Turns GameTicker into an EntitySystem. (#4197)
* GameTicker turned into an EntitySystem * Turns ClientGameTicker into an EntitySystem, turn NetMessages into events * Change event names to be more consistent with the rest. * YAML linter uses the dummy gameticker CVar override. * Fix game ticker initialization order * Dummy ticker won't spawn players. * Fix character creation test
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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using Content.Client.Message;
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using Content.Shared.GameTicking;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Localization;
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@@ -15,7 +16,7 @@ namespace Content.Client.RoundEnd
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private VBoxContainer PlayerManifestoTab { get; }
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private TabContainer RoundEndWindowTabs { get; }
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public RoundEndSummaryWindow(string gm, string roundEnd, TimeSpan roundTimeSpan, List<RoundEndPlayerInfo> info)
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public RoundEndSummaryWindow(string gm, string roundEnd, TimeSpan roundTimeSpan, RoundEndMessageEvent.RoundEndPlayerInfo[] info)
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{
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MinSize = SetSize = (520, 580);
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