Rock Anomaly (#20635)
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@@ -1,4 +1,4 @@
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using Content.Shared.Maps;
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using Content.Shared.Maps;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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@@ -14,6 +14,12 @@ public sealed partial class TileSpawnAnomalyComponent : Component
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[DataField("spawnRange"), ViewVariables(VVAccess.ReadWrite)]
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public float SpawnRange = 5f;
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/// <summary>
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/// The probability a tile will spawn.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float SpawnChance = 0.33f;
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/// <summary>
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/// The tile that is spawned by the anomaly's effect
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/// </summary>
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