[tweak] more logs
# Conflicts: # Content.Server/Explosion/EntitySystems/ExplosionSystem.cs # Content.Server/ParticleAccelerator/Components/ParticleAcceleratorControlBoxComponent.cs
This commit is contained in:
@@ -60,6 +60,7 @@ public sealed partial class ExplosionSystem
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//WD-EDIT
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//WD-EDIT
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[Dependency] private readonly StationSystem _stationSystem = default!;
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[Dependency] private readonly StationSystem _stationSystem = default!;
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[Dependency] private readonly IChatManager _chatManager = default!;
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//WD-EDIT
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//WD-EDIT
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/// <summary>
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/// <summary>
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@@ -273,6 +274,8 @@ public sealed partial class ExplosionSystem
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{
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{
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_adminLogger.Add(LogType.Explosion, LogImpact.High,
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_adminLogger.Add(LogType.Explosion, LogImpact.High,
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$"{ToPrettyString(uid):entity} exploded ({typeId}) at {pos.Coordinates:coordinates} with intensity {totalIntensity} slope {slope}");
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$"{ToPrettyString(uid):entity} exploded ({typeId}) at {pos.Coordinates:coordinates} with intensity {totalIntensity} slope {slope}");
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_chatManager.SendAdminAnnouncement(Loc.GetString("admin-chatalert-explosion-no-player",
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("entity", ToPrettyString(uid)), ("coordinates", pos), ("intensity", totalIntensity), ("slope", slope)));
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}
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}
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else
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else
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{
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{
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@@ -5,6 +5,7 @@ using Content.Shared.Singularity.Components;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility;
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using System.Diagnostics;
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using System.Diagnostics;
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using Content.Server.Administration.Managers;
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using Content.Server.Administration.Managers;
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using Content.Server.Chat.Managers;
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using Content.Shared.CCVar;
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using Content.Shared.CCVar;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Audio.Systems;
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@@ -18,6 +19,7 @@ public sealed partial class ParticleAcceleratorSystem
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[Dependency] private readonly IAdminManager _adminManager = default!;
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[Dependency] private readonly IAdminManager _adminManager = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IChatManager _chatManager = default!;
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private void InitializeControlBoxSystem()
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private void InitializeControlBoxSystem()
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{
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{
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@@ -78,7 +80,12 @@ public sealed partial class ParticleAcceleratorSystem
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return;
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return;
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if (user?.AttachedEntity is { } player)
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if (user?.AttachedEntity is { } player)
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_adminLogger.Add(LogType.Action, LogImpact.Low, $"{ToPrettyString(player):player} has turned {ToPrettyString(uid)} on");
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{
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_adminLogger.Add(LogType.Action, LogImpact.Low,
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$"{ToPrettyString(player):player} has turned {ToPrettyString(uid)} on");
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_chatManager.SendAdminAnnouncement(Loc.GetString("admin-chatalert-particle-accelerator-on",
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("player", ToPrettyString(player))));
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}
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comp.Enabled = true;
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comp.Enabled = true;
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UpdatePowerDraw(uid, comp);
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UpdatePowerDraw(uid, comp);
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@@ -98,7 +105,12 @@ public sealed partial class ParticleAcceleratorSystem
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return;
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return;
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if (user?.AttachedEntity is { } player)
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if (user?.AttachedEntity is { } player)
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_adminLogger.Add(LogType.Action, LogImpact.Low, $"{ToPrettyString(player):player} has turned {ToPrettyString(uid)} off");
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{
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_adminLogger.Add(LogType.Action, LogImpact.Low,
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$"{ToPrettyString(player):player} has turned {ToPrettyString(uid)} off");
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_chatManager.SendAdminAnnouncement(Loc.GetString("admin-chatalert-particle-accelerator-off",
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("player", ToPrettyString(player))));
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}
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comp.Enabled = false;
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comp.Enabled = false;
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UpdatePowerDraw(uid, comp);
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UpdatePowerDraw(uid, comp);
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@@ -167,7 +179,7 @@ public sealed partial class ParticleAcceleratorSystem
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};
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};
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_adminLogger.Add(LogType.Action, impact, $"{ToPrettyString(player):player} has set the strength of {ToPrettyString(uid)} to {strength}");
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_adminLogger.Add(LogType.Action, impact, $"{ToPrettyString(player):player} has set the strength of {ToPrettyString(uid)} to {strength}");
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_chatManager.SendAdminAnnouncement(Loc.GetString("admin-chatalert-particle-strength-change", ("player", ToPrettyString(player)), ("state", strength)));
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var alertMinPowerState = (ParticleAcceleratorPowerState)_cfg.GetCVar(CCVars.AdminAlertParticleAcceleratorMinPowerState);
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var alertMinPowerState = (ParticleAcceleratorPowerState)_cfg.GetCVar(CCVars.AdminAlertParticleAcceleratorMinPowerState);
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if (strength >= alertMinPowerState)
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if (strength >= alertMinPowerState)
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@@ -36,7 +36,7 @@
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- sandbox
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- sandbox
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name: sandbox-title
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name: sandbox-title
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description: sandbox-description
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description: sandbox-description
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showInVote: true
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showInVote: false
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maxPlayers: 5
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maxPlayers: 5
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rules:
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rules:
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- Sandbox
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- Sandbox
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@@ -71,7 +71,7 @@
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- nukeops
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- nukeops
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name: nukeops-title
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name: nukeops-title
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description: nukeops-description
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description: nukeops-description
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showInVote: false
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showInVote: true
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rules:
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rules:
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- Nukeops
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- Nukeops
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- BasicStationEventScheduler
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- BasicStationEventScheduler
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@@ -99,7 +99,7 @@
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- zomber
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- zomber
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name: zombie-title
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name: zombie-title
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description: zombie-description
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description: zombie-description
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showInVote: false
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showInVote: true
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rules:
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rules:
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- Zombie
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- Zombie
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- BasicStationEventScheduler
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- BasicStationEventScheduler
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@@ -110,7 +110,7 @@
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- pirates
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- pirates
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name: pirates-title
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name: pirates-title
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description: pirates-description
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description: pirates-description
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showInVote: false
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showInVote: true
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rules:
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rules:
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- Pirates
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- Pirates
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- BasicStationEventScheduler
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- BasicStationEventScheduler
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