diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml index d3db9da049..54e19c3d63 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -17,12 +17,14 @@ # axes are kinda like sharp hammers, you know? Blunt: 4 Slash: 10 + Structural: 5 - type: Wieldable - type: IncreaseDamageOnWield modifiers: flatReductions: Blunt: -2 # negative reductions = increases Slash: -8 + Structural: -45 - type: Clothing size: 150 sprite: Objects/Weapons/Melee/fireaxe.rsi