fixes a bunch of warnings

This commit is contained in:
Paul
2021-12-20 13:58:30 +01:00
parent 21174366b7
commit d4d85b663f
68 changed files with 113 additions and 168 deletions

View File

@@ -270,7 +270,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
return false;
}
public bool UseEntity(UseEntityEventArgs eventArgs)
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
if (BoltOpen)
{
@@ -284,7 +284,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
return true;
}
public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
return TryInsertBullet(eventArgs.User, eventArgs.Using);
}

View File

@@ -226,13 +226,13 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
return false;
}
public bool UseEntity(UseEntityEventArgs eventArgs)
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
Cycle(true);
return true;
}
public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
return TryInsertBullet(eventArgs);
}

View File

@@ -252,7 +252,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
/// <param name="eventArgs"></param>
/// <returns></returns>
/// <exception cref="NotImplementedException"></exception>
public bool UseEntity(UseEntityEventArgs eventArgs)
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
EjectAllSlots();
Dirty();
@@ -260,7 +260,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
return true;
}
public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
return TryInsertBullet(eventArgs.User, eventArgs.Using);
}

View File

@@ -248,7 +248,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
_appearanceComponent?.SetData(AmmoVisuals.AmmoMax, Capacity);
}
public bool UseEntity(UseEntityEventArgs eventArgs)
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
// Behavior:
// If bolt open just close it
@@ -305,7 +305,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
_chamberContainer.Insert(nextRound);
if (_autoEjectMag && magazine != null && _entities.GetComponent<RangedMagazineComponent>(magazine).ShotsLeft == 0)
if (_autoEjectMag && magazine.Valid && _entities.GetComponent<RangedMagazineComponent>(magazine).ShotsLeft == 0)
{
SoundSystem.Play(Filter.Pvs(Owner), _soundAutoEject.GetSound(), Owner, AudioParams.Default.WithVolume(-2));
@@ -391,7 +391,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
UpdateAppearance();
}
public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (CanInsertMagazine(eventArgs.User, eventArgs.Using, quiet: false))
{