Fix stunbaton stun sounds (#9511)
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@@ -1,3 +1,5 @@
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using Content.Shared.Sound;
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namespace Content.Server.Damage.Events;
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/// <summary>
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@@ -7,4 +9,5 @@ namespace Content.Server.Damage.Events;
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public struct StaminaDamageOnHitAttemptEvent
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{
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public bool Cancelled;
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public SoundSpecifier? HitSoundOverride;
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}
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@@ -59,6 +59,7 @@ public sealed class StaminaSystem : EntitySystem
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if (ev.Cancelled) return;
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args.HitSoundOverride = ev.HitSoundOverride;
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var stamQuery = GetEntityQuery<StaminaComponent>();
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var toHit = new ValueList<StaminaComponent>();
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