From d24f4410cf25a065b8101bf3c7d36b2e84225a7c Mon Sep 17 00:00:00 2001 From: Aviu00 Date: Sat, 27 Jan 2024 12:34:38 +0300 Subject: [PATCH] Cool atmos --- Content.Shared/CCVar/CCVars.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs index 018990f6da..62e10d72d1 100644 --- a/Content.Shared/CCVar/CCVars.cs +++ b/Content.Shared/CCVar/CCVars.cs @@ -1002,7 +1002,7 @@ namespace Content.Shared.CCVar /// Whether gas differences will move entities. /// public static readonly CVarDef SpaceWind = - CVarDef.Create("atmos.space_wind", false, CVar.SERVERONLY); + CVarDef.Create("atmos.space_wind", true, CVar.SERVERONLY); /// /// Divisor from maxForce (pressureDifference * 2.25f) to force applied on objects. @@ -1051,7 +1051,7 @@ namespace Content.Shared.CCVar /// Also looks weird on slow spacing for unrelated reasons. If you do want to enable this, you should probably turn on instaspacing. /// public static readonly CVarDef MonstermosRipTiles = - CVarDef.Create("atmos.monstermos_rip_tiles", false, CVar.SERVERONLY); + CVarDef.Create("atmos.monstermos_rip_tiles", true, CVar.SERVERONLY); /// /// Whether explosive depressurization will cause the grid to gain an impulse. @@ -1065,7 +1065,7 @@ namespace Content.Shared.CCVar /// 1.0 for instant spacing, 0.2 means 20% of remaining air lost each time /// public static readonly CVarDef AtmosSpacingEscapeRatio = - CVarDef.Create("atmos.mmos_spacing_speed", 0.05f, CVar.SERVERONLY); + CVarDef.Create("atmos.mmos_spacing_speed", 1f, CVar.SERVERONLY); /// /// Minimum amount of air allowed on a spaced tile before it is reset to 0 immediately in kPa