Merge branch 'master' into 2020-04-28-tool-component
# Conflicts: # SpaceStation14.sln.DotSettings
This commit is contained in:
@@ -0,0 +1,8 @@
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- type: entity
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parent: airlock_engineering
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id: airlock_engineering_locked
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name: Engineering Airlock
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suffix: Locked
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components:
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- type: AccessReader
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required: ["engineering"]
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@@ -40,16 +40,6 @@
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- type: Icon
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sprite: Buildings/Doors/airlock_engineering_glass.rsi
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- type: entity
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parent: airlock_engineering
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id: airlock_engineering_locked
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name: Locked Engineering Airlock
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components:
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- type: AccessReader
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required: ["engineering"]
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- type: entity
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parent: Airlock
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id: airlock_medical
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@@ -47,7 +47,7 @@
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id: MinimoogInstrument
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components:
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- type: Instrument
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program: 7
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program: 81
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- type: Sprite
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sprite: Objects/Instruments/otherinstruments.rsi
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state: minimoog
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@@ -62,6 +62,35 @@
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- type: SnapGrid
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offset: Center
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- type: entity
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id: SolarPanel
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name: Solar Panel
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description: Generates power from sunlight. Usually used to power replacements for sunlight. Fragile.
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placement:
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mode: SnapgridCenter
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components:
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- type: Clickable
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- type: InteractionOutline
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- type: Collidable
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shapes:
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- !type:PhysShapeAabb
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layer: 31
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- type: Sprite
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sprite: Buildings/solar_panel.rsi
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state: normal
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- type: Icon
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sprite: Buildings/solar_panel.rsi
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state: normal
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- type: PowerGenerator
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- type: SolarPanel
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supply: 1500
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- type: Rotatable
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- type: SnapGrid
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offset: Center
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- type: Damageable
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- type: Breakable
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thresholdvalue: 100
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- type: entity
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id: WPPnobattery
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name: WPPnobattery
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@@ -17,7 +17,7 @@
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id: SynthesizerInstrument
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components:
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- type: Instrument
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program: 2
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program: 62
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- type: Sprite
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sprite: Objects/Instruments/h_synthesizer.rsi
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state: icon
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25
Resources/Prototypes/Entities/Items/Weapons/security.yml
Normal file
25
Resources/Prototypes/Entities/Items/Weapons/security.yml
Normal file
@@ -0,0 +1,25 @@
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- type: entity
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name: Stun baton
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parent: BaseItem
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id: Stunbaton
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components:
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- type: Sprite
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sprite: Objects/Melee/stunbaton.rsi
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state: stunbaton_off
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- type: Icon
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sprite: Objects/Melee/stunbaton.rsi
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state: stunbaton_off
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- type: Stunbaton
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damage: 1
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range: 0.75
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arcwidth: 0
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arc: default
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- type: Item
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Size: 10
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sprite: Objects/Melee/stunbaton.rsi
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HeldPrefix: off
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- type: ItemCooldown
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@@ -131,6 +131,8 @@
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- type: FootstepSound
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- type: HumanoidAppearance
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- type: HumanInventoryController
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- type: Stunnable
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- type: AnimationPlayer
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- type: entity
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save: false
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@@ -2,13 +2,14 @@
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parent: ReagentItem
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id: WaterTank
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name: Water Tank
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suffix: Empty
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description: "A water tank. It is used to store high amounts of water."
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components:
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- type: Sprite
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texture: Buildings/WaterTank.png
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texture: Buildings/watertank.png
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- type: Icon
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texture: Buildings/WaterTank.png
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texture: Buildings/watertank.png
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- type: Clickable
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- type: InteractionOutline
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@@ -37,6 +38,7 @@
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- type: entity
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parent: WaterTank
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id: WaterTankFull
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suffix: Full
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components:
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- type: Solution
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contents:
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7
Resources/Prototypes/SoundCollections/body_fall.yml
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7
Resources/Prototypes/SoundCollections/body_fall.yml
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@@ -0,0 +1,7 @@
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- type: sound_collection
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id: bodyfall
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files:
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- /Audio/effects/bodyfall1.ogg
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- /Audio/effects/bodyfall2.ogg
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- /Audio/effects/bodyfall3.ogg
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- /Audio/effects/bodyfall4.ogg
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7
Resources/Prototypes/SoundCollections/sparks.yml
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7
Resources/Prototypes/SoundCollections/sparks.yml
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@@ -0,0 +1,7 @@
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- type: sound_collection
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id: sparks
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files:
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- /Audio/effects/sparks1.ogg
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- /Audio/effects/sparks2.ogg
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- /Audio/effects/sparks3.ogg
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- /Audio/effects/sparks4.ogg
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