- fix: some message for interactions
This commit is contained in:
@@ -14,7 +14,7 @@ public sealed class ArousalSystem : EntitySystem
|
||||
|
||||
private void OnComponentInit(EntityUid uid, ArousalComponent component, ComponentInit args)
|
||||
{
|
||||
UpdateAlarm(new Entity<ArousalComponent?>(uid,component));
|
||||
//UpdateAlarm(new Entity<ArousalComponent?>(uid,component));
|
||||
}
|
||||
|
||||
private void UpdateAlarm(Entity<ArousalComponent?> entity)
|
||||
|
||||
27
Content.Shared/_Amour/InteractionPanel/Checks/HandsCheck.cs
Normal file
27
Content.Shared/_Amour/InteractionPanel/Checks/HandsCheck.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using Content.Shared.Hands.Components;
|
||||
|
||||
namespace Content.Shared._Amour.InteractionPanel.Checks;
|
||||
|
||||
public sealed class HasItemInUserHand : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.TryGetComponent<HandsComponent>(user, out var handsComponent) && handsComponent.ActiveHand?.HeldEntity is not null;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class UserHasHand : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.HasComponent<HandsComponent>(user);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TargetHasHand : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.HasComponent<HandsComponent>(target);
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,7 @@ public sealed class UserHasButt : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Anus", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Anus");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ public sealed class TargetHasButt : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Anus", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Anus");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ public sealed class UserHasPenis : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Dick", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Dick");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ public sealed class TargetHasPenis : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Dick", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Dick");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ public sealed class UserHasVagina : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Vagina", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Vagina");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@ public sealed class TargetHasVagina : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Vagina", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Vagina");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ public sealed class UserHasTesticles : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Testicles", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Testicles");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,7 +62,7 @@ public sealed class TargetHasTesticles : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Testicles", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Testicles");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ public sealed class UserHasBreast : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Breast", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Breast");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,6 +78,6 @@ public sealed class TargetHasBreast : IInteractionCheck
|
||||
{
|
||||
public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
|
||||
{
|
||||
return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Breast", out _);
|
||||
return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Breast");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,14 +26,20 @@ public sealed class InteractionState: EuiStateBase
|
||||
public NetEntity Performer { get; }
|
||||
public NetEntity Target { get; }
|
||||
public HashSet<InteractionEntry> AvailableInteractions;
|
||||
|
||||
public HashSet<string> DescUser;
|
||||
public HashSet<string> DescTarget;
|
||||
|
||||
public byte? Arousal;
|
||||
|
||||
public InteractionState(NetEntity performer, NetEntity target, HashSet<InteractionEntry> availableInteractions, byte? arousal)
|
||||
public InteractionState(NetEntity performer, NetEntity target, HashSet<InteractionEntry> availableInteractions, byte? arousal, HashSet<string> descUser, HashSet<string> descTarget)
|
||||
{
|
||||
Performer = performer;
|
||||
Target = target;
|
||||
AvailableInteractions = availableInteractions;
|
||||
Arousal = arousal;
|
||||
DescUser = descUser;
|
||||
DescTarget = descTarget;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user