Try fix collision mispredicts (#16298)
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@@ -100,8 +100,7 @@ public sealed class CardboardBoxSystem : SharedCardboardBoxSystem
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RemComp<RelayInputMoverComponent>(component.Mover.Value);
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}
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var relay = EnsureComp<RelayInputMoverComponent>(args.Entity);
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_mover.SetRelay(args.Entity, uid, relay);
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_mover.SetRelay(args.Entity, uid);
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component.Mover = args.Entity;
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}
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