Fixes & more (#548)

* - fix: Narsie not spawning, items not dropping on paralyze, cult tweaks.

* - fix: Diagonal grilles layer.

* - add: Cockroaches don't drop organs.

* - add: Magic hands now work on interact & disable context menu interaction.

* - fix: Shackles speech after doafter.

* - tweak: Reduce flashbang knockdown, check for CanLieDown.

* - tweak: Hspear limit.

* - tweak: Remove knockdown tile friction.

* - tweak: Engi belt in sus box.

* - fix: Constructs can hear cult chat.

* - fix: Desword audio.

* - fix: Context menu.

* - fix: Actually drop items on paralyze.

* - tweak: Revert range reduction.

* - add: Update thermal visibility.

* - add: NPCs can miss.

* - tweak: Update desc.

* - fix: Actually fix desword audio.

* - tweak: Secret weights & game presets.

* - fix: Cult stun.
This commit is contained in:
Aviu00
2024-08-03 15:23:46 +00:00
committed by GitHub
parent 7f7cb34c0c
commit d4525a91e6
33 changed files with 152 additions and 125 deletions

View File

@@ -24,6 +24,7 @@ using Content.Shared.Mobs.Systems;
using Content.Shared.Players;
using Content.Shared.Radio;
using Content.Shared._White;
using Content.Shared._White.Cult.Components;
using Content.Shared.Speech;
using Content.Shared._White.Cult.Systems;
using Robust.Server.Player;
@@ -795,6 +796,7 @@ public sealed partial class ChatSystem : SharedChatSystem
return Filter.Empty()
.AddWhereAttachedEntity(HasComp<GhostComponent>)
.AddWhereAttachedEntity(HasComp<CultistComponent>)
.AddWhereAttachedEntity(HasComp<ConstructComponent>)
.Recipients
.Union(_adminManager.ActiveAdmins)
.Select(p => p.Channel);