explicit interface go brrrr

This commit is contained in:
Paul
2021-02-04 17:44:49 +01:00
parent 5f6d2d50ba
commit d5cd82de60
148 changed files with 285 additions and 206 deletions

View File

@@ -3,6 +3,7 @@ using Content.Server.GameObjects.Components.Movement;
using Content.Shared.Chemistry;
using Content.Shared.Interfaces.Chemistry;
using JetBrains.Annotations;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
@@ -17,7 +18,7 @@ namespace Content.Server.Chemistry.TileReactions
private float _paralyzeTime = 1f;
private bool _overflow;
public void ExposeData(ObjectSerializer serializer)
void IExposeData.ExposeData(ObjectSerializer serializer)
{
// If you want to modify more puddle/slippery values, add them here.
serializer.DataField(ref _paralyzeTime, "paralyzeTime", 1f);