Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199)
* zombie mode redux * the great zombie changes * fix this * 65 down to 50 * empty * Changes to address stalling * make zombie nukies no longer nukies * actually work
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zombie-title = Zombies
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zombie-description = A virus able to animate the dead has been unleashed unto the station! Work with your crewmates to contain the outbreak and survive.
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zombie-description = The undead have been unleashed on the station! Work with the crew to survive the outbreak and secure the station.
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zombie-not-enough-ready-players = Not enough players readied up for the game! There were {$readyPlayersCount} players readied up out of {$minimumPlayers} needed. Can't start Zombies.
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zombie-no-one-ready = No players readied up! Can't start Zombies.
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zombie-patientzero-role-greeting = You are patient 0. Hide your infection, get supplies, and be prepared to turn once you die.
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zombie-patientzero-role-greeting = You are an initial infected. Get supplies and prepare for your eventual transformation. Your goal is to overtake the station while infecting as many people as possible.
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zombie-healing = You feel a stirring in your flesh
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zombie-infection-warning = You feel the zombie virus take hold
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zombie-infection-underway = Your blood begins to thicken
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zombie-alone = You feel entirely alone.
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zombie-shuttle-call = We have detected that the undead have overtaken the station. Dispatching an emergency shuttle to collect remaining personnel.
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zombie-round-end-initial-count = {$initialCount ->
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[one] There was one initial infected:
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*[other] There were {$initialCount} initial infected:
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