explicit interface go brrrr

This commit is contained in:
Paul
2021-02-04 17:44:49 +01:00
parent 5f6d2d50ba
commit d5cd82de60
148 changed files with 285 additions and 206 deletions

View File

@@ -6,6 +6,7 @@ using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Server.GameObjects.EntitySystems.TileLookup;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Serialization;
namespace Content.Server.Atmos.Reactions
@@ -89,7 +90,7 @@ namespace Content.Server.Atmos.Reactions
return mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction;
}
public void ExposeData(ObjectSerializer serializer)
void IExposeData.ExposeData(ObjectSerializer serializer)
{
}
}

View File

@@ -5,6 +5,7 @@ using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Server.GameObjects.EntitySystems.TileLookup;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Serialization;
namespace Content.Server.Atmos.Reactions
@@ -12,7 +13,7 @@ namespace Content.Server.Atmos.Reactions
[UsedImplicitly]
public class TritiumFireReaction : IGasReactionEffect
{
public void ExposeData(ObjectSerializer serializer)
void IExposeData.ExposeData(ObjectSerializer serializer)
{
}