Small improvements to belts
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@@ -14,7 +14,7 @@
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- type: entity
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- type: entity
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parent: ClothingBeltBase
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parent: ClothingBeltBase
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id: ClothingBeltBandolier
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id: ClothingBeltBandolier
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name: assault belt
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name: bandolier
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description: "A bandolier for holding shotgun ammunition."
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description: "A bandolier for holding shotgun ammunition."
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components:
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components:
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- type: Sprite
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- type: Sprite
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@@ -47,6 +47,7 @@
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sprite: Clothing/Belt/champion.rsi
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sprite: Clothing/Belt/champion.rsi
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- type: Clothing
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- type: Clothing
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sprite: Clothing/Belt/champion.rsi
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sprite: Clothing/Belt/champion.rsi
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QuickEquip: true
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- type: entity
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- type: entity
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parent: ClothingBeltBase
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parent: ClothingBeltBase
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@@ -138,7 +139,10 @@
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- type: Clothing
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- type: Clothing
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sprite: Clothing/Belt/sheath.rsi
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sprite: Clothing/Belt/sheath.rsi
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- type: Storage
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- type: Storage
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capacity: 40
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capacity: 15
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- type: StorageFill
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contents:
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- name: CaptainSabre
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- type: entity
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- type: entity
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parent: ClothingBeltBase
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parent: ClothingBeltBase
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@@ -151,6 +155,7 @@
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state: icon
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state: icon
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- type: Clothing
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- type: Clothing
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sprite: Clothing/Belt/suspenders.rsi
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sprite: Clothing/Belt/suspenders.rsi
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QuickEquip: true
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- type: entity
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- type: entity
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parent: ClothingBeltBase
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parent: ClothingBeltBase
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@@ -163,4 +168,4 @@
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- type: Clothing
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- type: Clothing
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sprite: Clothing/Belt/utility.rsi
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sprite: Clothing/Belt/utility.rsi
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- type: Storage
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- type: Storage
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capacity: 40 # Full tool loadout is 35, plus an extra
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capacity: 40
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@@ -90,7 +90,7 @@
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state: icon
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state: icon
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- type: Item
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- type: Item
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sprite: Objects/Tools/crowbar.rsi
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sprite: Objects/Tools/crowbar.rsi
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size: 15
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size: 10
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- type: ItemCooldown
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- type: ItemCooldown
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- type: MeleeWeapon
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- type: MeleeWeapon
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- type: Tool
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- type: Tool
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