Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199)
* zombie mode redux * the great zombie changes * fix this * 65 down to 50 * empty * Changes to address stalling * make zombie nukies no longer nukies * actually work
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@@ -399,12 +399,6 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<int> ZombieMinPlayers =
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CVarDef.Create("zombie.min_players", 20);
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public static readonly CVarDef<int> ZombieMaxInitialInfected =
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CVarDef.Create("zombie.max_initial_infected", 6);
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public static readonly CVarDef<int> ZombiePlayersPerInfected =
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CVarDef.Create("zombie.players_per_infected", 10);
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/*
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* Pirates
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*/
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