Revert 'Revert 'Solution Entities'' (#23168)
This commit is contained in:
@@ -5,6 +5,7 @@ using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.EntitySystems;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Medical.Components;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.EntitySystems;
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@@ -16,7 +17,6 @@ using Content.Server.UserInterface;
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using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Climbing.Systems;
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using Content.Shared.Containers.ItemSlots;
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@@ -28,7 +28,6 @@ using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Medical.Cryogenics;
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using Content.Shared.MedicalScanner;
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using Content.Shared.Tools;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Timing;
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@@ -36,7 +35,7 @@ using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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namespace Content.Server.Medical;
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public sealed partial class CryoPodSystem: SharedCryoPodSystem
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public sealed partial class CryoPodSystem : SharedCryoPodSystem
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{
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly GasCanisterSystem _gasCanisterSystem = default!;
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@@ -105,14 +104,15 @@ public sealed partial class CryoPodSystem: SharedCryoPodSystem
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&& fitsInDispenserQuery.TryGetComponent(container, out var fitsInDispenserComponent)
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&& solutionContainerManagerQuery.TryGetComponent(container,
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out var solutionContainerManagerComponent)
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&& _solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var containerSolution, dispenserFits: fitsInDispenserComponent, solutionManager: solutionContainerManagerComponent))
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&& _solutionContainerSystem.TryGetFitsInDispenser((container.Value, fitsInDispenserComponent, solutionContainerManagerComponent),
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out var containerSolution, out _))
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{
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if (!bloodStreamQuery.TryGetComponent(patient, out var bloodstream))
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{
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continue;
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}
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var solutionToInject = _solutionContainerSystem.SplitSolution(container.Value, containerSolution, cryoPod.BeakerTransferAmount);
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var solutionToInject = _solutionContainerSystem.SplitSolution(containerSolution.Value, cryoPod.BeakerTransferAmount);
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_bloodstreamSystem.TryAddToChemicals(patient.Value, solutionToInject, bloodstream);
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_reactiveSystem.DoEntityReaction(patient.Value, solutionToInject, ReactionMethod.Injection);
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}
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@@ -123,7 +123,7 @@ public sealed partial class CryoPodSystem: SharedCryoPodSystem
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{
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if (!Resolve(uid, ref cryoPodComponent))
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return null;
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if (cryoPodComponent.BodyContainer.ContainedEntity is not {Valid: true} contained)
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if (cryoPodComponent.BodyContainer.ContainedEntity is not { Valid: true } contained)
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return null;
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base.EjectBody(uid, cryoPodComponent);
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_climbSystem.ForciblySetClimbing(contained, uid);
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@@ -132,12 +132,12 @@ public sealed partial class CryoPodSystem: SharedCryoPodSystem
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#region Interaction
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private void HandleDragDropOn(EntityUid uid, CryoPodComponent cryoPodComponent, ref DragDropTargetEvent args)
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private void HandleDragDropOn(Entity<CryoPodComponent> entity, ref DragDropTargetEvent args)
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{
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if (cryoPodComponent.BodyContainer.ContainedEntity != null)
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if (entity.Comp.BodyContainer.ContainedEntity != null)
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return;
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var doAfterArgs = new DoAfterArgs(EntityManager, args.User, cryoPodComponent.EntryDelay, new CryoPodDragFinished(), uid, target: args.Dragged, used: uid)
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var doAfterArgs = new DoAfterArgs(EntityManager, args.User, entity.Comp.EntryDelay, new CryoPodDragFinished(), entity, target: args.Dragged, used: entity)
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{
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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@@ -148,61 +148,65 @@ public sealed partial class CryoPodSystem: SharedCryoPodSystem
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args.Handled = true;
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}
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private void OnDragFinished(EntityUid uid, CryoPodComponent component, CryoPodDragFinished args)
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private void OnDragFinished(Entity<CryoPodComponent> entity, ref CryoPodDragFinished args)
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{
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if (args.Cancelled || args.Handled || args.Args.Target == null)
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return;
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if (InsertBody(uid, args.Args.Target.Value, component))
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if (InsertBody(entity.Owner, args.Args.Target.Value, entity.Comp))
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{
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if (!TryComp(uid, out CryoPodAirComponent? cryoPodAir))
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if (!TryComp(entity.Owner, out CryoPodAirComponent? cryoPodAir))
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_adminLogger.Add(LogType.Action, LogImpact.Medium,
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$"{ToPrettyString(args.User)} inserted {ToPrettyString(args.Args.Target.Value)} into {ToPrettyString(uid)}");
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$"{ToPrettyString(args.User)} inserted {ToPrettyString(args.Args.Target.Value)} into {ToPrettyString(entity.Owner)}");
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_adminLogger.Add(LogType.Action, LogImpact.Medium,
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$"{ToPrettyString(args.User)} inserted {ToPrettyString(args.Args.Target.Value)} into {ToPrettyString(uid)} which contains gas: {cryoPodAir!.Air.ToPrettyString():gasMix}");
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$"{ToPrettyString(args.User)} inserted {ToPrettyString(args.Args.Target.Value)} into {ToPrettyString(entity.Owner)} which contains gas: {cryoPodAir!.Air.ToPrettyString():gasMix}");
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}
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args.Handled = true;
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}
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private void OnActivateUIAttempt(EntityUid uid, CryoPodComponent cryoPodComponent, ActivatableUIOpenAttemptEvent args)
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private void OnActivateUIAttempt(Entity<CryoPodComponent> entity, ref ActivatableUIOpenAttemptEvent args)
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{
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if (args.Cancelled)
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{
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return;
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}
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var containedEntity = cryoPodComponent.BodyContainer.ContainedEntity;
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if (containedEntity == null || containedEntity == args.User || !HasComp<ActiveCryoPodComponent>(uid))
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var containedEntity = entity.Comp.BodyContainer.ContainedEntity;
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if (containedEntity == null || containedEntity == args.User || !HasComp<ActiveCryoPodComponent>(entity))
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{
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args.Cancel();
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}
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}
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private void OnActivateUI(EntityUid uid, CryoPodComponent cryoPodComponent, AfterActivatableUIOpenEvent args)
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private void OnActivateUI(Entity<CryoPodComponent> entity, ref AfterActivatableUIOpenEvent args)
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{
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TryComp<TemperatureComponent>(cryoPodComponent.BodyContainer.ContainedEntity, out var temp);
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TryComp<BloodstreamComponent>(cryoPodComponent.BodyContainer.ContainedEntity, out var bloodstream);
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TryComp<TemperatureComponent>(entity.Comp.BodyContainer.ContainedEntity, out var temp);
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TryComp<BloodstreamComponent>(entity.Comp.BodyContainer.ContainedEntity, out var bloodstream);
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_userInterfaceSystem.TrySendUiMessage(
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uid,
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entity.Owner,
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HealthAnalyzerUiKey.Key,
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new HealthAnalyzerScannedUserMessage(GetNetEntity(cryoPodComponent.BodyContainer.ContainedEntity),
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temp?.CurrentTemperature ?? 0, bloodstream != null ? bloodstream.BloodSolution.FillFraction : 0));
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new HealthAnalyzerScannedUserMessage(GetNetEntity(entity.Comp.BodyContainer.ContainedEntity),
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temp?.CurrentTemperature ?? 0,
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(bloodstream != null && _solutionContainerSystem.ResolveSolution(entity.Owner, bloodstream.BloodSolutionName, ref bloodstream.BloodSolution, out var bloodSolution))
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? bloodSolution.FillFraction
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: 0
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));
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}
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private void OnInteractUsing(EntityUid uid, CryoPodComponent cryoPodComponent, InteractUsingEvent args)
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private void OnInteractUsing(Entity<CryoPodComponent> entity, ref InteractUsingEvent args)
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{
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if (args.Handled || !cryoPodComponent.Locked || cryoPodComponent.BodyContainer.ContainedEntity == null)
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if (args.Handled || !entity.Comp.Locked || entity.Comp.BodyContainer.ContainedEntity == null)
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return;
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args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, cryoPodComponent.PryDelay, "Prying", new CryoPodPryFinished());
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args.Handled = _toolSystem.UseTool(args.Used, args.User, entity.Owner, entity.Comp.PryDelay, "Prying", new CryoPodPryFinished());
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}
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private void OnExamined(EntityUid uid, CryoPodComponent component, ExaminedEvent args)
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private void OnExamined(Entity<CryoPodComponent> entity, ref ExaminedEvent args)
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{
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var container = _itemSlotsSystem.GetItemOrNull(uid, component.SolutionContainerName);
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if (args.IsInDetailsRange && container != null && _solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var containerSolution))
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var container = _itemSlotsSystem.GetItemOrNull(entity.Owner, entity.Comp.SolutionContainerName);
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if (args.IsInDetailsRange && container != null && _solutionContainerSystem.TryGetFitsInDispenser(container.Value, out _, out var containerSolution))
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{
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args.PushMarkup(Loc.GetString("cryo-pod-examine", ("beaker", Name(container.Value))));
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if (containerSolution.Volume == 0)
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@@ -212,64 +216,63 @@ public sealed partial class CryoPodSystem: SharedCryoPodSystem
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}
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}
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private void OnPowerChanged(EntityUid uid, CryoPodComponent component, ref PowerChangedEvent args)
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private void OnPowerChanged(Entity<CryoPodComponent> entity, ref PowerChangedEvent args)
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{
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// Needed to avoid adding/removing components on a deleted entity
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if (Terminating(uid))
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if (Terminating(entity))
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{
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return;
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}
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if (args.Powered)
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{
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EnsureComp<ActiveCryoPodComponent>(uid);
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EnsureComp<ActiveCryoPodComponent>(entity);
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}
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else
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{
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RemComp<ActiveCryoPodComponent>(uid);
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_uiSystem.TryCloseAll(uid, HealthAnalyzerUiKey.Key);
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RemComp<ActiveCryoPodComponent>(entity);
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_uiSystem.TryCloseAll(entity.Owner, HealthAnalyzerUiKey.Key);
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}
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UpdateAppearance(uid, component);
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UpdateAppearance(entity.Owner, entity.Comp);
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}
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#endregion
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#region Atmos handler
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private void OnCryoPodUpdateAtmosphere(EntityUid uid, CryoPodComponent cryoPod, ref AtmosDeviceUpdateEvent args)
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private void OnCryoPodUpdateAtmosphere(Entity<CryoPodComponent> entity, ref AtmosDeviceUpdateEvent args)
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{
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if (!TryComp(uid, out NodeContainerComponent? nodeContainer))
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if (!TryComp(entity, out NodeContainerComponent? nodeContainer))
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return;
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if (!_nodeContainer.TryGetNode(nodeContainer, cryoPod.PortName, out PortablePipeNode? portNode))
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if (!_nodeContainer.TryGetNode(nodeContainer, entity.Comp.PortName, out PortablePipeNode? portNode))
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return;
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if (!TryComp(uid, out CryoPodAirComponent? cryoPodAir))
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if (!TryComp(entity, out CryoPodAirComponent? cryoPodAir))
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return;
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_atmosphereSystem.React(cryoPodAir.Air, portNode);
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if (portNode.NodeGroup is PipeNet {NodeCount: > 1} net)
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if (portNode.NodeGroup is PipeNet { NodeCount: > 1 } net)
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{
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_gasCanisterSystem.MixContainerWithPipeNet(cryoPodAir.Air, net.Air);
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}
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}
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private void OnGasAnalyzed(EntityUid uid, CryoPodComponent component, GasAnalyzerScanEvent args)
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private void OnGasAnalyzed(Entity<CryoPodComponent> entity, ref GasAnalyzerScanEvent args)
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{
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if (!TryComp(uid, out CryoPodAirComponent? cryoPodAir))
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if (!TryComp(entity, out CryoPodAirComponent? cryoPodAir))
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return;
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var gasMixDict = new Dictionary<string, GasMixture?> { { Name(uid), cryoPodAir.Air } };
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var gasMixDict = new Dictionary<string, GasMixture?> { { Name(entity.Owner), cryoPodAir.Air } };
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// If it's connected to a port, include the port side
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if (TryComp(uid, out NodeContainerComponent? nodeContainer))
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if (TryComp(entity, out NodeContainerComponent? nodeContainer))
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{
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if (_nodeContainer.TryGetNode(nodeContainer, component.PortName, out PipeNode? port))
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gasMixDict.Add(component.PortName, port.Air);
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if (_nodeContainer.TryGetNode(nodeContainer, entity.Comp.PortName, out PipeNode? port))
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gasMixDict.Add(entity.Comp.PortName, port.Air);
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}
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args.GasMixtures = gasMixDict;
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}
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#endregion
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}
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@@ -1,7 +1,9 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Medical.Components;
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using Content.Server.Popups;
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using Content.Server.Stack;
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using Content.Shared.Audio;
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using Content.Shared.Damage;
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@@ -15,8 +17,6 @@ using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Stacks;
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using Content.Server.Popups;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Random;
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@@ -34,6 +34,7 @@ public sealed class HealingSystem : EntitySystem
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly MobThresholdSystem _mobThresholdSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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public override void Initialize()
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{
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@@ -43,7 +44,7 @@ public sealed class HealingSystem : EntitySystem
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SubscribeLocalEvent<DamageableComponent, HealingDoAfterEvent>(OnDoAfter);
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}
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private void OnDoAfter(EntityUid uid, DamageableComponent component, HealingDoAfterEvent args)
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private void OnDoAfter(Entity<DamageableComponent> entity, ref HealingDoAfterEvent args)
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{
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var dontRepeat = false;
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@@ -54,8 +55,8 @@ public sealed class HealingSystem : EntitySystem
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return;
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if (healing.DamageContainers is not null &&
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component.DamageContainerID is not null &&
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!healing.DamageContainers.Contains(component.DamageContainerID))
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entity.Comp.DamageContainerID is not null &&
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!healing.DamageContainers.Contains(entity.Comp.DamageContainerID))
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{
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return;
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}
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@@ -63,22 +64,22 @@ public sealed class HealingSystem : EntitySystem
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// Heal some bloodloss damage.
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if (healing.BloodlossModifier != 0)
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{
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if (!TryComp<BloodstreamComponent>(uid, out var bloodstream))
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if (!TryComp<BloodstreamComponent>(entity, out var bloodstream))
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return;
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var isBleeding = bloodstream.BleedAmount > 0;
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_bloodstreamSystem.TryModifyBleedAmount(uid, healing.BloodlossModifier);
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_bloodstreamSystem.TryModifyBleedAmount(entity.Owner, healing.BloodlossModifier);
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if (isBleeding != bloodstream.BleedAmount > 0)
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{
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dontRepeat = true;
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_popupSystem.PopupEntity(Loc.GetString("medical-item-stop-bleeding"), uid, args.User);
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_popupSystem.PopupEntity(Loc.GetString("medical-item-stop-bleeding"), entity, args.User);
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}
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}
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// Restores missing blood
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if (healing.ModifyBloodLevel != 0)
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_bloodstreamSystem.TryModifyBloodLevel(uid, healing.ModifyBloodLevel);
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_bloodstreamSystem.TryModifyBloodLevel(entity.Owner, healing.ModifyBloodLevel);
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var healed = _damageable.TryChangeDamage(uid, healing.Damage, true, origin: args.Args.User);
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var healed = _damageable.TryChangeDamage(entity.Owner, healing.Damage, true, origin: args.Args.User);
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if (healed == null && healing.BloodlossModifier != 0)
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return;
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@@ -99,10 +100,10 @@ public sealed class HealingSystem : EntitySystem
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QueueDel(args.Used.Value);
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}
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if (uid != args.User)
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if (entity.Owner != args.User)
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{
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_adminLogger.Add(LogType.Healed,
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$"{EntityManager.ToPrettyString(args.User):user} healed {EntityManager.ToPrettyString(uid):target} for {total:damage} damage");
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$"{EntityManager.ToPrettyString(args.User):user} healed {EntityManager.ToPrettyString(entity.Owner):target} for {total:damage} damage");
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}
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else
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{
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@@ -110,12 +111,12 @@ public sealed class HealingSystem : EntitySystem
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$"{EntityManager.ToPrettyString(args.User):user} healed themselves for {total:damage} damage");
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}
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_audio.PlayPvs(healing.HealingEndSound, uid, AudioHelpers.WithVariation(0.125f, _random).WithVolume(-5f));
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_audio.PlayPvs(healing.HealingEndSound, entity.Owner, AudioHelpers.WithVariation(0.125f, _random).WithVolume(-5f));
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// Logic to determine the whether or not to repeat the healing action
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args.Repeat = (HasDamage(component, healing) && !dontRepeat);
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args.Repeat = (HasDamage(entity.Comp, healing) && !dontRepeat);
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if (!args.Repeat && !dontRepeat)
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_popupSystem.PopupEntity(Loc.GetString("medical-item-finished-using", ("item", args.Used)), uid, args.User);
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_popupSystem.PopupEntity(Loc.GetString("medical-item-finished-using", ("item", args.Used)), entity.Owner, args.User);
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args.Handled = true;
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}
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@@ -134,21 +135,21 @@ public sealed class HealingSystem : EntitySystem
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return false;
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}
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private void OnHealingUse(EntityUid uid, HealingComponent component, UseInHandEvent args)
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private void OnHealingUse(Entity<HealingComponent> entity, ref UseInHandEvent args)
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{
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if (args.Handled)
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return;
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if (TryHeal(uid, args.User, args.User, component))
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if (TryHeal(entity, args.User, args.User, entity.Comp))
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args.Handled = true;
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}
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private void OnHealingAfterInteract(EntityUid uid, HealingComponent component, AfterInteractEvent args)
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private void OnHealingAfterInteract(Entity<HealingComponent> entity, ref AfterInteractEvent args)
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{
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if (args.Handled || !args.CanReach || args.Target == null)
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return;
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if (TryHeal(uid, args.User, args.Target.Value, component))
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if (TryHeal(entity, args.User, args.Target.Value, entity.Comp))
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args.Handled = true;
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}
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@@ -170,10 +171,14 @@ public sealed class HealingSystem : EntitySystem
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if (TryComp<StackComponent>(uid, out var stack) && stack.Count < 1)
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return false;
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if (!TryComp<BloodstreamComponent>(target, out var bloodstream))
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return false;
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var anythingToDo =
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HasDamage(targetDamage, component) ||
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component.ModifyBloodLevel > 0 // Special case if healing item can restore lost blood...
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&& TryComp<BloodstreamComponent>(target, out var bloodstream)
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&& _solutionContainerSystem.ResolveSolution(target, bloodstream.BloodSolutionName, ref bloodstream.BloodSolution, out var bloodSolution)
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&& bloodSolution.Volume < bloodSolution.MaxVolume; // ...and there is lost blood to restore.
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|
||||
if (!HasDamage(targetDamage, component) && !(bloodstream.BloodSolution.Volume < bloodstream.BloodSolution.MaxVolume && component.ModifyBloodLevel > 0))
|
||||
if (!anythingToDo)
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("medical-item-cant-use", ("item", uid)), uid, user);
|
||||
return false;
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
using Content.Server.Body.Components;
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Medical.Components;
|
||||
using Content.Server.PowerCell;
|
||||
using Content.Server.Temperature.Components;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.DoAfter;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.MedicalScanner;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Content.Server.Temperature.Components;
|
||||
using Content.Server.Body.Components;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
@@ -19,6 +19,7 @@ namespace Content.Server.Medical
|
||||
[Dependency] private readonly PowerCellSystem _cell = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
|
||||
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
|
||||
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
@@ -28,14 +29,14 @@ namespace Content.Server.Medical
|
||||
SubscribeLocalEvent<HealthAnalyzerComponent, HealthAnalyzerDoAfterEvent>(OnDoAfter);
|
||||
}
|
||||
|
||||
private void OnAfterInteract(EntityUid uid, HealthAnalyzerComponent healthAnalyzer, AfterInteractEvent args)
|
||||
private void OnAfterInteract(Entity<HealthAnalyzerComponent> entity, ref AfterInteractEvent args)
|
||||
{
|
||||
if (args.Target == null || !args.CanReach || !HasComp<MobStateComponent>(args.Target) || !_cell.HasActivatableCharge(uid, user: args.User))
|
||||
if (args.Target == null || !args.CanReach || !HasComp<MobStateComponent>(args.Target) || !_cell.HasActivatableCharge(entity.Owner, user: args.User))
|
||||
return;
|
||||
|
||||
_audio.PlayPvs(healthAnalyzer.ScanningBeginSound, uid);
|
||||
_audio.PlayPvs(entity.Comp.ScanningBeginSound, entity);
|
||||
|
||||
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, healthAnalyzer.ScanDelay, new HealthAnalyzerDoAfterEvent(), uid, target: args.Target, used: uid)
|
||||
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, TimeSpan.FromSeconds(entity.Comp.ScanDelay), new HealthAnalyzerDoAfterEvent(), entity.Owner, target: args.Target, used: entity.Owner)
|
||||
{
|
||||
BreakOnTargetMove = true,
|
||||
BreakOnUserMove = true,
|
||||
@@ -43,14 +44,14 @@ namespace Content.Server.Medical
|
||||
});
|
||||
}
|
||||
|
||||
private void OnDoAfter(EntityUid uid, HealthAnalyzerComponent component, DoAfterEvent args)
|
||||
private void OnDoAfter(Entity<HealthAnalyzerComponent> entity, ref HealthAnalyzerDoAfterEvent args)
|
||||
{
|
||||
if (args.Handled || args.Cancelled || args.Args.Target == null || !_cell.TryUseActivatableCharge(uid, user: args.User))
|
||||
if (args.Handled || args.Cancelled || args.Target == null || !_cell.TryUseActivatableCharge(entity.Owner, user: args.User))
|
||||
return;
|
||||
|
||||
_audio.PlayPvs(component.ScanningEndSound, args.Args.User);
|
||||
_audio.PlayPvs(entity.Comp.ScanningEndSound, args.User);
|
||||
|
||||
UpdateScannedUser(uid, args.Args.User, args.Args.Target.Value, component);
|
||||
UpdateScannedUser(entity, args.User, args.Target.Value, entity.Comp);
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
@@ -73,13 +74,26 @@ namespace Content.Server.Medical
|
||||
if (!HasComp<DamageableComponent>(target))
|
||||
return;
|
||||
|
||||
TryComp<TemperatureComponent>(target, out var temp);
|
||||
TryComp<BloodstreamComponent>(target, out var bloodstream);
|
||||
float bodyTemperature;
|
||||
if (TryComp<TemperatureComponent>(target, out var temp))
|
||||
bodyTemperature = temp.CurrentTemperature;
|
||||
else
|
||||
bodyTemperature = float.NaN;
|
||||
|
||||
float bloodAmount;
|
||||
if (TryComp<BloodstreamComponent>(target, out var bloodstream) &&
|
||||
_solutionContainerSystem.ResolveSolution(target.Value, bloodstream.BloodSolutionName, ref bloodstream.BloodSolution, out var bloodSolution))
|
||||
bloodAmount = bloodSolution.FillFraction;
|
||||
else
|
||||
bloodAmount = float.NaN;
|
||||
|
||||
OpenUserInterface(user, uid);
|
||||
|
||||
_uiSystem.SendUiMessage(ui, new HealthAnalyzerScannedUserMessage(GetNetEntity(target), temp != null ? temp.CurrentTemperature : float.NaN,
|
||||
bloodstream != null ? bloodstream.BloodSolution.FillFraction : float.NaN));
|
||||
_uiSystem.SendUiMessage(ui, new HealthAnalyzerScannedUserMessage(
|
||||
GetNetEntity(target),
|
||||
bodyTemperature,
|
||||
bloodAmount
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,16 @@
|
||||
using Content.Server.Body.Components;
|
||||
using Content.Server.Body.Systems;
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Fluids.EntitySystems;
|
||||
using Content.Server.Forensics;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.Stunnable;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Nutrition.Components;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Content.Shared.StatusEffect;
|
||||
using Robust.Server.Audio;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -59,29 +58,32 @@ namespace Content.Server.Medical
|
||||
// Empty the stomach out into it
|
||||
foreach (var stomach in stomachList)
|
||||
{
|
||||
if (_solutionContainer.TryGetSolution(stomach.Comp.Owner, StomachSystem.DefaultSolutionName,
|
||||
out var sol))
|
||||
if (_solutionContainer.ResolveSolution(stomach.Comp.Owner, StomachSystem.DefaultSolutionName, ref stomach.Comp.Solution, out var sol))
|
||||
{
|
||||
solution.AddSolution(sol, _proto);
|
||||
sol.RemoveAllSolution();
|
||||
_solutionContainer.UpdateChemicals(stomach.Comp.Owner, sol);
|
||||
_solutionContainer.UpdateChemicals(stomach.Comp.Solution.Value);
|
||||
}
|
||||
}
|
||||
// Adds a tiny amount of the chem stream from earlier along with vomit
|
||||
if (TryComp<BloodstreamComponent>(uid, out var bloodStream))
|
||||
{
|
||||
var chemMultiplier = 0.1;
|
||||
var vomitMultiplier = 0.9;
|
||||
const float chemMultiplier = 0.1f;
|
||||
|
||||
// Makes a vomit solution the size of 90% of the chemicals removed from the chemstream
|
||||
var vomitAmount = new Solution("Vomit", solutionSize * vomitMultiplier);
|
||||
var vomitAmount = solutionSize;
|
||||
|
||||
// Takes 10% of the chemicals removed from the chem stream
|
||||
var vomitChemstreamAmount = _solutionContainer.SplitSolution(uid, bloodStream.ChemicalSolution, solutionSize * chemMultiplier);
|
||||
if (_solutionContainer.ResolveSolution(uid, bloodStream.ChemicalSolutionName, ref bloodStream.ChemicalSolution))
|
||||
{
|
||||
var vomitChemstreamAmount = _solutionContainer.SplitSolution(bloodStream.ChemicalSolution.Value, vomitAmount);
|
||||
vomitChemstreamAmount.ScaleSolution(chemMultiplier);
|
||||
solution.AddSolution(vomitChemstreamAmount, _proto);
|
||||
|
||||
_solutionContainer.SplitSolution(uid, bloodStream.ChemicalSolution, solutionSize * vomitMultiplier);
|
||||
solution.AddSolution(vomitAmount, _proto);
|
||||
solution.AddSolution(vomitChemstreamAmount, _proto);
|
||||
vomitAmount -= (float) vomitChemstreamAmount.Volume;
|
||||
}
|
||||
|
||||
// Makes a vomit solution the size of 90% of the chemicals removed from the chemstream
|
||||
solution.AddReagent("Vomit", vomitAmount); // TODO: Dehardcode vomit prototype
|
||||
}
|
||||
|
||||
if (_puddle.TrySpillAt(uid, solution, out var puddle, false))
|
||||
|
||||
Reference in New Issue
Block a user