explicit interface go brrrr
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@@ -3,6 +3,7 @@ using Content.Server.Explosions;
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using Content.Server.GameObjects.Components.Chemistry;
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using Content.Server.Interfaces.Chemistry;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Serialization;
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using Robust.Shared.Serialization;
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namespace Content.Server.Chemistry.ReactionEffects
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@@ -24,7 +25,7 @@ namespace Content.Server.Chemistry.ReactionEffects
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/// </summary>
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private float _maxScale;
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public void ExposeData(ObjectSerializer serializer)
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void IExposeData.ExposeData(ObjectSerializer serializer)
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{
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serializer.DataField(ref _devastationRange, "devastationRange", 1);
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serializer.DataField(ref _heavyImpactRange, "heavyImpactRange", 2);
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