explicit interface go brrrr
This commit is contained in:
@@ -3,6 +3,7 @@ using Content.Shared.GameObjects.Components;
|
||||
using Content.Shared.Maps;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Serialization;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization;
|
||||
@@ -12,7 +13,7 @@ namespace Content.Shared.Construction.ConstructionConditions
|
||||
[UsedImplicitly]
|
||||
public class LowWallInTile : IConstructionCondition
|
||||
{
|
||||
public void ExposeData(ObjectSerializer serializer) { }
|
||||
void IExposeData.ExposeData(ObjectSerializer serializer) { }
|
||||
|
||||
public bool Condition(IEntity user, EntityCoordinates location, Direction direction)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user