Surveillance cameras (#8246)
* cameras but i didn't feel like git stashing them * Adds more functionality server-side for surveillance cameras * rider moment * Adds skeleton for SurveillanceCameraMonitorBoundUi on client * whoops * makes surveillance camera monitor UI more defined * removes tree from SurveillanceCameraMonitorWindow * surveillance camera active flag, other routing things * actually sets how SurveillanceCameraMonitorSystem sends camera info to clients * adds entity yaml, changes field * adds the camera/monitor entities, makes the UI open * SurveillanceCameraRouters (not implemented fully) * subnets for cameras, server-side * it works! * fixes rotation in cameras * whoops restores surveillance cameras to ignored components makes it so that switching cameras now lerps the other camera * makes the UI work * makes it so that cameras actually refresh now * cleanup * adds camera.rsi * cleans up prototypes a bit * adds camera subnet frequencies, cameras in subnets * adds surveillance camera router subnets * might fix testing errors * adds the circuit board to the surveillance camera monitor * fixes up the camera monitor (the detective will get his tv soon) * adds heartbeat, ensures subnet data is passed into cameras to send * fixes up a few things * whoops * changes to UI internals * fixes subnet selection issue * localized strings for UI * changes 'test' id to 'camera' for cameras * whoops * missing s * camera static! * adds a delay to camera switching * adjusts a few things in camera timing * adds setup for cameras/routers, localization for frequency names * adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype * localization, some cleanup * ui adjustments * adds surveillance camera visuals * fixes a bug when closing the UI for monitors * adds disconnect message to UI * adds construction graph to cameras * adds the camera to the construction menu * fixes network selection for setup, tweak to assembly * adds surveillance camera router construction, fixes up surveillance camera wire cutting * adds disconnect button to monitor UI * switches around the status text * tweaks monitor UI * makes the address actually show * might make tests pass * UI adjustments, hard name limit * ok, that didn't work * adds wireless cameras * makes the television work/look nicer * adds tripod cameras in addition to mobile cameras * makes wireless cameras constructable * fixes up those prototypes * reorganization in C#, small cleanup * ensures that power changes deactivate some devices * adds a component to the television, comments out a function * actually, never mind, i forgot that wireless cameras existed/are creatable for a second * tweaks to router construction, removes SubnetTest from prototypes * removes it from frequencies too * Apply suggestions from code review Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * type serializers into components * setup window opens centered, enum is now byte * replaces active monitor list with ActiveSurveillanceCameraMonitorComponent * adds paused/deleted entity checks, changes how verbs are given * removes EntitySystem.Get<T>() references * fixes bug related to selecting network from setup, alphabet-orders network listing in setup * rider moment * adds minwidth to surveillance camera setup window * addresses reviews * should fix the issue with camera visuals not updating properly * addresses some reviews * addresses further review * addresses reviews related to RSIs * never needed a key there anyways * changes a few things with routers to ensure that they're active * whoops * ensurecomp over addcomp * whoops Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -277,6 +277,10 @@
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- OreProcessorMachineCircuitboard
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- CircuitImprinterMachineCircuitboard
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- UniformPrinterMachineCircuitboard
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- SurveillanceCameraRouterCircuitboard
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- SurveillanceCameraWirelessRouterCircuitboard
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- SurveillanceWirelessCameraMovableCircuitboard
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- SurveillanceWirelessCameraAnchoredCircuitboard
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- AirAlarmElectronics
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- FireAlarmElectronics
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@@ -1,3 +1,53 @@
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- type: deviceFrequency
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id: SurveillanceCamera
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name: device-frequency-prototype-name-surveillance-camera
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frequency: 1926 # i only have so many of these, y'know?
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- type: deviceFrequency
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id: SurveillanceCameraEngineering
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name: device-frequency-prototype-name-surveillance-camera-engineering
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frequency: 1931
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- type: deviceFrequency
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id: SurveillanceCameraSecurity
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name: device-frequency-prototype-name-surveillance-camera-security
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frequency: 1932
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- type: deviceFrequency
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id: SurveillanceCameraScience
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name: device-frequency-prototype-name-surveillance-camera-science
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frequency: 1933
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- type: deviceFrequency
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id: SurveillanceCameraSupply
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name: device-frequency-prototype-name-surveillance-camera-supply
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frequency: 1934
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- type: deviceFrequency
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id: SurveillanceCameraCommand
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name: device-frequency-prototype-name-surveillance-camera-command
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frequency: 1935
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- type: deviceFrequency
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id: SurveillanceCameraService
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name: device-frequency-prototype-name-surveillance-camera-service
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frequency: 1936
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- type: deviceFrequency
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id: SurveillanceCameraMedical
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name: device-frequency-prototype-name-surveillance-camera-medical
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frequency: 1937
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- type: deviceFrequency
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id: SurveillanceCameraGeneral
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name: device-frequency-prototype-name-surveillance-camera-general
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frequency: 1938
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- type: deviceFrequency
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id: SurveillanceCameraEntertainment
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name: device-frequency-prototype-name-surveillance-camera-entertainment
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frequency: 1939
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- type: deviceFrequency
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id: AtmosMonitor
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name: device-frequency-prototype-name-atmos
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@@ -396,3 +396,56 @@
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materialRequirements:
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Glass: 2
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Cable: 2
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- type: entity
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id: SurveillanceCameraRouterCircuitboard
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parent: BaseMachineCircuitboard
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name: Surveillance camera router board
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description: A machine printed circuit board for a surveillance camera router
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components:
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- type: MachineBoard
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prototype: SurveillanceCameraRouterConstructed
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requirements:
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Capacitor: 4
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- type: entity
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id: SurveillanceCameraWirelessRouterCircuitboard
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parent: BaseMachineCircuitboard
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name: Surveillance camera wireless router board
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description: A machine printed circuit board for a surveillance camera wireless router
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components:
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- type: MachineBoard
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prototype: SurveillanceCameraWirelessRouterConstructed
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requirements:
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Laser: 1
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Capacitor: 4
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- type: entity
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id: SurveillanceWirelessCameraMovableCircuitboard
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parent: BaseMachineCircuitboard
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name: movable wireless camera board
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description: A machine printed circuit board for a movable wireless camera
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components:
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- type: MachineBoard
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prototype: SurveillanceWirelessCameraMovableConstructed
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requirements:
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Laser: 1
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Capacitor: 4
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materialRequirements:
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Glass: 2
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Cable: 2
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- type: entity
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id: SurveillanceWirelessCameraAnchoredCircuitboard
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parent: BaseMachineCircuitboard
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name: wireless camera board
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description: A machine printed circuit board for a wireless camera
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components:
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- type: MachineBoard
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prototype: SurveillanceWirelessCameraAnchoredConstructed
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requirements:
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Laser: 1
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Capacitor: 4
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materialRequirements:
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Glass: 2
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Cable: 2
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@@ -66,6 +66,24 @@
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- type: ComputerBoard
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prototype: ComputerSupplyRequest
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- type: entity
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parent: BaseComputerCircuitboard
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id: SurveillanceCameraMonitorCircuitboard
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name: surveillance camera monitor board
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description: A computer printed circuit board for a surveillance camera monitor
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components:
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- type: ComputerBoard
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prototype: ComputerSurveillanceCameraMonitor
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- type: entity
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parent: BaseComputerCircuitboard
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id: SurveillanceWirelessCameraMonitorCircuitboard
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name: surveillance wireless camera monitor board
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description: A computer printed circuit board for a surveillance wireless camera monitor
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components:
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- type: ComputerBoard
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prototype: ComputerSurveillanceWirelessCameraMonitor
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- type: entity
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parent: BaseComputerCircuitboard
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id: PowerMonitoringComputerCircuitboard
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@@ -399,30 +399,99 @@
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color: "#b89f25"
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- type: entity
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parent: BaseStructure
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parent: ComputerBase
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id: ComputerSurveillanceCameraMonitor
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name: camera monitor
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description: A surveillance camera monitor. You're watching them. Maybe.
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components:
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- type: Appearance
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visuals:
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- type: ComputerVisualizer
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key: tech_key
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screen: cameras
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- type: Computer
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board: SurveillanceCameraMonitorCircuitboard
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- type: DeviceNetwork
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deviceNetId: Wired
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receiveFrequencyId: SurveillanceCamera
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transmitFrequencyId: SurveillanceCamera
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- type: WiredNetworkConnection
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- type: SurveillanceCameraMonitor
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- type: ActivatableUI
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key: enum.SurveillanceCameraMonitorUiKey.Key
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- type: ActivatableUIRequiresPower
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- type: Transform
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anchored: true
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- type: UserInterface
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interfaces:
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- key: enum.SurveillanceCameraMonitorUiKey.Key
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type: SurveillanceCameraMonitorBoundUserInterface
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- type: entity
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parent: ComputerBase
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id: ComputerSurveillanceWirelessCameraMonitor
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name: wireless camera monitor
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description: A wireless surveillance camera monitor. You're watching them. Maybe.
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components:
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- type: Appearance
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visuals:
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- type: ComputerVisualizer
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key: tech_key
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screen: cameras
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- type: Computer
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board: SurveillanceWirelessCameraMonitorCircuitboard
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- type: DeviceNetwork
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deviceNetId: Wireless
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receiveFrequencyId: SurveillanceCamera
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transmitFrequencyId: SurveillanceCamera
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- type: WirelessNetworkConnection
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range: 200
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- type: SurveillanceCameraMonitor
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- type: ActivatableUI
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key: enum.SurveillanceCameraMonitorUiKey.Key
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- type: ActivatableUIRequiresPower
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- type: Transform
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anchored: true
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- type: UserInterface
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interfaces:
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- key: enum.SurveillanceCameraMonitorUiKey.Key
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type: SurveillanceCameraMonitorBoundUserInterface
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- type: entity
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parent: ComputerSurveillanceWirelessCameraMonitor
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id: ComputerTelevision
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name: wooden television
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description: It's an old television displaying the station's cameras, if they worked.
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description: Finally, some decent reception around here...
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components:
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- type: InteractionOutline
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- type: Sprite
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sprite: Structures/Machines/computers.rsi
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layers:
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- state: television
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- state: detective_television
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shader: unshaded
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visuals:
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- type: PointLight
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radius: 1.5
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energy: 1.6
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color: "#b89f25"
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.25,-0.25,0.25,0.25"
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mass: 50
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mask:
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- TabletopMachineMask
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layer:
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- TabletopMachineLayer
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- type: Appearance
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visuals:
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- type: ComputerVisualizer
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body: television
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bodyBroken: television_broken
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screen: detective_television
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- type: Sprite
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sprite: Structures/Machines/computers.rsi
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layers:
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- map: [ "enum.ComputerVisualizer+Layers.KeyboardOn" ]
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visible: false
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- map: [ "enum.ComputerVisualizer+Layers.Keyboard" ]
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visible: false
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- map: [ "enum.ComputerVisualizer+Layers.Body"]
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state: television
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- map: [ "enum.ComputerVisualizer+Layers.Screen" ]
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state: detective_television
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shader: unshaded
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- type: PointLight
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radius: 1.5
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energy: 1.6
|
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color: "#b89f25"
|
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- type: Fixtures
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||||
fixtures:
|
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- shape:
|
||||
!type:PhysShapeAabb
|
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bounds: "-0.25,-0.25,0.25,0.25"
|
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mass: 50
|
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mask:
|
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- TabletopMachineMask
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layer:
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- TabletopMachineLayer
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@@ -250,6 +250,7 @@
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- DiagnoserMachineCircuitboard
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- ChemMasterMachineCircuitboard
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- ChemDispenserMachineCircuitboard
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- SurveillanceCameraRouterCircuitboard
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- HydroponicsTrayMachineCircuitboard
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- SolarControlComputerCircuitboard
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- AutolatheMachineCircuitboard
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@@ -0,0 +1,148 @@
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- type: entity
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abstract: true
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parent: BaseMachinePowered
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id: SurveillanceCameraRouterBase
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name: camera router
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description: A surveillance camera router. It routes. Perhaps.
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components:
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- type: DeviceNetwork
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deviceNetId: Wired
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receiveFrequencyId: SurveillanceCamera
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transmitFrequencyId: SurveillanceCamera
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- type: WiredNetworkConnection
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- type: UserInterface
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interfaces:
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- key: enum.SurveillanceCameraSetupUiKey.Router
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type: SurveillanceCameraSetupBoundUi
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- type: Construction
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graph: Machine
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node: machine
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||||
- type: Machine
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||||
board: SurveillanceCameraRouterCircuitboard
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- type: Sprite
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||||
sprite: Structures/Machines/server.rsi
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||||
layers:
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- state: server
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||||
|
||||
- type: entity
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||||
parent: SurveillanceCameraRouterBase
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||||
id: SurveillanceCameraRouterConstructed
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||||
suffix: Constructed
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||||
components:
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||||
- type: SurveillanceCameraRouter
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||||
setupAvailableNetworks:
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- SurveillanceCameraEngineering
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||||
- SurveillanceCameraSecurity
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- SurveillanceCameraService
|
||||
- SurveillanceCameraSupply
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||||
- SurveillanceCameraScience
|
||||
- SurveillanceCameraGeneral
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||||
- SurveillanceCameraMedical
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||||
- SurveillanceCameraCommand
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||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraRouterBase
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||||
id: SurveillanceCameraRouterEngineering
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||||
suffix: Engineering
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||||
components:
|
||||
- type: SurveillanceCameraRouter
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||||
subnetFrequency: SurveillanceCameraEngineering
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||||
|
||||
- type: entity
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||||
parent: SurveillanceCameraRouterBase
|
||||
id: SurveillanceCameraRouterSecurity
|
||||
suffix: Security
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
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||||
subnetFrequency: SurveillanceCameraSecurity
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||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraRouterBase
|
||||
id: SurveillanceCameraRouterScience
|
||||
suffix: Science
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
|
||||
subnetFrequency: SurveillanceCameraScience
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraRouterBase
|
||||
id: SurveillanceCameraRouterSupply
|
||||
suffix: Supply
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
|
||||
subnetFrequency: SurveillanceCameraSupply
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraRouterBase
|
||||
id: SurveillanceCameraRouterCommand
|
||||
suffix: Command
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
|
||||
subnetFrequency: SurveillanceCameraCommand
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraRouterBase
|
||||
id: SurveillanceCameraRouterService
|
||||
suffix: Service
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
|
||||
subnetFrequency: SurveillanceCameraService
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraRouterBase
|
||||
id: SurveillanceCameraRouterMedical
|
||||
suffix: Medical
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
|
||||
subnetFrequency: SurveillanceCameraMedical
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraRouterBase
|
||||
id: SurveillanceCameraRouterGeneral
|
||||
suffix: General
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
|
||||
subnetFrequency: SurveillanceCameraGeneral
|
||||
|
||||
- type: entity
|
||||
parent: BaseMachinePowered
|
||||
id: SurveillanceCameraWirelessRouterBase
|
||||
name: wireless camera router
|
||||
description: A wireless surveillance camera router. It routes. Perhaps.
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
receiveFrequencyId: SurveillanceCamera
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.SurveillanceCameraSetupUiKey.Router
|
||||
type: SurveillanceCameraSetupBoundUi
|
||||
- type: Construction
|
||||
graph: Machine
|
||||
node: machine
|
||||
- type: Machine
|
||||
board: SurveillanceCameraWirelessRouterCircuitboard
|
||||
- type: Sprite
|
||||
sprite: Structures/Machines/server.rsi
|
||||
layers:
|
||||
- state: server
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraWirelessRouterBase
|
||||
id: SurveillanceCameraWirelessRouterConstructed
|
||||
suffix: Constructed
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
|
||||
setupAvailableNetworks:
|
||||
- SurveillanceCameraEntertainment
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraWirelessRouterBase
|
||||
id: SurveillanceCameraWirelessRouterEntertainment
|
||||
suffix: Entertainment
|
||||
components:
|
||||
- type: SurveillanceCameraRouter
|
||||
subnetFrequency: SurveillanceCameraEntertainment
|
||||
@@ -0,0 +1,117 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseStructureDynamic
|
||||
id: SurveillanceWirelessCameraBase
|
||||
name: wireless camera
|
||||
description: A camera. It's watching you. Kinda.
|
||||
components:
|
||||
- type: Construction
|
||||
graph: Machine
|
||||
node: machine
|
||||
- type: InteractionOutline
|
||||
- type: Eye
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Rotatable
|
||||
rotateWhileAnchored: true
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
radius: 0.45
|
||||
mass: 50
|
||||
mask:
|
||||
- MachineMask
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.SurveillanceCameraSetupUiKey.Camera
|
||||
type: SurveillanceCameraSetupBoundUi
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: SurveillanceWirelessCameraAnchoredBase
|
||||
parent: SurveillanceWirelessCameraBase
|
||||
suffix: Anchored
|
||||
components:
|
||||
- type: Machine
|
||||
board: SurveillanceWirelessCameraAnchoredCircuitboard
|
||||
- type: Anchorable
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
sprite: Structures/monitors.rsi
|
||||
layers:
|
||||
- map: [ "enum.SurveillanceCameraVisualsKey.Key" ]
|
||||
state: television
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: SurveillanceWirelessCameraMovableBase
|
||||
parent: SurveillanceWirelessCameraBase
|
||||
suffix: Movable
|
||||
components:
|
||||
- type: Machine
|
||||
board: SurveillanceWirelessCameraMovableCircuitboard
|
||||
- type: Transform
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
sprite: Structures/monitors.rsi
|
||||
layers:
|
||||
- map: [ "enum.SurveillanceCameraVisualsKey.Key" ]
|
||||
state: mobilevision
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceWirelessCameraAnchoredBase
|
||||
suffix: Constructed, Anchored
|
||||
id: SurveillanceWirelessCameraAnchoredConstructed
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
receiveFrequencyId: SurveillanceCamera
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
setupAvailableNetworks:
|
||||
- SurveillanceCameraEntertainment
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceWirelessCameraMovableBase
|
||||
suffix: Constructed, Movable
|
||||
id: SurveillanceWirelessCameraMovableConstructed
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
receiveFrequencyId: SurveillanceCameraEntertainment
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
setupAvailableNetworks:
|
||||
- SurveillanceCameraEntertainment
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceWirelessCameraAnchoredBase
|
||||
suffix: Entertainment, Anchored
|
||||
id: SurveillanceWirelessCameraAnchoredEntertainment
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
receiveFrequencyId: SurveillanceCameraEntertainment
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceWirelessCameraMovableBase
|
||||
suffix: Entertainment, Movable
|
||||
id: SurveillanceWirelessCameraMovableEntertainment
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
receiveFrequencyId: SurveillanceCameraEntertainment
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
@@ -0,0 +1,212 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: SurveillanceCameraBase
|
||||
name: camera
|
||||
description: A surveillance camera. It's watching you. Kinda.
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Construction
|
||||
graph: SurveillanceCamera
|
||||
node: camera
|
||||
- type: Electrified
|
||||
enabled: false
|
||||
usesApcPower: true
|
||||
- type: WallMount
|
||||
- type: ApcPowerReceiver
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Eye
|
||||
- type: WiredNetworkConnection
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Wires
|
||||
alwaysRandomize: true
|
||||
LayoutId: SurveillanceCamera
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Wallmounts/camera.rsi
|
||||
layers:
|
||||
- map: [ "enum.SurveillanceCameraVisualsKey.Layer" ]
|
||||
state: camera
|
||||
- type: Appearance
|
||||
- type: SurveillanceCameraVisuals
|
||||
sprites:
|
||||
Active: camera
|
||||
Disabled: camera_off
|
||||
InUse: camera_in_use
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.SurveillanceCameraSetupUiKey.Camera
|
||||
type: SurveillanceCameraSetupBoundUi
|
||||
- key: enum.WiresUiKey.Key
|
||||
type: WiresBoundUserInterface
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraConstructed
|
||||
name: camera
|
||||
suffix: Constructed
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
setupAvailableNetworks:
|
||||
- SurveillanceCameraEngineering
|
||||
- SurveillanceCameraSecurity
|
||||
- SurveillanceCameraService
|
||||
- SurveillanceCameraSupply
|
||||
- SurveillanceCameraScience
|
||||
- SurveillanceCameraGeneral
|
||||
- SurveillanceCameraMedical
|
||||
- SurveillanceCameraCommand
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraEngineering
|
||||
name: camera
|
||||
suffix: Engineering
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraEngineering
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraSecurity
|
||||
name: camera
|
||||
suffix: Security
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraSecurity
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraScience
|
||||
name: camera
|
||||
suffix: Science
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraScience
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraSupply
|
||||
name: camera
|
||||
suffix: Supply
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraSupply
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraScience
|
||||
name: camera
|
||||
suffix: Science
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraScience
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraCommand
|
||||
name: camera
|
||||
suffix: Command
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraCommand
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraService
|
||||
name: camera
|
||||
suffix: Service
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraService
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraMedical
|
||||
name: camera
|
||||
suffix: Medical
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraMedical
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
parent: SurveillanceCameraBase
|
||||
id: SurveillanceCameraGeneral
|
||||
name: camera
|
||||
suffix: General
|
||||
components:
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wired
|
||||
receiveFrequencyId: SurveillanceCameraGeneral
|
||||
transmitFrequencyId: SurveillanceCamera
|
||||
- type: SurveillanceCamera
|
||||
networkSet: true
|
||||
|
||||
- type: entity
|
||||
id: SurveillanceCameraAssembly
|
||||
name: camera
|
||||
description: A surveillance camera. Doesn't seem to be watching anybody any time soon. Probably.
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Construction
|
||||
graph: SurveillanceCamera
|
||||
node: assembly
|
||||
- type: WallMount
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Wallmounts/camera.rsi
|
||||
layers:
|
||||
- state: camera_off
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
@@ -0,0 +1,57 @@
|
||||
- type: constructionGraph
|
||||
id: SurveillanceCamera
|
||||
start: start
|
||||
graph:
|
||||
- node: start
|
||||
edges:
|
||||
- to: assembly
|
||||
steps:
|
||||
- material: Steel
|
||||
amount: 2
|
||||
doAfter: 2.0
|
||||
|
||||
- node: assembly
|
||||
entity: SurveillanceCameraAssembly
|
||||
edges:
|
||||
- to: wired
|
||||
steps:
|
||||
- material: Cable
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
- to: start
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: SheetSteel1
|
||||
amount: 2
|
||||
- !type:DeleteEntity {}
|
||||
steps:
|
||||
- tool: Welding
|
||||
doAfter: 2
|
||||
|
||||
- node: wired
|
||||
entity: SurveillanceCameraAssembly
|
||||
edges:
|
||||
- to: camera
|
||||
steps:
|
||||
- tool: Screwing
|
||||
doAfter: 2
|
||||
|
||||
# once a camera is constructed, it will
|
||||
# instead just require wire cutting + welding
|
||||
# to immediately deconstruct
|
||||
- node: camera
|
||||
entity: SurveillanceCameraConstructed
|
||||
edges:
|
||||
- to: start
|
||||
conditions:
|
||||
- !type:AllWiresCut {}
|
||||
- !type:WirePanel {}
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: SheetSteel1
|
||||
amount: 2
|
||||
- !type:DeleteEntity {}
|
||||
steps:
|
||||
- tool: Welding
|
||||
doAfter: 2
|
||||
|
||||
@@ -1,3 +1,17 @@
|
||||
- type: construction
|
||||
name: camera
|
||||
id: camera
|
||||
graph: SurveillanceCamera
|
||||
startNode: start
|
||||
targetNode: camera
|
||||
category: Utilities
|
||||
description: "Surveillance camera. It's watching. Soon."
|
||||
icon:
|
||||
sprite: Structures/Wallmounts/camera.rsi
|
||||
state: camera
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
|
||||
# POWER
|
||||
- type: construction
|
||||
name: APC
|
||||
@@ -457,4 +471,4 @@
|
||||
icon:
|
||||
sprite: Structures/Piping/Atmospherics/gasmixer.rsi
|
||||
state: gasMixer
|
||||
|
||||
|
||||
|
||||
@@ -294,3 +294,39 @@
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
|
||||
- type: latheRecipe
|
||||
id: SurveillanceCameraRouterCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: SurveillanceCameraRouterCircuitboard
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
|
||||
- type: latheRecipe
|
||||
id: SurveillanceCameraWirelessRouterCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: SurveillanceCameraWirelessRouterCircuitboard
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
|
||||
- type: latheRecipe
|
||||
id: SurveillanceWirelessCameraAnchoredCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: SurveillanceWirelessCameraAnchoredCircuitboard
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
|
||||
- type: latheRecipe
|
||||
id: SurveillanceWirelessCameraMovableCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: SurveillanceWirelessCameraMovableCircuitboard
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
|
||||
@@ -31,6 +31,11 @@
|
||||
positionInput: 0,0
|
||||
life: 0
|
||||
|
||||
- type: shader
|
||||
id: CameraStatic
|
||||
kind: source
|
||||
path: "/Textures/Shaders/camera_static.swsl"
|
||||
|
||||
- type: shader
|
||||
id: Texture
|
||||
kind: source
|
||||
|
||||
@@ -66,3 +66,9 @@
|
||||
- !type:ArcadeOverflowWireAction
|
||||
- !type:ArcadePlayerInvincibleWireAction
|
||||
- !type:ArcadeEnemyInvincibleWireAction
|
||||
|
||||
- type: wireLayout
|
||||
id: SurveillanceCamera
|
||||
dummyWires: 4
|
||||
wires:
|
||||
- !type:PowerWireAction
|
||||
|
||||
Reference in New Issue
Block a user