedModifierMetabolismComponent component, ComponentRemove args)
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{
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{
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if (TryComp<MovespeedModifierMetabolismComponent>(uid, out var movespeedModifierComponent))
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{
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if (movespeedModifierComponent.ModifierTimer != TimeSpan.Zero)
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Timer.Spawn(movespeedModifierComponent.ModifierTimer, () => component.CancelTokenSource.Cancel());
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return;
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}
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component.CancelTokenSource.Cancel();
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component.CancelTokenSource.Cancel();
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}
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}
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private void Effects(EntityUid uid, NarcoticEffectComponent component, int index)
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private void Effects(EntityUid uid, NarcoticEffectComponent component, int index)
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{
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{
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if(!TryComp<StandingStateComponent>(uid, out var standingComp))
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if(!TryComp<StandingStateComponent>(uid, out var standingComp) || !TryComp<MovespeedModifierMetabolismComponent>(uid, out var movespeedModifierComponent))
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return;
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return;
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RaiseLocalEvent(uid, new MoodEffectEvent("Stimulator"));
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CancellationToken token = component.CancelTokenSource.Token;
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TryComp<StatusEffectsComponent>(uid, out var statusEffectsComp);
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TryComp<StatusEffectsComponent>(uid, out var statusEffectsComp);
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RaiseLocalEvent(uid, new MoodEffectEvent("Stimulator"));
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CancellationToken token = movespeedModifierComponent.CancelTokenSource.Token;
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int timer = component.TimerInterval[_robustRandom.Next(0, component.TimerInterval.Count)];
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int timer = component.TimerInterval[_robustRandom.Next(0, component.TimerInterval.Count)];
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int slur = component.SlurTime[_robustRandom.Next(0, component.SlurTime.Count)];
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int slur = component.SlurTime[_robustRandom.Next(0, component.SlurTime.Count)];
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switch (Enum.GetValues(typeof(NarcoticEffects)).GetValue(index))
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switch (Enum.GetValues(typeof(NarcoticEffects)).GetValue(index))
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{
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{
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case NarcoticEffects.TremorAndShake when _statusEffectsSystem.HasStatusEffect(uid, "Drunk", statusEffectsComp):
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case NarcoticEffects.TremorAndShake when _statusEffectsSystem.HasStatusEffect(uid, "Drunk", statusEffectsComp):
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Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 15F), token);
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Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 25F), token);
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_statusEffectsSystem.TryAddTime(uid, "Drunk", TimeSpan.FromSeconds(slur), statusEffectsComp);
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_statusEffectsSystem.TryAddTime(uid, "Drunk", TimeSpan.FromSeconds(slur), statusEffectsComp);
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break;
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break;
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@@ -78,12 +73,12 @@ public sealed class NarcoticEffect : EntitySystem
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break;
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break;
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case NarcoticEffects.TremorAndShake:
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case NarcoticEffects.TremorAndShake:
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Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 15F), token);
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Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 25F), token);
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_statusEffectsSystem.TryAddStatusEffect<DrunkComponent>(uid, "Drunk", TimeSpan.FromSeconds(slur), true, statusEffectsComp);
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_statusEffectsSystem.TryAddStatusEffect<DrunkComponent>(uid, "Drunk", TimeSpan.FromSeconds(slur), true, statusEffectsComp);
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break;
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break;
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case NarcoticEffects.Tremor:
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case NarcoticEffects.Tremor:
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Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 15F), token);
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Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 25F), token);
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break;
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break;
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case NarcoticEffects.Shake:
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case NarcoticEffects.Shake:
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|||||||
@@ -9,11 +9,8 @@ namespace Content.Shared._White.Chemistry;
|
|||||||
[RegisterComponent]
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[RegisterComponent]
|
||||||
public sealed partial class NarcoticEffectComponent : Component
|
public sealed partial class NarcoticEffectComponent : Component
|
||||||
{
|
{
|
||||||
[ViewVariables(VVAccess.ReadWrite), DataField]
|
|
||||||
public CancellationTokenSource CancelTokenSource = new();
|
|
||||||
|
|
||||||
[ViewVariables(VVAccess.ReadOnly), DataField]
|
[ViewVariables(VVAccess.ReadOnly), DataField]
|
||||||
public List<int> TimerInterval = new() { 3000, 6000, 3800, 7000, 5000 };
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public List<int> TimerInterval = new() { 8000, 12000, 10000, 12500, 10500 };
|
||||||
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||||||
[ViewVariables(VVAccess.ReadOnly), DataField]
|
[ViewVariables(VVAccess.ReadOnly), DataField]
|
||||||
public List<int> SlurTime = new() { 35, 60, 80, 90, 45 };
|
public List<int> SlurTime = new() { 35, 60, 80, 90, 45 };
|
||||||
|
|||||||
Reference in New Issue
Block a user