explicit interface go brrrr

This commit is contained in:
Paul
2021-02-04 17:44:49 +01:00
parent 5f6d2d50ba
commit d5cd82de60
148 changed files with 285 additions and 206 deletions

View File

@@ -36,7 +36,7 @@ namespace Content.Server.GameObjects.Components.Atmos
DisconnectInternals();
}
public void Equipped(EquippedEventArgs eventArgs)
void IEquipped.Equipped(EquippedEventArgs eventArgs)
{
if ((EquipmentSlotDefines.SlotMasks[eventArgs.Slot] & _allowedSlots) != _allowedSlots) return;
IsFunctional = true;
@@ -48,10 +48,9 @@ namespace Content.Server.GameObjects.Components.Atmos
}
}
public void Unequipped(UnequippedEventArgs eventArgs)
void IUnequipped.Unequipped(UnequippedEventArgs eventArgs)
{
DisconnectInternals();
}
public void DisconnectInternals()

View File

@@ -214,7 +214,7 @@ namespace Content.Server.GameObjects.Components.Atmos
});
}
public ReagentUnit ReagentReactTouch(ReagentPrototype reagent, ReagentUnit volume)
ReagentUnit IReagentReaction.ReagentReactTouch(ReagentPrototype reagent, ReagentUnit volume)
{
switch (reagent.ID)
{

View File

@@ -24,6 +24,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.ComponentDependencies;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
@@ -166,14 +167,14 @@ namespace Content.Server.GameObjects.Components.Atmos
return air;
}
public bool UseEntity(UseEntityEventArgs eventArgs)
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor)) return false;
OpenInterface(actor.playerSession);
return true;
}
public void Activate(ActivateEventArgs eventArgs)
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor)) return;
OpenInterface(actor.playerSession);
@@ -323,7 +324,7 @@ namespace Content.Server.GameObjects.Components.Atmos
_integrity++;
}
public void Dropped(DroppedEventArgs eventArgs)
void IDropped.Dropped(DroppedEventArgs eventArgs)
{
DisconnectFromInternals(eventArgs.User);
}
@@ -363,7 +364,7 @@ namespace Content.Server.GameObjects.Components.Atmos
[UsedImplicitly]
public class ToggleInternalsAction : IToggleItemAction
{
public void ExposeData(ObjectSerializer serializer) {}
void IExposeData.ExposeData(ObjectSerializer serializer) {}
public bool DoToggleAction(ToggleItemActionEventArgs args)
{