Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199)

* zombie mode redux

* the great zombie changes

* fix this

* 65 down to 50

* empty

* Changes to address stalling

* make zombie nukies no longer nukies

* actually work
This commit is contained in:
Nemanja
2023-07-25 17:31:35 -04:00
committed by GitHub
parent 763156f6ec
commit d55cd23b0a
20 changed files with 604 additions and 493 deletions

View File

@@ -399,12 +399,6 @@ namespace Content.Shared.CCVar
public static readonly CVarDef<int> ZombieMinPlayers =
CVarDef.Create("zombie.min_players", 20);
public static readonly CVarDef<int> ZombieMaxInitialInfected =
CVarDef.Create("zombie.max_initial_infected", 6);
public static readonly CVarDef<int> ZombiePlayersPerInfected =
CVarDef.Create("zombie.players_per_infected", 10);
/*
* Pirates
*/