Remove vehicles (#24681)
* Remove wheelchairs Vehicle code is dogwater and wheelchairs just keeps exposing edgecases. If someone wants it brought it back they can do vehicle refactor. * Also this one * Remove vehicles * goodbye vehicles * Remove this check * sasd * Cronch * Add sprites back * jani
This commit is contained in:
@@ -286,13 +286,6 @@
|
||||
sprite: Structures/Machines/fax_machine.rsi
|
||||
state: icon
|
||||
|
||||
- type: stealTargetGroup
|
||||
id: VehicleSecway
|
||||
name: secway
|
||||
sprite:
|
||||
sprite: Objects/Vehicles/secway.rsi
|
||||
state: icon
|
||||
|
||||
- type: stealTargetGroup
|
||||
id: ChemDispenser
|
||||
name: chemical dispenser
|
||||
|
||||
@@ -379,18 +379,6 @@
|
||||
- type: Objective
|
||||
difficulty: 2
|
||||
|
||||
- type: entity
|
||||
noSpawn: true
|
||||
parent: BaseThiefStealStructureObjective
|
||||
id: VehicleSecwayStealObjective
|
||||
components:
|
||||
- type: NotJobRequirement
|
||||
job: SecurityOfficer
|
||||
- type: StealCondition
|
||||
stealGroup: VehicleSecway
|
||||
- type: Objective
|
||||
difficulty: 1
|
||||
|
||||
- type: entity
|
||||
noSpawn: true
|
||||
parent: BaseThiefStealStructureObjective
|
||||
|
||||
Reference in New Issue
Block a user