Turns GameTicker into an EntitySystem. (#4197)

* GameTicker turned into an EntitySystem

* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events

* Change event names to be more consistent with the rest.

* YAML linter uses the dummy gameticker CVar override.

* Fix game ticker initialization order

* Dummy ticker won't spawn players.

* Fix character creation test
This commit is contained in:
Vera Aguilera Puerto
2021-06-20 10:09:24 +02:00
committed by GitHub
parent 15fb554c28
commit d3a611164b
81 changed files with 1711 additions and 1990 deletions

View File

@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using Content.Client.Message;
using Content.Shared.GameTicking;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization;
@@ -15,7 +16,7 @@ namespace Content.Client.RoundEnd
private VBoxContainer PlayerManifestoTab { get; }
private TabContainer RoundEndWindowTabs { get; }
public RoundEndSummaryWindow(string gm, string roundEnd, TimeSpan roundTimeSpan, List<RoundEndPlayerInfo> info)
public RoundEndSummaryWindow(string gm, string roundEnd, TimeSpan roundTimeSpan, RoundEndMessageEvent.RoundEndPlayerInfo[] info)
{
MinSize = SetSize = (520, 580);