- fix: some message for interactions
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@@ -6,7 +6,7 @@ public sealed class UserHasButt : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Anus", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Anus");
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}
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}
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@@ -14,7 +14,7 @@ public sealed class TargetHasButt : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Anus", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Anus");
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}
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}
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@@ -22,7 +22,7 @@ public sealed class UserHasPenis : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Dick", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Dick");
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}
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}
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@@ -30,7 +30,7 @@ public sealed class TargetHasPenis : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Dick", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Dick");
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}
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}
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@@ -38,7 +38,7 @@ public sealed class UserHasVagina : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Vagina", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Vagina");
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}
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}
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@@ -46,7 +46,7 @@ public sealed class TargetHasVagina : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Vagina", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Vagina");
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}
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}
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@@ -54,7 +54,7 @@ public sealed class UserHasTesticles : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Testicles", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Testicles");
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}
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}
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@@ -62,7 +62,7 @@ public sealed class TargetHasTesticles : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Testicles", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Testicles");
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}
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}
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@@ -70,7 +70,7 @@ public sealed class UserHasBreast : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(user.Owner, "Breast", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(user.Owner, "Breast");
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}
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}
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@@ -78,6 +78,6 @@ public sealed class TargetHasBreast : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.System<SharedHoleSystem>().TryFind(target.Owner, "Breast", out _);
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return entityManager.System<SharedHoleSystem>().HasAccessTo(target.Owner, "Breast");
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}
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}
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