From d19f1ae67c0d474d6371cc9288498c8557d37982 Mon Sep 17 00:00:00 2001 From: Emisse <99158783+Emisse@users.noreply.github.com> Date: Thu, 30 Jun 2022 12:39:48 -0600 Subject: [PATCH] Fireaxe Structure Damage (#9289) --- Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml index d3db9da049..54e19c3d63 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -17,12 +17,14 @@ # axes are kinda like sharp hammers, you know? Blunt: 4 Slash: 10 + Structural: 5 - type: Wieldable - type: IncreaseDamageOnWield modifiers: flatReductions: Blunt: -2 # negative reductions = increases Slash: -8 + Structural: -45 - type: Clothing size: 150 sprite: Objects/Weapons/Melee/fireaxe.rsi