Turns GameTicker into an EntitySystem. (#4197)

* GameTicker turned into an EntitySystem

* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events

* Change event names to be more consistent with the rest.

* YAML linter uses the dummy gameticker CVar override.

* Fix game ticker initialization order

* Dummy ticker won't spawn players.

* Fix character creation test
This commit is contained in:
Vera Aguilera Puerto
2021-06-20 10:09:24 +02:00
committed by GitHub
parent 15fb554c28
commit d3a611164b
81 changed files with 1711 additions and 1990 deletions

View File

@@ -39,7 +39,6 @@ namespace Content.Server.IoC
{
IoCManager.Register<ISharedNotifyManager, ServerNotifyManager>();
IoCManager.Register<IServerNotifyManager, ServerNotifyManager>();
IoCManager.Register<IGameTicker, GameTicker>();
IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<IMoMMILink, MoMMILink>();
IoCManager.Register<ISandboxManager, SandboxManager>();