Map System Code Refactor (#204)

* Removes static `IoCManager` service locator calls from `Robust.Shared.Map` namespace.
* Misc code cleanup and filling out doc comments for Map classes.
* Added Union and Intersect methods to Box2.
* Any touched component was converted from static IoC calls to field injection.

Sibling PR to https://github.com/space-wizards/RobustToolbox/pull/796.
This commit is contained in:
Acruid
2019-04-20 16:20:18 -07:00
committed by Pieter-Jan Briers
parent 50f42d71a2
commit d3daa83b82
10 changed files with 77 additions and 60 deletions

View File

@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using Content.Server.GameObjects.Components.Materials;
using Content.Server.GameObjects.Components.Sound;
using Content.Server.GameObjects.Components.Stack;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Construction;
@@ -10,6 +7,7 @@ using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.Network;
@@ -22,6 +20,13 @@ namespace Content.Server.GameObjects.Components.Construction
{
public class ConstructorComponent : SharedConstructorComponent
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IServerEntityManager _serverEntityManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
{
base.HandleMessage(message, netChannel, component);
@@ -36,11 +41,10 @@ namespace Content.Server.GameObjects.Components.Construction
void TryStartStructureConstruction(GridCoordinates loc, string prototypeName, Angle angle, int ack)
{
var protoMan = IoCManager.Resolve<IPrototypeManager>();
var prototype = protoMan.Index<ConstructionPrototype>(prototypeName);
var prototype = _prototypeManager.Index<ConstructionPrototype>(prototypeName);
var transform = Owner.GetComponent<ITransformComponent>();
if (!loc.InRange(transform.GridPosition, InteractionSystem.INTERACTION_RANGE))
var transform = Owner.Transform;
if (!loc.InRange(_mapManager, transform.GridPosition, InteractionSystem.INTERACTION_RANGE))
{
return;
}
@@ -75,20 +79,19 @@ namespace Content.Server.GameObjects.Components.Construction
}
// OK WE'RE GOOD CONSTRUCTION STARTED.
var entMgr = IoCManager.Resolve<IServerEntityManager>();
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>().Play("/Audio/items/deconstruct.ogg", loc);
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/deconstruct.ogg", loc);
if (prototype.Stages.Count == 2)
{
// Exactly 2 stages, so don't make an intermediate frame.
var ent = entMgr.ForceSpawnEntityAt(prototype.Result, loc);
ent.GetComponent<ITransformComponent>().LocalRotation = angle;
var ent = _serverEntityManager.ForceSpawnEntityAt(prototype.Result, loc);
ent.Transform.LocalRotation = angle;
}
else
{
var frame = entMgr.ForceSpawnEntityAt("structureconstructionframe", loc);
var frame = _serverEntityManager.ForceSpawnEntityAt("structureconstructionframe", loc);
var construction = frame.GetComponent<ConstructionComponent>();
construction.Init(prototype);
frame.GetComponent<ITransformComponent>().LocalRotation = angle;
frame.Transform.LocalRotation = angle;
}
var msg = new AckStructureConstructionMessage(ack);

View File

@@ -13,6 +13,7 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
#pragma warning disable 649
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IMapManager _mapManager;
#pragma warning restore 649
/// <summary>
@@ -20,19 +21,15 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
/// </summary>
public override string Name => "Crowbar";
public CrowbarComponent()
{
IoCManager.InjectDependencies(this);
}
public void AfterAttack(AfterAttackEventArgs eventArgs)
{
var tile = eventArgs.ClickLocation.Grid.GetTile(eventArgs.ClickLocation);
var tileDef = (ContentTileDefinition) tile.TileDef;
var mapGrid = _mapManager.GetGrid(eventArgs.ClickLocation.GridID);
var tile = mapGrid.GetTile(eventArgs.ClickLocation);
var tileDef = (ContentTileDefinition)_tileDefinitionManager[tile.Tile.TypeId];
if (tileDef.CanCrowbar)
{
var underplating = _tileDefinitionManager["underplating"];
eventArgs.ClickLocation.Grid.SetTile(eventArgs.ClickLocation, underplating.TileId);
mapGrid.SetTile(eventArgs.ClickLocation, underplating.TileId);
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/crowbar.ogg", Owner);
}
}

View File

@@ -1,5 +1,4 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects.Components.Storage;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
@@ -16,6 +15,7 @@ using Robust.Shared.Serialization;
using System.Collections.Generic;
using Content.Shared.Interfaces;
using Robust.Shared.GameObjects.EntitySystemMessages;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.ViewVariables;
using Content.Server.GameObjects.Components;
@@ -26,6 +26,12 @@ namespace Content.Server.GameObjects
/// </summary>
public class ServerStorageComponent : SharedStorageComponent, IAttackBy, IUse, IActivate
{
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IPlayerManager _playerManager;
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
private Container storage;
private bool _storageInitialCalculated = false;
@@ -269,18 +275,17 @@ namespace Content.Server.GameObjects
case RemoveEntityMessage _:
{
_ensureInitialCalculated();
var playerMan = IoCManager.Resolve<IPlayerManager>();
var session = playerMan.GetSessionByChannel(netChannel);
var session = _playerManager.GetSessionByChannel(netChannel);
var playerentity = session.AttachedEntity;
var ourtransform = Owner.GetComponent<ITransformComponent>();
var playertransform = playerentity.GetComponent<ITransformComponent>();
if (playertransform.GridPosition.InRange(ourtransform.GridPosition, 2)
if (playertransform.GridPosition.InRange(_mapManager, ourtransform.GridPosition, 2)
&& (ourtransform.IsMapTransform || playertransform.ContainsEntity(ourtransform)))
{
var remove = (RemoveEntityMessage)message;
var entity = IoCManager.Resolve<IEntityManager>().GetEntity(remove.EntityUid);
var entity = _entityManager.GetEntity(remove.EntityUid);
if (entity != null && storage.Contains(entity))
{
Remove(entity);
@@ -300,8 +305,7 @@ namespace Content.Server.GameObjects
case CloseStorageUIMessage _:
{
var playerMan = IoCManager.Resolve<IPlayerManager>();
var session = playerMan.GetSessionByChannel(netChannel);
var session = _playerManager.GetSessionByChannel(netChannel);
UnsubscribeSession(session);
}

View File

@@ -1,22 +1,21 @@
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects;
using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.IoC;
using Robust.Server.GameObjects;
using Robust.Shared.Maths;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.GameObjects.EntitySystemMessages;
using Robust.Shared.Serialization;
using Robust.Shared.Interfaces.GameObjects.Components;
using Content.Shared.GameObjects;
using Robust.Shared.Interfaces.Map;
namespace Content.Server.GameObjects.Components.Weapon.Melee
{
public class MeleeWeaponComponent : Component, IAfterAttack
{
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IServerEntityManager _serverEntityManager;
#pragma warning restore 649
public override string Name => "MeleeWeapon";
public int Damage = 1;
@@ -34,13 +33,13 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
void IAfterAttack.AfterAttack(AfterAttackEventArgs eventArgs)
{
var location = eventArgs.User.GetComponent<ITransformComponent>().GridPosition;
var angle = new Angle(eventArgs.ClickLocation.ToWorld().Position - location.ToWorld().Position);
var entities = IoCManager.Resolve<IServerEntityManager>().GetEntitiesInArc(eventArgs.User.GetComponent<ITransformComponent>().GridPosition, Range, angle, ArcWidth);
var location = eventArgs.User.Transform.GridPosition;
var angle = new Angle(eventArgs.ClickLocation.ToWorld(_mapManager).Position - location.ToWorld(_mapManager).Position);
var entities = _serverEntityManager.GetEntitiesInArc(eventArgs.User.Transform.GridPosition, Range, angle, ArcWidth);
foreach (var entity in entities)
{
if (!entity.GetComponent<ITransformComponent>().IsMapTransform || entity == eventArgs.User)
if (!entity.Transform.IsMapTransform || entity == eventArgs.User)
continue;
if (entity.TryGetComponent(out DamageableComponent damagecomponent))