Crowbar floor tiles and placement (#429)

* Adds tile removing behavior to CrowbarComponent.
Add FloorTileItemComponent.
Add genhit.ogg
Add tile.png for testing

* fixes

* Gives ContentTileDefinition a default value for tile item to drop.
Adds a few more tileitems.

* Changes per review request

* move stack.use and if statement
This commit is contained in:
Ephememory
2019-11-23 16:10:05 -05:00
committed by Pieter-Jan Briers
parent 35f9de3366
commit d63c879404
76 changed files with 176 additions and 0 deletions

View File

@@ -7,6 +7,7 @@
footstep_sounds: footstep_carpet
friction: 0.35
subfloor: plating
item_drop: FloorTileItemCarpet
- type: tile
name: floor_dark
@@ -17,6 +18,7 @@
footstep_sounds: footstep_floor
friction: 0.35
subfloor: plating
item_drop: FloorTileItemDark
- type: tile
name: floor_elevator_shaft
@@ -117,6 +119,7 @@
footstep_sounds: footstep_floor
friction: 0.35
subfloor: plating
item_drop: FloorTileItemSteel
- type: tile
name: floor_steel_dirty
@@ -147,6 +150,7 @@
footstep_sounds: footstep_floor
friction: 0.1
subfloor: underplating
item_drop: FloorTileItemWhite
- type: tile
name: floor_asteroid_sand