Merge remote-tracking branch 'upstream/master' into huistream

This commit is contained in:
2024-03-11 11:21:24 +03:00
287 changed files with 4801 additions and 1247 deletions

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@@ -152,3 +152,23 @@
license: "CC0-1.0"
copyright: "dakamakat on freesound.org"
source: "https://freesound.org/people/Dakamakat/sounds/717370/"
- files: ["energyshield_up.ogg"]
license: "CC0-1.0"
copyright: "unfa on freesound.org"
source: "https://freesound.org/people/unfa/sounds/584173/"
- files: ["energyshield_down.ogg"]
license: "CC-BY-4.0"
copyright: "SilverIllusionist on freesound.org"
source: "https://freesound.org/people/SilverIllusionist/sounds/673556/"
- files: ["energyshield_ambient.ogg"]
license: "CC0-1.0"
copyright: "julianmateo_ on freesound.org"
source: "https://freesound.org/people/julianmateo_/sounds/524165/"
- files: ["energyshield_parry.ogg"]
license: "CC-BY-4.0"
copyright: "Robinhood76 on freesound.org"
source: "https://freesound.org/people/Robinhood76/sounds/107613/"

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@@ -1914,3 +1914,260 @@
id: 177
time: '2024-03-02T14:17:52.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/152
- author: Aviu
changes:
- message: "\u0411\u0417 \u0442\u0435\u043F\u0435\u0440\u044C \u0443\u0441\u044B\
\u043F\u043B\u044F\u0435\u0442 \u0433\u0435\u043D\u043E\u043A\u0440\u0430\u0434\
\u043E\u0432."
type: Add
- message: "\u041D\u0438\u0442\u0440\u0438\u0443\u043C \u0441\u043D\u043E\u0432\u0430\
\ \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442."
type: Fix
id: 178
time: '2024-03-03T08:09:04.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/167
- author: ThereDrD
changes:
- message: "\u0424\u0438\u043A\u0441 \u043F\u0443\u0441\u0442\u044B\u0445 \u0441\
\u0442\u0440\u043E\u0447\u0435\u043A \u0432\u043C\u0435\u0441\u0442\u043E \u043F\
\u043E\u043F\u0430\u043F\u043E\u0432"
type: Fix
- message: "\u0424\u0438\u043A\u0441 \u043F\u0440\u043E\u043F\u0430\u0432\u0448\u0438\
\u0445 \u043F\u043E\u043F\u0430\u043F\u043E\u0432"
type: Fix
id: 179
time: '2024-03-04T06:56:23.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/176
- author: Aviu
changes:
- message: "\u0422\u041A \u0437\u0430 \u0432\u043E\u0439\u043D\u0443 20 -> 30."
type: Tweak
- message: "\u041A\u043E\u0441\u0430 \u0436\u043D\u0435\u0446\u0430: \u0443\u0440\
\u043E\u043D 27 -> 24."
type: Tweak
- message: "\u041F\u043E\u0441\u043E\u0445 \u043C\u043E\u043D\u0430\u0445\u0430\
: \u0443\u0440\u043E\u043D 20 -> 18."
type: Tweak
- message: "\u041D\u0435\u0447\u0435\u0441\u0442\u0438\u0432\u044B\u0435 \u0432\u0438\
\u043B\u044B: \u0443\u0440\u043E\u043D 25 -> 24."
type: Tweak
- message: "\u0413\u0438\u043F\u0435\u0440\u0438\u043D\u0441\u0442\u0440\u0443\u043C\
\u0435\u043D\u0442: \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u0430\u0442\
\u0430\u043A\u0438 0.75 -> 1, \u0443\u0440\u043E\u043D \u043F\u043E \u0441\u0442\
\u0430\u043C\u0438\u043D\u0435 60 -> 40."
type: Tweak
- message: "\u0423 \u0432\u043D\u0435\u043F\u0440\u043E\u0441\u0442\u0440\u0430\u043D\
\u0441\u0442\u0432\u0435\u043D\u043D\u043E\u0433\u043E \u043A\u043B\u0438\u043D\
\u043A\u0430 \u0443\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442\u0441\u044F\
\ \u0443\u0440\u043E\u043D \u0441 \u041F\u041A\u041C \u0430\u0442\u0430\u043A\
\u0438, \u043A\u0430\u043A \u0438 \u0443 \u043E\u0441\u0442\u0430\u043B\u044C\
\u043D\u044B\u0445 \u043E\u0440\u0443\u0436\u0438\u0439."
type: Tweak
- message: "\u0413\u043B\u0443\u0448\u0438\u043B\u043A\u0430 \u0440\u0430\u0434\u0438\
\u043E: \u0446\u0435\u043D\u0430 4 -> 2."
type: Tweak
- message: "\u0421\u0432\u0438\u043D\u0446\u043E\u0432\u044B\u0435 \u0431\u043E\u043A\
\u0441\u0435\u0440\u0441\u043A\u0438\u0435 \u043F\u0435\u0440\u0447\u0430\u0442\
\u043A\u0438: \u0443\u0440\u043E\u043D 8 -> 10, \u0443\u0440\u043E\u043D \u043F\
\u043E \u0441\u0442\u0430\u043C\u0438\u043D\u0435 25 -> 30, \u0441\u043A\u043E\
\u0440\u043E\u0441\u0442\u044C \u0430\u0442\u0430\u043A\u0438 1.4 -> 1.5."
type: Tweak
- message: "\u0421\u0435\u0442\u0447\u0430\u0442\u044B\u0439 \u0436\u0438\u043B\u0435\
\u0442: \u0440\u0435\u0437\u0438\u0441\u0442 \u043A \u043F\u0440\u043E\u043D\
\u0438\u043A\u0430\u044E\u0449\u0435\u043C\u0443 \u0443\u0440\u043E\u043D\u0443\
\ 70 -> 60, \u043A \u0442\u0435\u043F\u043B\u043E\u0432\u043E\u043C\u0443 10\
\ -> 20."
type: Tweak
- message: "\u0421\u0442\u0430\u043D\u043F\u0440\u043E\u0434 \u0438 \u0441\u043D\
\u0430\u0442\u0447\u0435\u0440\u043F\u0440\u043E\u0434: \u0443\u0440\u043E\u043D\
\ \u043F\u043E \u0441\u0442\u0430\u043C\u0438\u043D\u0435 30 -> 40."
type: Tweak
- message: "\u0418\u0437\u043C\u0435\u043D\u0435\u043D \u043A\u0440\u0430\u0444\u0442\
\ \u0441\u0442\u0430\u043D\u043F\u0440\u043E\u0434\u0430 \u0438 \u0441\u043D\
\u0430\u0442\u0447\u0435\u0440\u043F\u0440\u043E\u0434\u0430, \u0442\u0435\u043F\
\u0435\u0440\u044C \u043D\u0443\u0436\u043D\u043E \u043A\u043B\u0438\u043A\u043D\
\u0443\u0442\u044C \u0441\u0442\u0435\u0440\u0436\u043D\u044F\u043C\u0438 \u043F\
\u043E \u0441\u0442\u044F\u0436\u043A\u0430\u043C, \u0434\u043E\u0431\u0430\u0432\
\u0438\u0442\u044C \u0438\u0433\u043D\u0438\u0442\u0435\u0440 \u0438 \u043A\u043E\
\u043D\u0434\u0435\u043D\u0441\u0430\u0442\u043E\u0440/\u0442\u0435\u043B\u0435\
\u043A\u0440\u0438\u0441\u0442\u0430\u043B\u043B."
type: Tweak
- message: "\u0412\u043E\u0437\u0432\u0440\u0430\u0449\u0435\u043D \u043A\u0440\u0430\
\u0444\u0442 \u0441\u0442\u0430\u043D\u043F\u0440\u043E\u0434\u0430 \u0432 \u043C\
\u0435\u043D\u044E \u043A\u0440\u0430\u0444\u0442\u0430."
type: Tweak
- message: "\u0412 \u0432\u0435\u043D\u0434\u043E\u043C\u0430\u0442\u0435 \u0442\
\u0435\u043F\u0435\u0440\u044C 5 \u0438\u0433\u043D\u0438\u0442\u0435\u0440\u043E\
\u0432 \u0438 4 \u043F\u0435\u0440\u0435\u0434\u0430\u0442\u0447\u0438\u043A\
\u0430 \u0441\u0438\u0433\u043D\u0430\u043B\u0430."
type: Tweak
id: 180
time: '2024-03-04T07:02:16.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/170
- author: Aviu
changes:
- message: "\u0414\u043E\u0431\u0430\u0432\u043B\u0435\u043D \u043F\u0440\u043E\u0434\
\u0432\u0438\u043D\u0443\u0442\u044B\u0439 \u0438\u043C\u043F\u043B\u0430\u043D\
\u0442\u0435\u0440 \u0432 \u0430\u043F\u043B\u0438\u043D\u043A."
type: Add
- message: "\u0423\u043C\u0435\u043D\u044C\u0448\u0435\u043D\u043E \u0432\u0440\u0435\
\u043C\u044F \u0432\u043A\u0430\u043B\u044B\u0432\u0430\u043D\u0438\u044F \u0438\
\u043C\u043F\u043B\u0430\u043D\u0442\u043E\u0432 \u0441\u0438\u043D\u0434\u0438\
\u043A\u0430\u0442\u0430 5s -> 2s."
type: Tweak
- message: "\u0412\u0441\u0435 \u0438\u043C\u043F\u043B\u0430\u043D\u0442\u0435\u0440\
\u044B \u0442\u0435\u043F\u0435\u0440\u044C \u043E\u0434\u043D\u043E\u0440\u0430\
\u0437\u043E\u0432\u044B\u0435, \u0442\u043E \u0435\u0441\u0442\u044C \u043B\
\u043E\u043C\u0430\u044E\u0442\u0441\u044F \u043F\u043E\u0441\u043B\u0435 \u0432\
\u043A\u0430\u043B\u044B\u0432\u0430\u043D\u0438\u044F."
type: Tweak
id: 181
time: '2024-03-05T18:42:07.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/171
- author: ThereDrD
changes:
- message: "\u041F\u043E\u0444\u0438\u043A\u0448\u0435\u043D\u043E \u0430\u0432\u0442\
\u043E\u0434\u043E\u0431\u0430\u0432\u043B\u0435\u043D\u0438\u0435 the \u0432\
\ \u0440\u0443\u0441\u0441\u043A\u043E\u0439 \u043B\u043E\u043A\u0430\u043B\u0438\
\u0437\u0430\u0446\u0438\u0438."
type: Fix
id: 182
time: '2024-03-06T18:06:28.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/178
- author: rhailrake
changes:
- message: "\u0414\u043E\u0431\u0430\u0432\u043B\u0435\u043D\u044B \u0430\u043B\u044C\
\u0442\u0435\u0440\u043D\u0430\u0442\u0438\u0432\u043D\u044B\u0435 \u0441\u043F\
\u0435\u043B\u043B\u044B."
type: Add
id: 183
time: '2024-03-07T16:01:55.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/156
- author: Aviu
changes:
- message: "\u0422\u0435\u043F\u0435\u0440\u044C \u0431\u0440\u043E\u043D\u044F\
\ \u0437\u0430\u0449\u0438\u0449\u0430\u0435\u0442 \u043E\u0442 \u0440\u0435\
\u0437\u0438\u043D\u043E\u0432\u044B\u0445 \u043F\u0443\u043B\u044C \u043F\u0440\
\u043E\u043F\u043E\u0440\u0446\u0438\u043E\u043D\u0430\u043B\u044C\u043D\u043E\
\ \u0440\u0435\u0437\u0438\u0441\u0442\u0443 \u043E\u0442 \u0442\u0443\u043F\
\u043E\u0433\u043E \u0443\u0440\u043E\u043D\u0430."
type: Add
- message: "\u0423\u0440\u043E\u043D \u043F\u043E \u0441\u0442\u0430\u043C\u0438\
\u043D\u0435 \u0442\u0440\u0430\u0432\u043C\u0430\u0442\u0438\u0447\u0435\u0441\
\u043A\u0438\u0445 \u043F\u0430\u0442\u0440\u043E\u043D\u043E\u0432 \u043E\u0442\
\ \u0434\u0440\u043E\u0431\u043E\u0432\u0438\u043A\u0430: 40 -> 70."
type: Tweak
- message: "\u041D\u0435\u043C\u043D\u043E\u0433\u043E \u0441\u043D\u0438\u0436\u0435\
\u043D \u0440\u0435\u0437\u0438\u0441\u0442\u044B \u0443 \u0431\u0440\u043E\u043D\
\u0438 \u0441\u0432\u044F\u0449\u0435\u043D\u043D\u0438\u043A\u0430."
type: Tweak
- message: "\u0412 \u0438\u043C\u043F\u043B\u0430\u043D\u0442\u0435 \u0430\u043F\
\u043B\u0438\u043D\u043A\u0430 \u0431\u043E\u043B\u044C\u0448\u0435 \u043D\u0435\
\u0442 \u0441\u043A\u0438\u0434\u043E\u043A."
type: Tweak
- message: "\u0414\u043E\u0431\u0430\u0432\u043B\u0435\u043D\u044B \u0431\u043E\u043B\
\u044B \u0432 \u0421\u0411\u0422\u0435\u0445."
type: Add
- message: "\u0412\u044B\u0441\u0442\u0440\u0435\u043B\u044B \u0442\u0435\u043C\u043F\
\u0435\u0440\u0430\u0442\u0443\u0440\u043D\u044B\u0445 \u043F\u0443\u0448\u0435\
\u043A \u0431\u043E\u043B\u044C\u0448\u0435 \u043D\u0435 \u043F\u0440\u043E\u0445\
\u043E\u0434\u044F\u0442 \u0441\u043A\u0432\u043E\u0437\u044C \u0441\u0442\u0435\
\u043A\u043B\u043E."
type: Tweak
- message: "\u0423\u0434\u0432\u043E\u0435\u043D\u0430 \u0441\u043A\u043E\u0440\u043E\
\u0441\u0442\u044C \u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\
\u0435\u043D\u0438\u044F \u0442\u0435\u043C\u043F\u0435\u0440\u0430\u0442\u0443\
\u0440\u044B \u0432 \u0441\u043A\u0430\u0444\u0430\u043D\u0434\u0440\u0430\u0445\
."
type: Tweak
id: 184
time: '2024-03-08T15:35:11.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/177
- author: Remuchi
changes:
- message: "\u0418\u043C\u043F\u043B\u0430\u043D\u0442 \u043F\u043E\u0434\u0447\u0438\
\u043D\u0435\u043D\u0438\u044F \u0442\u0435\u043F\u0435\u0440\u044C \u043D\u0435\
\ \u0443\u0431\u0438\u0440\u0430\u0435\u0442\u0441\u044F \u043F\u0440\u0438\
\ \u0434\u043E\u0441\u0442\u0430\u0432\u0430\u043D\u0438\u0438 \u043B\u044E\u0431\
\u043E\u0433\u043E \u0438\u043C\u043F\u043B\u0430\u043D\u0442\u0430 \u0438\u0437\
\ \u0442\u0435\u043B\u0430 \u0440\u0430\u0431\u0430"
type: Fix
- message: "\u0421\u043A\u0430\u043D\u0435\u0440 \u0440\u0430\u0441\u0442\u0435\u043D\
\u0438\u0439 \u0442\u0435\u043F\u0435\u0440\u044C \u043C\u043E\u0436\u043D\u043E\
\ \u043F\u043E\u043B\u043E\u0436\u0438\u0442\u044C \u0432 \u043F\u043E\u044F\
\u0441 \u0431\u043E\u0442\u0430\u043D\u0438\u043A\u0430"
type: Fix
- message: "\u041F\u0435\u0440\u0435\u0432\u043E\u0434 \u0432\u043A\u0443\u0441\u0430\
\ \u043F\u0438\u0432\u0430, \u0440\u0430\u0437\u043C\u0435\u0440\u043E\u0432\
\ \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u043E\u0432"
type: Add
- message: "\u041A\u043E\u0441\u043C\u0438\u0447\u0435\u0441\u043A\u0438\u0439 \u043E\
\u0447\u0438\u0441\u0442\u0438\u0442\u0435\u043B\u044C \u0441\u043D\u043E\u0432\
\u0430 \u043C\u043E\u0436\u0435\u0442 \u0441\u0442\u0438\u0440\u0430\u0442\u044C\
\ \u0440\u0438\u0441\u0443\u043D\u043A\u0438"
type: Add
- message: "\u0411\u043E\u043B\u044C\u0448\u0435 \u043D\u0435\u043B\u044C\u0437\u044F\
\ \u0432\u0441\u0442\u0430\u0432\u043B\u044F\u0442\u044C \u0438\u043C\u043F\u043B\
\u0430\u043D\u0442\u044B \u0432 \u0431\u043E\u0440\u0433\u043E\u0432 (\u043D\
\u0438\u043A\u0430\u043A\u0438\u0445 \u0431\u043E\u0440\u0433\u043E\u0432-\u0440\
\u0430\u0431\u043E\u0432)"
type: Add
- message: "\u0422\u0435\u043F\u0435\u0440\u044C \u0442\u043E\u043B\u044C\u043A\u043E\
\ \u043B\u044E\u0434\u0438 \u0441\u043F\u0430\u0432\u043D\u044F\u0442\u0441\u044F\
\ \u043D\u0430 \u0440\u043E\u043B\u044F\u0445 \u0426\u041A (\u041E\u0442\u0440\
\u044F\u0434 \u0421\u043C\u0435\u0440\u0442\u0438, \u041E\u0411\u0420, \u041F\
\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u0442\u0435\u043B\u044C \u0426\
\u041A, \u0420\u0425\u0411\u0417"
type: Add
- message: "\u0418\u0441\u043F\u0440\u0430\u0432\u043B\u0435\u043D\u044B \u0440\u0430\
\u0437\u043C\u0435\u0440\u044B \u043E\u0441\u0442\u0430\u0432\u0448\u0438\u0445\
\u0441\u044F \u043C\u0430\u0442\u0435\u0440\u0438\u0430\u043B\u043E\u0432 (\u0441\
\u0442\u0435\u043A\u043B\u0430, \u0441\u0442\u0435\u0440\u0436\u043D\u0438,\
\ \u0441\u043B\u0438\u0442\u043A\u0438, \u043F\u043B\u0430\u0441\u0442\u0438\
\u043A, \u0443\u0440\u0430\u043D \u0438 \u043F\u0440\u043E\u0447\u0435\u0435\
)"
type: Tweak
- message: "\u0420\u0430\u0437\u043C\u0435\u0440 \u043F\u043E\u0440\u0442\u0441\u0438\
\u0433\u0430\u0440\u0430 \u0443\u043C\u0435\u043D\u044C\u0448\u0435\u043D \u0434\
\u043E 2x2"
type: Tweak
- message: "\u0423\u0434\u0430\u043B\u0435\u043D\u043E \u0434\u0435\u0439\u0441\u0442\
\u0432\u0438\u0435 \"\u041A\u0440\u0438\u0447\u0430\u0442\u044C\" \u0441 \u043F\
\u0430\u043D\u0435\u043B\u0438 \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0439"
type: Remove
id: 185
time: '2024-03-08T16:50:01.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/181
- author: ThereDrD
changes:
- message: "\u0420\u0430\u0443\u043D\u0434\u0441\u0442\u0430\u0440\u0442\u043E\u0432\
\u044B\u0439 \u0438\u043D\u0432\u0435\u043D\u0442\u0430\u0440\u044C \u0440\u043E\
\u043B\u0435\u0439 \u043F\u0435\u0440\u0435\u0440\u0430\u0431\u043E\u0442\u0430\
\u043D"
type: Add
- message: "\u0423\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u043E \u043A\u043E\u043B\
\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u0432\u0435\u0449\u0435\u0439 \u0432\
\ \u0448\u043A\u0430\u0444\u0447\u0438\u043A\u0430\u0445 \u0440\u043E\u043B\u0435\
\u0439."
type: Add
id: 186
time: '2024-03-10T23:02:48.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/180
- author: ThereDrD
changes:
- message: "\u041F\u043E\u043F\u043E\u043B\u043D\u0435\u043D\u043E \u0441\u043E\u0434\
\u0435\u0440\u0436\u0438\u043C\u043E\u0435 \u0432\u0435\u043D\u0434\u043E\u043C\
\u0430\u0442\u043E\u0432 \u043D\u043E\u0432\u044B\u043C\u0438 \u0442\u043E\u0432\
\u0430\u0440\u0430\u043C\u0438"
type: Add
id: 187
time: '2024-03-10T23:02:31.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/179
- author: ThereDrD
changes:
- message: "\u0423\u0431\u0440\u0430\u043D \u043F\u043E\u043F\u0430\u043F \u0441\
\u043D\u0430(Zzz...)"
type: Remove
id: 188
time: '2024-03-10T23:07:37.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/146

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@@ -0,0 +1,9 @@
energy-dome-access-denied = Access denied
energy-dome-recharging = Recharging...
energy-dome-no-power = Low battery
energy-dome-no-cell = There is no power source
energy-dome-on-examine-is-on-message = The energy barrier is [color=darkgreen]up[/color].
energy-dome-on-examine-is-off-message = The energy barrier is [color=darkred]down[/color].
energy-dome-verb-toggle = Toggle energy dome

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@@ -1,6 +1,5 @@
action-name-wake = Wake up
sleep-onomatopoeia = Zzz...
sleep-examined = [color=lightblue]{CAPITALIZE(SUBJECT($target))} {CONJUGATE-BE($target)} asleep.[/color]
wake-other-success = You shake {THE($target)} awake.

View File

@@ -32,6 +32,7 @@ research-technology-wave-particle-harnessing = Wave Particle Harnessing
research-technology-advanced-riot-control = Advanced Riot Control
research-technology-portable-microfusion-weaponry = Portable Microfusion Weaponry
research-technology-experimental-battery-ammo = Experimental Battery Ammo
research-technology-energy_barriers = Energy Barriers
research-technology-basic-shuttle-armament = Shuttle basic armament
research-technology-advanced-shuttle-weapon = Advanced shuttle weapons

View File

@@ -306,6 +306,9 @@ uplink-hardsuit-syndieelite-desc = An elite version of the blood-red hardsuit, w
uplink-clothing-outer-hardsuit-juggernaut-name = Cybersun Juggernaut Suit
uplink-clothing-outer-hardsuit-juggernaut-desc = Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers.
uplink-energy-dome-name = Personal energy dome
uplink-energy-dome-desc = A personal shield generator that protects the wearer from lasers and bullets but prevents from using ranged weapons himself. Comes with a small power cell.
# Misc
uplink-cyberpen-name = Cybersun Pen
uplink-cyberpen-desc = Cybersun's legal department pen, invaluable for forging documents and escaping prisons. Smells vaguely of hard-light and war profiteering.

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@@ -0,0 +1 @@
backstab-damage-betrayal-dagger = Удар в спину: {$damage}!

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@@ -2,7 +2,6 @@ action-name-sleep = Спать
action-desc-sleep = Лечь спать.
action-name-wake = Проснуться
action-desc-wake = Перестать спать.
sleep-onomatopoeia = Zzz...
sleep-examined = [color=lightblue]{ CAPITALIZE($target) } спит.[/color]
wake-other-success = Вы разбудили { $target }.
wake-other-failure = Вы тормошите { $target }, но { $target } не просыпается.

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@@ -1,2 +1,2 @@
bonkable-success-message-others = { CAPITALIZE(THE($user)) } стукает голову { POSS-ADJ($user) } об { $bonkable }
bonkable-success-message-others = { CAPITALIZE($user) } стукает голову { POSS-ADJ($user) } об { $bonkable }
bonkable-success-message-user = Вы стукаете свою голову об { $bonkable }

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@@ -1,2 +1,2 @@
cluwne-transform = { CAPITALIZE(THE($target)) } превратился в клувна!
cluwne-transform = { CAPITALIZE($target) } превратился в клувна!
cluwne-name-prefix = Клувнифицированный { $target }

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@@ -3,7 +3,7 @@ comp-storage-cant-insert = Невозможно поместить.
comp-storage-insufficient-capacity = Недостаточная вместимость.
comp-storage-invalid-container = Неправильный контейнер для этого предмета.
comp-storage-anchored-failure = Невозможно поместить закрепленный предмет.
comp-storage-cant-drop = Вы не можете отпустить { THE($entity) }!
comp-storage-cant-drop = Вы не можете отпустить { $entity }!
comp-storage-window-title = Предмет хранилище
comp-storage-window-volume = Занято: { $usedVolume }/{ $maxVolume }, предметов: { $itemCount }
comp-storage-window-volume-unlimited = Предметов: { $itemCount }

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@@ -179,7 +179,7 @@ flavor-complex-rocksandstones = как скалы и камни
## Basic drinks
flavor-complex-water = как вода
flavor-complex-water = как вода
flavor-complex-beer = как моча
flavor-complex-cognac = как сухой пряный алкоголь
flavor-complex-mead = как забродивший мёд
flavor-complex-vermouth = как виноградная мякоть

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@@ -1,10 +1,10 @@
mopping-system-tool-full = { CAPITALIZE($used) } полная!
mopping-system-target-container-empty-water = { CAPITALIZE(THE($target)) } не имеет воды!
mopping-system-puddle-space = { THE($used) } заполнено водой
mopping-system-puddle-evaporate = { THE($target) } испаряется
mopping-system-no-water = { THE($used) } не имеет воды!
mopping-system-full = { THE($used) } полное!
mopping-system-empty = { THE($used) } пустое!
mopping-system-target-container-empty-water = { CAPITALIZE($target) } не имеет воды!
mopping-system-puddle-space = { $used } заполнено водой
mopping-system-puddle-evaporate = { $target } испаряется
mopping-system-no-water = { $used } не имеет воды!
mopping-system-full = { $used } полное!
mopping-system-empty = { $used } пустое!
mopping-system-puddle-diluted = Вы разбавляете лужу.
mopping-system-puddle-success = Вы убираете лужу.
mopping-system-release-to-floor = Вы выжимаете часть жидкости на пол.

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@@ -1,8 +1,8 @@
drain-component-empty-verb-using-is-empty-message = { CAPITALIZE(THE($object)) } пусто!
drain-component-empty-verb-target-is-full-message = { CAPITALIZE(THE($object)) } полный!
drain-component-empty-verb-using-is-empty-message = { CAPITALIZE($object) } пусто!
drain-component-empty-verb-target-is-full-message = { CAPITALIZE($object) } полный!
drain-component-empty-verb-inhand = Пустой { $object }
drain-component-examine-hint-full = [color="blue"]Он наполнен до краев. Может вантуз поможет?[/color]
drain-component-examine-volume = [color="blue"]Оставшееся место - { $volume }ед.[/color]
drain-component-unclog-fail = { CAPITALIZE(THE($object)) } все еще полон.
drain-component-unclog-success = { CAPITALIZE(THE($object)) } очищается.
drain-component-unclog-notapplicable = { CAPITALIZE(THE($object)) } не забит.
drain-component-unclog-fail = { CAPITALIZE($object) } все еще полон.
drain-component-unclog-success = { CAPITALIZE($object) } очищается.
drain-component-unclog-notapplicable = { CAPITALIZE($object) } не забит.

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@@ -2,4 +2,4 @@ puddle-component-examine-is-slipper-text = Выглядит скользким.
puddle-component-examine-evaporating = Оно [color=#5E7C16]испаряемое[/color].
puddle-component-examine-evaporating-partial = Оно [color=#FED83D]частично испаряемое[/color].
puddle-component-examine-evaporating-no = Оно [color=#B02E26]не испаряемое[/color].
puddle-component-slipped-touch-reaction = Вещества в { THE($puddle) } попадают на вашу кожу!
puddle-component-slipped-touch-reaction = Вещества в { $puddle } попадают на вашу кожу!

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@@ -3,8 +3,8 @@
spill-target-verb-get-data-text = Выплеснуть содержимое
spill-target-verb-activate-cannot-drain-message = Вы не можете ничего выплеснуть из { $owner }!
spill-target-verb-activate-is-empty-message = В { $owner } пусто!
spill-melee-hit-attacker = Вы проливаете { $amount }ед { THE($spillable) } на { THE($target) }!
spill-melee-hit-others = { CAPITALIZE(THE($attacker)) } выливаете часть { THE($spillable) } на { THE($target) }!
spill-land-spilled-on-other = { CAPITALIZE(THE($spillable)) } проливает часть своего содержимого на { THE($target) }!
spill-melee-hit-attacker = Вы проливаете { $amount }ед { $spillable } на { $target }!
spill-melee-hit-others = { CAPITALIZE($attacker) } выливаете часть { $spillable } на { $target }!
spill-land-spilled-on-other = { CAPITALIZE($spillable) } проливает часть своего содержимого на { $target }!
spill-examine-is-spillable = Этот контейнер выглядит так, что его можно пролить.
spill-examine-spillable-weapon = Вы могли бы выплеснуть это на кого-нибудь при атаке в ближнем бою.

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@@ -1,3 +1,3 @@
glue-success = { THE($target) } покрыли в клее.
glue-success = { $target } покрыли в клее.
glued-name-prefix = Приклеенный { $target }
glue-failure = { THE($target) } уже покрыт клеем.
glue-failure = { $target } уже покрыт клеем.

View File

@@ -10,7 +10,7 @@ petting-success-bird = Вы гладите { $target } по { POSS-ADJ($target)
petting-success-cat = Вы гладите { $target } по { POSS-ADJ($target) } маленькой пушистой голове.
petting-success-corrupted-corgi = В порыве самонадеянности, вы гладите { $target } по { POSS-ADJ($target) } маленькой проклятой голове.
petting-success-crab = Вы гладите { $target } по { POSS-ADJ($target) } маленькой гладкой голове.
petting-success-dehydrated-carp = Вы гладите { THE($target) } по { POSS-ADJ($target) } сухой маленькой голове. { CAPITALIZE(OBJECT($target)) } похоже теперь любит вас.
petting-success-dehydrated-carp = Вы гладите { $target } по { POSS-ADJ($target) } сухой маленькой голове. { CAPITALIZE(OBJECT($target)) } похоже теперь любит вас.
petting-success-dog = Вы гладите { $target } по { POSS-ADJ($target) } мягкой пушистой голове.
petting-success-frog = Вы гладите { $target } по { POSS-ADJ($target) } маленькой скользкой голове.
petting-success-goat = Вы гладите { $target } по { POSS-ADJ($target) } рогатой пушистой голове.
@@ -24,17 +24,17 @@ petting-success-tarantula = Вы гладите { $target } по { POSS-ADJ($tar
petting-success-holo = Вы гладите { $target } по { POSS-ADJ($target) } металлической шипастой голове.
petting-success-dragon = Уворачиваясь от клыков, когтей, и пламени, вы гладите { $target } по { POSS-ADJ($target) } огромной чешуйчатой голове.
petting-success-hamster = Вы гладите { $target } по { POSS-ADJ($target) } маленькой пушистой голове.
petting-success-bear = Вы неохотно гладите { THE($target) } по { POSS-ADJ($target) } мистической голове.
petting-success-slimes = Вы гладите { THE($target) } по { POSS-ADJ($target) } слизистой поверхности.
petting-success-snake = Вы гладите {THE($target)} по {POSS-ADJ($target)} чешуйчатой большой голове.
petting-success-monkey = Вы гладите {THE($target)} по {POSS-ADJ($target)} озорной маленькой голове.
petting-success-nymph = Вы гладите {THE($target)} по {POSS-ADJ($target)} деревянной маленькой голове.
petting-success-bear = Вы неохотно гладите { $target } по { POSS-ADJ($target) } мистической голове.
petting-success-slimes = Вы гладите { $target } по { POSS-ADJ($target) } слизистой поверхности.
petting-success-snake = Вы гладите { $target } по { POSS-ADJ($target) } чешуйчатой большой голове.
petting-success-monkey = Вы гладите { $target } по { POSS-ADJ($target) } озорной маленькой голове.
petting-success-nymph = Вы гладите { $target } по { POSS-ADJ($target) } деревянной маленькой голове.
petting-failure-generic = Вы тянетесь погладить { $target }, но { $target } настороженно уклоняется от вас.
petting-failure-bat = Вы тянетесь погладить { $target }, но { $target } очень трудно поймать!
petting-failure-corrupted-corgi = Вы тянетесь погладить { $target }, но решаете, что лучше не надо.
petting-failure-crab = Вы тянетесь погладить { $target }, но { $target } щёлкает клешнями в вашу сторону!
petting-failure-dehydrated-carp = Вы гладите { THE($target) } по { POSS-ADJ($target) } сухой маленькой голове.
petting-failure-dehydrated-carp = Вы гладите { $target } по { POSS-ADJ($target) } сухой маленькой голове.
petting-failure-goat = Вы тянетесь погладить { $target }, но { $target } упорно отказывается!
petting-failure-goose = Вы тянетесь погладить { $target }, но { $target } слишком ужасен!
petting-failure-possum = Вы тянетесь погладить { $target }, но на вас шипят и рычат.
@@ -42,20 +42,20 @@ petting-failure-sloth = Вы тянетесь погладить { $target }, н
petting-failure-holo = Вы тянетесь погладить { $target }, но { $target } едва не пронзает шипами вашу руку!
petting-failure-dragon = Вы поднимаете руку, но { $target } издаёт рёв, и вы решаете, что не хотите стать кормом для карпов.
petting-failure-hamster = Вы тянетесь погладить { $target }, но { $target } пытается укусить вас за палец, и только ваши молниеносные рефлексы спасают вас от почти смертельной травмы.
petting-failure-bear = Вы протягиваете руку, чтобы погладить { THE($target) }, но { SUBJECT($target) } рычит, заставляя вас дважды подумать.
petting-failure-monkey = Вы протягиваете руку, чтобы погладить {THE($target)}, но {SUBJECT($target)} чуть-ли не откусывает ваши пальцы!
petting-failure-nymph = Вы протягиваете руку, чтобы погладить {THE($target)}, но {POSS-ADJ($target)} отодвигает свои ветки от вас.
petting-failure-shadow = Вы пытаетесь погладить {THE($target)}, но ваша рука проходит сквозь холодную темноту его тела.
petting-failure-bear = Вы протягиваете руку, чтобы погладить { $target }, но { SUBJECT($target) } рычит, заставляя вас дважды подумать.
petting-failure-monkey = Вы протягиваете руку, чтобы погладить { $target }, но { SUBJECT($target) } чуть-ли не откусывает ваши пальцы!
petting-failure-nymph = Вы протягиваете руку, чтобы погладить { $target }, но { POSS-ADJ($target) } отодвигает свои ветки от вас.
petting-failure-shadow = Вы пытаетесь погладить {$target}, но ваша рука проходит сквозь холодную темноту его тела.
## Knocking on windows
petting-success-honkbot = Вы гладите { $target } по его скользкой металлической голове.
petting-success-mimebot = Вы гладите { THE($target) } по { POSS-ADJ($target) } холодной металлической голове.
petting-success-mimebot = Вы гладите { $target } по { POSS-ADJ($target) } холодной металлической голове.
petting-success-cleanbot = Вы гладите { $target } по его влажной металлической голове.
petting-success-medibot = Вы гладите { $target } по его стерильной металлической голове.
petting-failure-honkbot = Вы тянетесь погладить { $target }, но { $target } хонкает и уворачивается!
petting-failure-cleanbot = Вы тянетесь погладить { $target }, но { $target } занят уборкой!
petting-failure-mimebot = Вы тянетесь погладить { THE($target) }, но { SUBJECT($target) } { CONJUGATE-BE($target) } занятый мимикацией!
petting-failure-mimebot = Вы тянетесь погладить { $target }, но { SUBJECT($target) } { CONJUGATE-BE($target) } занятый мимикацией!
petting-failure-medibot = Вы тянетесь погладить { $target }, но { $target } едва не пронзает вашу руку шприцом!
# Shown when knocking on a window
hugging-success-generic = Вы обнимаете { $target }.

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@@ -5,3 +5,12 @@ pick-up-verb-get-data-text = Подобрать
# "pick up" doesn't make sense if the item is already in their inventory
pick-up-verb-get-data-text-inventory = Взять в руку
item-component-on-examine-size = Это {INDEFINITE($size)} [bold]{$size}[/bold] предмет.
item-component-size-Tiny = крошечный
item-component-size-Small = маленький
item-component-size-Normal = средний
item-component-size-Large = большой
item-component-size-Huge = огромный
item-component-size-Ginormous = гигантский

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@@ -1,4 +1,4 @@
butcherable-different-tool = Вам понадобится другой инструмент для разделки { THE($target) }.
butcherable-different-tool = Вам понадобится другой инструмент для разделки { $target }.
butcherable-knife-butchered-success = Вы разделываете { $target } с помощью { $knife }.
butcherable-need-knife = Используйте острый предмет чтобы разделать { $target }.
butcherable-not-in-container = Сперва достаньте { $target } из контейнера.

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@@ -1,6 +1,6 @@
comp-kitchen-spike-deny-collect = На { CAPITALIZE($this) } уже что-то есть, закончите сначала собирать мясо!
comp-kitchen-spike-deny-butcher = { CAPITALIZE($victim) } не может быть разделан на { $this }.
comp-kitchen-spike-deny-butcher-knife = { CAPITALIZE(THE($victim)) } не может быть разделан на { THE($this) }, вы должны разделать это, используя нож.
comp-kitchen-spike-deny-butcher-knife = { CAPITALIZE($victim) } не может быть разделан на { THE($this) }, вы должны разделать это, используя нож.
comp-kitchen-spike-deny-not-dead = { CAPITALIZE($victim) } не может быть разделан. { CAPITALIZE(SUBJECT($victim)) } { $victim } не умер!
comp-kitchen-spike-begin-hook-victim = { $user } начинает насаживать вас на { $this }!
comp-kitchen-spike-begin-hook-self = Вы начинаете насаживать себя на { $this }!

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@@ -1,4 +1,4 @@
lube-success = { THE($target) } был покрыт смазкой!
lube-success = { $target } был покрыт смазкой!
lubed-name-prefix = Смазал { $target }
lube-failure = Не могу покрыть { THE($target) } в смазке!
lube-slip = { THE($target) } выскальзывает из твоих рук!
lube-failure = Не могу покрыть { $target } в смазке!
lube-slip = { $target } выскальзывает из твоих рук!

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@@ -1,3 +1,3 @@
infant-name-prefix = младенец { $name }
reproductive-birth-popup = { CAPITALIZE(THE($parent)) } родила!
reproductive-laid-egg-popup = { CAPITALIZE(THE($parent)) } откладывает яйцо!
reproductive-birth-popup = { CAPITALIZE($parent) } родила!
reproductive-laid-egg-popup = { CAPITALIZE($parent) } откладывает яйцо!

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@@ -11,8 +11,8 @@ food-system-you-cannot-eat-any-more = В вас больше не лезет!
food-system-you-cannot-eat-any-more-other = В него больше не лезет!
food-system-try-use-food-is-empty = { $entity } пустая!
food-system-wrong-utensil = вы не можете есть { $food } с помощью { $utensil }.
food-system-cant-digest = Ты не можешь переварить { THE($entity) }!
food-system-cant-digest-other = Они не могут переварить { THE($entity) }!
food-system-cant-digest = Ты не можешь переварить { $entity }!
food-system-cant-digest-other = Они не могут переварить { $entity }!
food-system-verb-eat = Съесть
## Force feeding

View File

@@ -1,7 +1,7 @@
vape-component-vape-success = Ты затянулся вейпом.
vape-component-vape-success-forced = { CAPITALIZE(THE($user)) } заставил тебя затянуться вейпом.
vape-component-vape-success-user-forced = Вас успешно заставили затянуться { THE($target) }.
vape-component-try-use-vape-forced = { CAPITALIZE(THE($user)) } пытается заставить тебя затянуться вейпом.
vape-component-try-use-vape-forced-user = Вы вынуждаете { THE($target) } затянуться вейпом.
vape-component-vape-success-forced = { CAPITALIZE($user) } заставил тебя затянуться вейпом.
vape-component-vape-success-user-forced = Вас успешно заставили затянуться { $target }.
vape-component-try-use-vape-forced = { CAPITALIZE($user) } пытается заставить тебя затянуться вейпом.
vape-component-try-use-vape-forced-user = Вы вынуждаете { $target } затянуться вейпом.
vape-component-try-use-vape = Ты пытаешься затянуться вейпом.
vape-component-vape-empty = Вейп пуст!

View File

@@ -1,3 +1,3 @@
payload-case-not-close-enough = Вам нужно подойти ближе, чтобы определить, содержит ли { $ent } заряд.
payload-case-has-payload = В { CAPITALIZE($ent) } установлен заряд!
payload-case-does-not-have-payload = { CAPITALIZE(THE($ent)) } не содержит заряд.
payload-case-does-not-have-payload = { CAPITALIZE($ent) } не содержит заряд.

View File

@@ -1,4 +1,4 @@
generator-clogged = {THE($generator)} резко отключается!
generator-clogged = {$generator} резко отключается!
portable-generator-verb-start = Запустить генератор
portable-generator-verb-start-msg-unreliable = Запуск генератора. Это может потребовать нескольких попыток.

View File

@@ -1,5 +1,3 @@
ent-ActionScream = Крикнуть
.desc = ААААААААААААААААААААААААА
ent-ActionTurnUndead = Обратиться в зомби
.desc = Поддайтесь заражению и превратитесь в зомби.
ent-ActionToggleLight = Переключить фонарь

View File

@@ -52,3 +52,5 @@ ent-DeathAcidifierImplanter = { ent-BaseImplanter }
ent-ImplanterAdmeme = { ent-BaseImplanter }
.desc = {""}
.suffix = адмемы
ent-ImplanterSyndi = { ent-BaseImplanter }
.desc = { ent-BaseImplanter.desc }

View File

@@ -1,2 +1,2 @@
comp-pick-random-empty = { CAPITALIZE(THE($storage)) } пустое!
comp-pick-random-empty = { CAPITALIZE($storage) } пустое!
comp-pick-random-verb-text = Выбрать предмет

View File

@@ -1,6 +1,6 @@
store-currency-inserted = { CAPITALIZE($used) } внесены в { $target }.
store-currency-war-boost-given = { CAPITALIZE($target) } начинает жужжать
store-currency-inserted-implant = { CAPITALIZE(THE($used)) } вставляется в ваш имплантат.
store-currency-inserted-implant = { CAPITALIZE($used) } вставляется в ваш имплантат.
store-currency-free = Бесплатно
store-currency-display-debugdollar =
{ $amount ->

View File

@@ -12,4 +12,4 @@ verb-toggle-start-on-stick = Переключить автоактивацию
popup-start-on-stick-off = Устройство НЕ будет автоматически активировано после установки
popup-start-on-stick-on = Устройство будет автоматически активировано после установки
trigger-activated = Вы активируете {THE($device)}.
trigger-activated = Вы активируете {$device}.

View File

@@ -1,6 +1,6 @@
melee-inject-failed-hardsuit = Ваше { $weapon } не может впрыскивать через скафандры!
melee-balloon-pop = {CAPITALIZE(THE($balloon))} взорвался!
melee-balloon-pop = {CAPITALIZE($balloon)} взорвался!
#BatteryComponent
melee-battery-examine = Заряда хватит на [color={$color}]{$count}[/color] ударов.

View File

@@ -17,9 +17,9 @@ gun-PullMob = тащить существ
gun-ballistic-cycle = Перезарядка
gun-ballistic-cycled = Перезаряжено
gun-ballistic-cycled-empty = Разряжено
gun-ballistic-transfer-invalid = {CAPITALIZE(THE($ammoEntity))} нельзя поместить в {THE($targetEntity)}!
gun-ballistic-transfer-empty = В {CAPITALIZE(THE($entity))} пусто.
gun-ballistic-transfer-target-full = {CAPITALIZE(THE($entity))} уже полностью заряжен.
gun-ballistic-transfer-invalid = { CAPITALIZE($ammoEntity) } нельзя поместить в { $targetEntity }!
gun-ballistic-transfer-empty = В { CAPITALIZE($entity) } пусто.
gun-ballistic-transfer-target-full = { CAPITALIZE($entity) } уже полностью заряжен.
# CartridgeAmmo
gun-cartridge-spent = Он [color=red]израсходован[/color].

View File

@@ -1,7 +1,7 @@
hairball-action = Откашлять комок шерсти.
hairball-action-desc = Люди это не любят.
hairball-mask = Сначала сними { $mask }.
hairball-cough = { CAPITALIZE(THE($name)) } пытается выкашлять комок шерсти!
hairball-cough = { CAPITALIZE($name) } пытается выкашлять комок шерсти!
action-name-eat-mouse = Съесть мышь.
action-description-eat-mouse = Съешьте мышь в своей руке, получая питательные вещества и заряд комка шерсти.

View File

@@ -14,4 +14,4 @@ wieldable-component-not-enough-free-hands =
*[other] свободных рук
}.
wieldable-component-not-in-hands = { CAPITALIZE($item) } не в ваших руках!
wieldable-component-requires = { CAPITALIZE(THE($item)) } должно быть в руках!
wieldable-component-requires = { CAPITALIZE($item) } должно быть в руках!

View File

@@ -1,4 +1,4 @@
zombie-transform = {CAPITALIZE(THE($target))} превратился в зомби!
zombie-transform = {CAPITALIZE($target)} превратился в зомби!
zombie-infection-greeting = Вы стали зомби. Ваша цель - заражать любое живое существо на вашем пути. Работайте с другими зомби чтобы захвать всю станцию!
zombie-generic = зомби

View File

@@ -1,16 +1,3 @@
- type: entity
id: ActionScream
name: Scream
description: AAAAAAAAAAAAAAAAAAAAAAAAA
noSpawn: true
components:
- type: InstantAction
useDelay: 10
icon: Interface/Actions/scream.png
event: !type:ScreamActionEvent
checkCanInteract: false
- type: LesserFormRestricted
- type: entity
id: ActionTurnUndead
name: Turn Undead
@@ -33,6 +20,16 @@
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: entity
id: ActionToggleDome
name: Toggle energy dome
description: Turn the energy barrier on or off.
noSpawn: true
components:
- type: InstantAction
icon: { sprite: Objects/Weapons/Melee/e_shield.rsi, state: eshield-on }
event: !type:ToggleActionEvent
- type: entity
id: ActionOpenStorageImplant
name: Open Storage Implant

View File

@@ -27,7 +27,6 @@
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true
@@ -135,7 +134,6 @@
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true

View File

@@ -26,7 +26,6 @@
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true
@@ -143,7 +142,6 @@
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true

View File

@@ -40,7 +40,6 @@
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true
@@ -157,7 +156,6 @@
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true

View File

@@ -20,7 +20,7 @@
- type: StorageFill
contents:
- id: Ointment
amount: 2
amount: 3
- id: PillCanisterKelotane
- id: PillCanisterDermaline
@@ -32,7 +32,7 @@
- type: StorageFill
contents:
- id: Brutepack
- id: Gauze
amount: 3
- id: PillCanisterIron
- id: PillCanisterCopper
@@ -47,6 +47,7 @@
- id: SyringeEthylredoxrazine
- id: AntiPoisonMedipen
- id: PillCanisterDylovene
amount: 2
- id: PillCanisterCharcoal
- type: entity
@@ -61,6 +62,7 @@
- id: EmergencyMedipen
- id: SyringeInaprovaline
- id: PillCanisterDexalin
- id: Gauze
- type: entity
id: MedkitRadiationFilled
@@ -73,6 +75,7 @@
- id: RadAutoInjector
- id: EmergencyMedipen
- id: PillCanisterHyronalin
amount: 2
- type: entity
id: MedkitAdvancedFilled

View File

@@ -13,6 +13,7 @@
- id: ClothingUniformJumpskirtCapFormalDress
- id: ClothingHandsGlovesCaptain
- id: ClothingNeckMantleCap
- id: ClothingEyesGlassesSunglasses
- type: entity
id: DresserChiefEngineerFilled
@@ -50,6 +51,7 @@
- id: ClothingNeckCloakHop
- id: ClothingHeadHatHopcap
- id: ClothingOuterWinterHoP
- id: ClothingHandsGlovesHop
- type: entity
id: DresserHeadOfSecurityFilled
@@ -67,6 +69,7 @@
- id: ClothingUniformJumpskirtHosFormal
- id: ClothingUniformJumpsuitHosFormal
- id: ClothingMaskNeckGaiter
- id: ClothingHandsGlovesCombat
- type: entity
id: DresserQuarterMasterFilled

View File

@@ -90,6 +90,8 @@
- id: MedkitOxygenFilled
- id: HolofanProjector
- id: DoorRemoteFirefight
- id: ClothingBeltUtilityEngineering
- id: ClothingEyesGlassesMeson
- type: entity
id: LockerAtmosphericsFilled
@@ -105,6 +107,8 @@
- id: MedkitOxygenFilled
- id: HolofanProjector
- id: DoorRemoteFirefight
- id: ClothingBeltUtilityEngineering
- id: ClothingEyesGlassesMeson
- type: entity
id: LockerEngineerFilledHardsuit
@@ -119,6 +123,8 @@
- id: OxygenTankFilled
- id: NitrogenTankFilled
- id: ClothingShoesBootsMag
- id: ClothingBeltUtilityEngineering
- id: ClothingEyesGlassesMeson
- type: entity
id: LockerEngineerFilled
@@ -130,6 +136,8 @@
- id: ClothingHandsGlovesColorYellow
- id: ClothingMaskGas
- id: trayScanner
- id: ClothingBeltUtilityEngineering
- id: ClothingEyesGlassesMeson
- type: entity
id: ClosetRadiationSuitFilled

View File

@@ -171,6 +171,7 @@
- id: AccessConfigurator
- id: RCD
- id: RCDAmmo
- id: ClothingHeadHatHardhatWhite
- type: entity
id: LockerChiefMedicalOfficerFilledHardsuit
@@ -196,6 +197,7 @@
- id: MedicalTechFabCircuitboard
- id: BoxEncryptionKeyMedical
- id: Eftpos
- id: ClothingBeltMedical
- type: entity
id: LockerChiefMedicalOfficerFilled
@@ -217,6 +219,7 @@
- id: MedicalTechFabCircuitboard
- id: BoxEncryptionKeyMedical
- id: Eftpos
- id: ClothingBeltMedical
- type: entity
id: LockerResearchDirectorFilledHardsuit
@@ -279,6 +282,7 @@
- id: BoxEncryptionKeySecurity
- id: HoloprojectorSecurity
- id: BookSecretDocuments
- id: WeaponPistolMk58Nonlethal
- type: entity
id: LockerHeadOfSecurityFilled
@@ -304,6 +308,8 @@
- id: BoxEncryptionKeySecurity
- id: HoloprojectorSecurity
- id: BookSecretDocuments
- id: WeaponPistolMk58Nonlethal
- id: MagazinePistol
- type: entity
id: LockerFreezerVaultFilled

View File

@@ -119,11 +119,15 @@
- id: BoxBottle
- id: BoxVial
- id: ChemBag
amount: 3
- id: ClothingHandsGlovesLatex
amount: 3
- id: ClothingHeadsetMedical
amount: 3
- id: ClothingMaskSterile
amount: 3
- id: HandLabeler
prob: 0.5
amount: 3
- id: Eftpos
- type: entity

View File

@@ -15,12 +15,15 @@
- id: ClothingHandsGlovesCombat
- id: ClothingShoesBootsJack
- id: ClothingOuterCoatWarden
- id: ClothingHeadHatWarden
- id: ClothingOuterWinterWarden
- id: RubberStampWarden
- id: DoorRemoteArmory
- id: ClothingOuterHardsuitWarden
- id: HoloprojectorSecurity
- id: BoxBodyCamera
- id: WeaponPistolMk58Nonlethal
- id: MagazinePistol
- type: entity
id: LockerWardenFilled
@@ -45,6 +48,8 @@
- id: DoorRemoteArmory
- id: HoloprojectorSecurity
- id: BoxBodyCamera
- id: WeaponPistolMk58Nonlethal
- id: MagazinePistol
- type: entity
id: LockerSecurityFilled
@@ -54,7 +59,6 @@
- type: StorageFill
contents:
- id: FlashlightSeclite
prob: 0.8
- id: ClothingUniformJumpsuitSecGrey
prob: 0.3
- id: ClothingHeadHelmetBasic
@@ -72,6 +76,9 @@
- id: HoloprojectorSecurity
prob: 0.6
- id: WeaponTempGun
- id: WeaponPistolMk58Nonlethal
- id: BoxBodyCamera
- id: MagazinePistol
- type: entity
id: LockerBrigmedicFilled
@@ -127,6 +134,10 @@
- id: ClothingHandsGlovesForensic
- id: HoloprojectorSecurity
- id: BoxEvidenceMarkers
- id: ClothingBeltHolsterFilled
- id: BoxBodyCamera
- id: VoiceRecorder
- id: ClothingEyesGlassesSecurity
- type: entity
id: ClosetBombFilled

View File

@@ -111,6 +111,9 @@
- id: ClothingHeadHatTrucker
prob: 0.1
- id: Eftpos
- id: HydroponicsToolSpade
- id: HydroponicsToolMiniHoe
- id: RobustHarvestChemistryBottle
- type: entity
id: LockerBotanistLoot

View File

@@ -172,12 +172,19 @@
- type: StorageFill
contents:
- id: ClothingHeadHatCargosoft
amount: 3
- id: ClothingUniformJumpsuitCargo
amount: 3
- id: ClothingBackpack
amount: 3
- id: ClothingShoesColorBlack
amount: 3
- id: ClothingUniformJumpskirtCargo
amount: 3
- id: ClothingHandsGlovesFingerless
amount: 3
- id: AppraisalTool
amount: 3
- type: entity
id: WardrobeSalvageFilled

View File

@@ -1,15 +1,19 @@
- type: vendingMachineInventory
id: AtmosDrobeInventory
startingInventory:
ClothingBackpackDuffelAtmospherics: 2
ClothingBackpackSatchelAtmospherics: 2
ClothingBackpackAtmospherics: 2
ClothingBackpackDuffelAtmospherics: 3
ClothingBackpackSatchelAtmospherics: 3
ClothingBackpackAtmospherics: 3
ClothingHeadHatBeretEngineering: 3
ClothingHeadsetEngineering: 3
ClothingNeckScarfStripedLightBlue: 3
ClothingMaskGasAtmos: 3
ClothingOuterWinterAtmos: 2
ClothingUniformJumpsuitAtmos: 3
ClothingUniformJumpskirtAtmos: 3
ClothingUniformJumpsuitAtmosCasual: 3
ClothingShoesColorWhite: 3
ClothingHeadsetEngineering: 2
ClothingHeadHelmetFire: 2
ClothingOuterSuitFire: 2
ClothingOuterWinterAtmos: 2
ClothingNeckScarfStripedLightBlue: 3
ClothingOuterSuitAtmosFire: 1
ClothingHeadHelmetAtmosFire: 1

View File

@@ -4,16 +4,15 @@
ClothingHeadHatBowlerHat: 2
ClothingHeadHatTophat: 2
ClothingEyesHudBeer: 2
ClothingEyesEyepatchHudBeer: 1
ClothingEyesGlassesSunglasses: 2
ClothingHeadsetService: 2
ClothingOuterApronBar: 2
ClothingOuterArmorBasicSlim: 2
ClothingOuterWinterBar: 2
ClothingOuterVest: 2
ClothingUniformJumpsuitBartender: 2
ClothingUniformJumpskirtBartender: 2
ClothingUniformJumpsuitBartenderPurple: 2
ClothingShoesColorBlack: 2
ClothingOuterArmorBasicSlim: 2
ClothingOuterVest: 2
ClothingBeltBandolier: 2
ClothingEyesGlassesSunglasses: 2
ClothingShoesColorBlack: 2
ClothingEyesEyepatchHudBeer: 1
ClothingOuterApronBar: 2

View File

@@ -1,13 +1,13 @@
- type: vendingMachineInventory
id: BoozeOMatInventory
startingInventory:
DrinkGlass: 20 #Kept glasses at top for ease to differentiate from booze.
DrinkGlass: 20
DrinkShotGlass: 10
DrinkGlassCoupeShaped: 10
DrinkVacuumFlask: 5
DrinkFlaskBar: 5
DrinkShaker: 5
CustomDrinkJug: 2 #to allow for custom drinks in the soda/booze dispensers
CustomDrinkJug: 2
DrinkAbsintheBottleFull: 2
DrinkAleBottleFull: 5
DrinkBeerBottleFull: 5
@@ -16,7 +16,7 @@
DrinkColaBottleFull: 4
DrinkCreamCarton: 5
DrinkGinBottleFull: 3
DrinkGildlagerBottleFull: 2 #if champagne gets less because its premium, then gildlager should match this and have two
DrinkGildlagerBottleFull: 2
DrinkGrenadineBottleFull: 2
DrinkJuiceLimeCarton: 3
DrinkJuiceOrangeCarton: 3
@@ -34,7 +34,7 @@
DrinkVodkaBottleFull: 5
DrinkWhiskeyBottleFull: 5
DrinkWineBottleFull: 5
DrinkChampagneBottleFull: 2 #because the premium drink
DrinkChampagneBottleFull: 2
Eftpos: 4
DrinkBeerCan: 5
DrinkWineCan: 5

View File

@@ -1,17 +1,18 @@
- type: vendingMachineInventory
id: CargoDrobeInventory
startingInventory:
ClothingBackpackCargo: 3
ClothingBackpackSatchelCargo: 3
ClothingBackpackDuffelCargo: 3
ClothingUniformJumpsuitCargo: 3
ClothingUniformJumpskirtCargo: 3
ClothingShoesColorBlack: 3
ClothingHandsGlovesFingerless: 3
ClothingHeadHatCargosoft: 3
ClothingHeadBandBrown: 3
ClothingHeadsetCargo: 3
ClothingOuterWinterCargo: 2
ClothingOuterWinterMiner: 2
ClothingNeckScarfStripedBrown: 3
ClothingBackpackCargo: 4
ClothingBackpackSatchelCargo: 4
ClothingBackpackDuffelCargo: 4
ClothingUniformJumpsuitCargo: 4
ClothingUniformJumpskirtCargo: 4
ClothingShoesColorBlack: 4
ClothingHandsGlovesFingerless: 4
ClothingHeadHatCargosoft: 4
ClothingHeadBandBrown: 4
ClothingHeadsetCargo: 4
ClothingOuterWinterCargo: 4
ClothingOuterWinterMiner: 4
ClothingNeckScarfStripedBrown: 4
ClothingShoesBootsWinterCargo: 2

View File

@@ -1,16 +1,16 @@
- type: vendingMachineInventory
id: PTechInventory
startingInventory:
PassengerPDA: 5
ClearPDA: 5
PassengerIDCard: 5
ClothingHeadsetGrey: 5
PassengerPDA: 7
ClearPDA: 7
PassengerIDCard: 7
ClothingHeadsetGrey: 7
RubberStampApproved: 1
RubberStampDenied: 1
Paper: 10
EncryptionKeyCargo: 2
EncryptionKeyEngineering: 2
EncryptionKeyMedical: 2
EncryptionKeyScience: 2
EncryptionKeySecurity: 1
Paper: 13
EncryptionKeyCargo: 3
EncryptionKeyEngineering: 3
EncryptionKeyMedical: 3
EncryptionKeyScience: 3
EncryptionKeySecurity: 3
EncryptionKeyService: 3

View File

@@ -3,8 +3,7 @@
startingInventory:
FoodCondimentPacketSoy: 5
FoodSnackCookieFortune: 5
DrinkRamen: 3
DrinkHellRamen: 3
FoodSnackChowMein: 3
FoodSnackDanDanNoodles: 3
# rice?
DrinkRamen: 5
DrinkHellRamen: 5
FoodSnackChowMein: 5
FoodSnackDanDanNoodles: 5

View File

@@ -1,34 +1,31 @@
- type: vendingMachineInventory
id: PietyVendInventory
startingInventory:
ClothingUniformJumpsuitChaplain: 2
ClothingUniformJumpskirtChaplain: 2
ClothingUniformJumpsuitMonasticRobeDark: 2
ClothingUniformJumpsuitMonasticRobeLight: 2
ClothingOuterHoodieChaplain: 2
ClothingOuterHoodieBlack: 2
ClothingHeadHatHoodChaplainHood: 2
ClothingHeadHatHoodNunHood: 2
ClothingOuterNunRobe: 2
ClothingHeadHatFez: 2
ClothingHeadHatPlaguedoctor: 2
ClothingHeadHatWitch: 2
ClothingHeadHatWitch1: 2
ClothingOuterPlagueSuit: 2
ClothingMaskPlague: 2
ClothingHeadsetService: 2
ClothingNeckNecklaceSilver: 2
ClothingNeckNecklaceGold: 1
ClothingNeckNecklaceTech: 1
ClothingUniformJumpsuitChaplain: 2
ClothingUniformJumpskirtChaplain: 2
ClothingUniformJumpsuitMonasticRobeDark: 1
ClothingUniformJumpsuitMonasticRobeLight: 1
ClothingNeckStoleChaplain: 1
ClothingOuterHoodieChaplain: 1
ClothingOuterHoodieBlack: 1
ClothingHeadHatHoodNunHood: 1
ClothingOuterNunRobe: 1
ClothingHeadHatFez: 1
ClothingHeadHatPlaguedoctor: 1
ClothingHeadHatWitch: 1
ClothingHeadHatWitch1: 1
ClothingOuterPlagueSuit: 1
ClothingMaskPlague: 1
ClothingHeadsetService: 2
BoxCandle: 2
BoxCandleSmall: 2
Urn: 5
emaggedInventory:
#ClothingOuterArmorCult: 1
#ClothingHeadHelmetCult: 1
#ClothingOuterRobesCult: 3
#ClothingHeadHatHoodCulthood: 3
#ClothingShoesCult: 4
BedsheetCult: 4
BibleNecronomicon: 1
ClothingNeckScarfStripedBlack: 3
ClothingNeckNecklaceUnholy: 1

View File

@@ -2,10 +2,10 @@
id: ChefDrobeInventory
startingInventory:
ClothingHeadsetService: 2
ClothingOuterApronChef: 3
ClothingOuterApronChef: 2
ClothingOuterWinterChef: 2
ClothingOuterJacketChef: 1
ClothingUniformJumpsuitChef: 1
ClothingOuterJacketChef: 2
ClothingUniformJumpsuitChef: 2
ClothingMaskItalianMoustache: 2
ClothingUniformJumpskirtChef: 2
ClothingHeadHatChef: 2

View File

@@ -6,18 +6,23 @@
ReagentContainerSugar: 2
ReagentContainerRice: 2
FoodCondimentPacketSalt: 4
FoodCondimentPacketPepper: 4
FoodCondimentBottleEnzyme: 2
FoodCondimentBottleHotsauce: 1
FoodCondimentBottleKetchup: 1
FoodCondimentBottleBBQ: 1
FoodCondimentBottleHotsauce: 2
FoodCondimentBottleKetchup: 2
FoodCondimentBottleBBQ: 2
FoodCondimentBottleVinegar: 2
ReagentContainerOliveoil: 2
FoodContainerEgg: 2
ReagentContainerMilk: 3
ReagentContainerMilkSoy: 3
MonkeyCubeBox: 1
ReagentContainerMayo: 1
VariantCubeBox: 1
FoodContainerEgg: 1
DrinkMilkCarton: 2
DrinkSoyMilkCarton: 1
FoodButter: 4
FoodCheese: 1
FoodMeat: 6
Eftpos: 4

View File

@@ -1,15 +1,16 @@
- type: vendingMachineInventory
id: ChemDrobeInventory
startingInventory:
ClothingUniformJumpsuitChemistry: 2
ClothingUniformJumpskirtChemistry: 2
ClothingOuterCoatLabChem: 2
ClothingShoesColorWhite: 2
ClothingBackpackChemistry: 2
ClothingBackpackSatchelChemistry: 2
ClothingBackpackDuffelChemistry: 2
ChemBag: 2
ClothingBeltMedical: 2
ClothingHandsGlovesLatex: 2
ClothingHeadsetMedical: 2
ClothingOuterWinterChem: 2
ClothingBackpackChemistry: 3
ClothingBackpackSatchelChemistry: 3
ClothingBackpackDuffelChemistry: 3
ClothingHeadHatBeretBrigmedic: 3
ClothingHeadsetMedical: 3
ClothingOuterWinterChem: 3
ClothingOuterCoatLabChem: 3
ClothingUniformJumpsuitChemistry: 3
ClothingUniformJumpskirtChemistry: 3
ClothingHandsGlovesLatex: 3
ChemBag: 3
ClothingBeltMedical: 3
ClothingShoesColorWhite: 3

View File

@@ -1,18 +1,19 @@
- type: vendingMachineInventory
id: CigaretteMachineInventory
startingInventory:
CigPackGreen: 2
CigPackRed: 2
CigPackBlue: 2
CigPackBlack: 2
CigPackMixed: 2
CigPackGreen: 3
CigPackRed: 3
CigPackBlue: 3
CigPackBlack: 3
CigarCase: 1
SmokingPipeFilledTobacco: 1
SmokingPipeFilledTobacco: 3
Vape: 1
Matchbox: 5
PackPaperRollingFilters: 3
CheapLighter: 4
CheapLighter: 5
Lighter: 2
CigPackMixed: 2
FlippoLighter: 2
emaggedInventory:
CigPackSyndicate: 1
CigPackSyndicate: 2

View File

@@ -3,75 +3,104 @@
startingInventory:
ClothingBackpack: 5
ClothingBackpackDuffel: 5
ClothingBackpackSatchel: 3
ClothingBackpackSatchelLeather: 2
ClothingHeadHatBeret: 4
ClothingHeadBandBlack: 2
ClothingHeadBandBlue: 2
ClothingHeadBandGreen: 2
ClothingHeadBandRed: 2
ClothingHeadBandSkull: 2
ClothingHeadHatGreyFlatcap: 3
ClothingHeadHatBrownFlatcap: 3
ClothingBackpackSatchel: 5
ClothingBackpackSatchelLeather: 5
ClothingBeltStorageWaistbag: 5
ClothingHeadBandBlack: 3
ClothingHeadBandBlue: 3
ClothingHeadBandGreen: 3
ClothingHeadBandRed: 3
ClothingHeadBandSkull: 3
ClothingUniformJumpsuitColorGrey: 8
ClothingUniformJumpskirtColorGrey: 8
ClothingUniformJumpsuitColorWhite: 3
ClothingUniformJumpskirtColorWhite: 3
ClothingUniformJumpsuitColorBlack: 3
ClothingUniformJumpskirtColorBlack: 3
ClothingUniformJumpsuitColorBlue: 2
ClothingUniformJumpskirtColorBlue: 2
ClothingUniformJumpsuitColorYellow: 2
ClothingUniformJumpskirtColorYellow: 2
ClothingUniformJumpsuitColorGreen: 2
ClothingUniformJumpskirtColorGreen: 2
ClothingUniformJumpsuitColorOrange: 2
ClothingUniformJumpskirtColorOrange: 2
ClothingUniformJumpsuitColorRed: 2
ClothingUniformJumpskirtColorRed: 2
ClothingUniformJumpsuitColorPurple: 2
ClothingUniformJumpskirtColorPurple: 2
ClothingUniformJumpsuitColorPink: 2
ClothingUniformJumpskirtColorPink: 2
ClothingUniformJumpsuitColorDarkBlue: 2
ClothingUniformJumpskirtColorDarkBlue: 2
ClothingUniformJumpsuitColorDarkGreen: 2
ClothingUniformJumpskirtColorDarkGreen: 2
ClothingUniformJumpsuitColorTeal: 2
ClothingUniformJumpskirtColorTeal: 2
ClothingUniformJumpsuitColorBlue: 3
ClothingUniformJumpskirtColorBlue: 3
ClothingUniformJumpsuitColorYellow: 3
ClothingUniformJumpskirtColorYellow: 3
ClothingUniformJumpsuitColorGreen: 3
ClothingUniformJumpskirtColorGreen: 3
ClothingUniformJumpsuitColorOrange: 3
ClothingUniformJumpskirtColorOrange: 3
ClothingUniformJumpsuitColorRed: 3
ClothingUniformJumpskirtColorRed: 3
ClothingUniformJumpsuitColorPurple: 3
ClothingUniformJumpskirtColorPurple: 3
ClothingUniformJumpsuitColorPink: 3
ClothingUniformJumpskirtColorPink: 3
ClothingUniformJumpsuitColorDarkBlue: 3
ClothingUniformJumpskirtColorDarkBlue: 3
ClothingUniformJumpsuitColorTeal: 3
ClothingUniformJumpskirtColorTeal: 3
ClothingShoesColorBlack: 8
ClothingShoesColorBrown: 3
ClothingShoesColorWhite: 3
ClothingShoesColorBlue: 3
ClothingShoesColorYellow: 3
ClothingShoesColorGreen: 3
ClothingShoesColorOrange: 3
ClothingShoesColorRed: 3
ClothingShoesColorPurple: 3
ClothingHeadHatGreysoft: 8
ClothingHeadHatMimesoft: 3
ClothingHeadHatBluesoft: 3
ClothingHeadHatYellowsoft: 3
ClothingHeadHatGreensoft: 3
ClothingHeadHatOrangesoft: 3
ClothingHeadHatRedsoft: 3
ClothingHeadHatPurplesoft: 3
ClothingHeadHatCorpsoft: 3
ClothingNeckScarfStripedLightBlue: 2
ClothingNeckScarfStripedBlue: 2
ClothingNeckScarfStripedRed: 2
ClothingNeckScarfStripedOrange: 2
ClothingNeckScarfStripedBrown: 2
ClothingNeckScarfStripedPurple: 2
ClothingNeckScarfStripedBlack: 2
ClothingMaskNeckGaiter: 1
ClothingUniformJumpsuitHawaiBlack: 2
ClothingUniformJumpsuitHawaiBlue: 2
ClothingUniformJumpsuitHawaiRed: 2
ClothingUniformJumpsuitHawaiYellow: 2
ClothingUniformJumpsuitFlannel: 2
#WD edit start
ClothingUniformJumpsuitCossack: 1
ClothingOuterCoatBomber: 1
ClothingOuterWinterCoat: 1
ClothingOuterCoatGentle: 1
ClothingOuterCoatInspector: 1
ClothingUniformJumpsuitKimono: 1
ClothingOuterPonchoClassic: 1
ClothingOuterHoodieGrey: 1
ClothingOuterApron: 1
ClothingHeadHatHetmanHat: 1
ClothingHeadHatFedoraGrey: 1
ClothingHeadHatFedoraBrown: 1
ClothingHeadHatTophat: 1
ClothingHeadHatBeaverHat: 1
ClothingHeadHatUshanka: 1
ClothingHeadSafari: 1
ClothingHeadFishCap: 2
ClothingHeadHatCasa: 1
ClothingHeadHatFez: 1
ClothingHeadRastaHat: 1
ClothingEyesEyepatch: 1
ClothingShoesLeather: 1
ClothingHeadHatBeret: 4
ClothingHeadHatGreyFlatcap: 3
ClothingHeadHatBrownFlatcap: 3
ClothingUniformJumpsuitColorBlack: 3
ClothingUniformJumpskirtColorBlack: 3
ClothingUniformJumpsuitColorDarkGreen: 2
ClothingUniformJumpskirtColorDarkGreen: 2
ClothingUniformJumpsuitCasualBlue: 2
ClothingUniformJumpskirtCasualBlue: 2
ClothingUniformJumpsuitCasualPurple: 2
ClothingUniformJumpskirtCasualPurple: 2
ClothingUniformJumpsuitCasualRed: 2
ClothingUniformJumpskirtCasualRed: 2
ClothingShoesColorBlack: 8
ClothingShoesColorBrown: 4
ClothingShoesColorWhite: 3
ClothingShoesColorBlue: 2
ClothingShoesColorYellow: 2
ClothingShoesColorGreen: 2
ClothingShoesColorOrange: 2
ClothingShoesColorRed: 2
ClothingShoesColorPurple: 2
ClothingHeadHatGreysoft: 8
ClothingHeadHatMimesoft: 3
ClothingHeadHatBluesoft: 2
ClothingHeadHatYellowsoft: 2
ClothingHeadHatGreensoft: 2
ClothingHeadHatOrangesoft: 2
ClothingHeadHatRedsoft: 2
ClothingHeadHatBlacksoft: 2
ClothingHeadHatPurplesoft: 2
ClothingHeadHatCorpsoft: 2
ClothingHeadFishCap: 2
ClothingHeadRastaHat: 2
ClothingBeltStorageWaistbag: 3
ClothingEyesGlasses: 6
ClothingEyesGlassesSunglasses: 2
ClothingHandsGlovesColorBlack: 4
@@ -83,6 +112,7 @@
ClothingHandsGlovesColorGreen: 2
ClothingHandsGlovesColorOrange: 2
ClothingHandsGlovesColorPurple: 2
#White bra start
ClothingUnderwearTopBraWhite: 5
ClothingUnderwearTopBraSports: 5
@@ -150,9 +180,3 @@
ClothingUnderwearSocksStripedThigh: 2
ClothingUnderwearSocksThinKnee: 1
ClothingUnderwearSocksThinThigh: 1
# white end
contrabandInventory:
ClothingMaskNeckGaiter: 2
ClothingUniformJumpsuitTacticool: 1
ClothingUniformJumpskirtTacticool: 1

View File

@@ -1,12 +1,13 @@
- type: vendingMachineInventory
id: RobustSoftdrinksInventory
startingInventory:
DrinkColaCan: 4
DrinkGrapeCan: 2
DrinkRootBeerCan: 2
DrinkIcedTeaCan: 2
DrinkLemonLimeCan: 2
DrinkFourteenLokoCan: 2
DrinkColaCan: 6
DrinkGrapeCan: 4
DrinkRootBeerCan: 4
DrinkIcedTeaCan: 4
DrinkLemonLimeCan: 4
DrinkDrGibbCan: 4
DrinkFourteenLokoCan: 4
DrinkColaBottleFull: 2
emaggedInventory:
DrinkNukieCan: 2
DrinkChangelingStingCan: 2

View File

@@ -1,16 +1,24 @@
- type: vendingMachineInventory
id: DetDrobeInventory
startingInventory:
ClothingBackpackSatchelLeather: 2
ClothingHeadHatFedoraGrey: 2
ClothingHeadHatFedoraBrown: 2
ClothingHeadsetSecurity: 2
ClothingUniformJumpsuitDetective: 2
ClothingUniformJumpskirtDetective: 2
ClothingShoesColorBrown: 2
ClothingOuterCoatDetective: 2
ClothingHeadHatFedoraBrown: 2
ClothingOuterVestDetective: 2
ClothingOuterCoatGentle: 1
ClothingOuterCoatInspector: 1
ClothingOuterCoatJensen: 1
ClothingUniformJumpsuitDetectiveGrey: 2
ClothingUniformJumpskirtDetectiveGrey: 2
ClothingOuterVestDetective: 2
ClothingNeckTieDet: 2
ClothingHeadHatFedoraGrey: 2
ClothingShoesLeather: 2
ClothingShoesColorBrown: 2
ClothingHandsGlovesColorBlack: 2
ClothingHandsGlovesLatex: 2
ClothingHeadsetSecurity: 2
CigPackGreen: 4
SmokingPipeFilledTobacco: 1
Matchbox: 2

View File

@@ -1,7 +1,7 @@
- type: vendingMachineInventory
id: DinnerwareInventory
startingInventory:
ButchCleaver: 1
ButchCleaver: 2
KitchenKnife: 5
RollingPin: 4
Spoon: 4

View File

@@ -1,9 +1,8 @@
- type: vendingMachineInventory
id: DiscountDansInventory
startingInventory:
FoodSnackCheesie: 3
FoodSnackChips: 3
FoodSnackBoritos: 3
FoodSnackPopcorn: 3
FoodSnackEnergy: 3
CigPackMixed: 2
FoodSnackCheesie: 4
FoodSnackChips: 4
FoodSnackBoritos: 4
FoodSnackPopcorn: 4
FoodSnackEnergy: 4

View File

@@ -1,9 +1,19 @@
- type: vendingMachineInventory
id: DonutInventory
startingInventory:
FoodDonutChocolate: 5
FoodDonutApple: 3
FoodDonutPink: 3
FoodDonutBungo: 3
#WD edit start
FoodDonutPlain: 3
FoodDonutPink: 2
FoodDonutChocolate: 2
FoodDonutCaramel: 2
FoodDonutApple: 2
FoodDonutBlumpkin: 2
FoodDonutMeat: 2
FoodDonutSpaceman: 2
FoodDonutBungo: 2
FoodDonutJellySlugcat: 1
emaggedInventory:
FoodDonutPoison: 1
FoodDonutPoison: 3
contrabandInventory:
FoodDonutHomer: 2
#WD edit end

View File

@@ -1,18 +1,20 @@
- type: vendingMachineInventory
id: EngiDrobeInventory
startingInventory:
ClothingBackpackDuffelEngineering: 3
ClothingBackpackSatchelEngineering: 3
ClothingBackpackEngineering: 3
ClothingUniformJumpsuitEngineering: 3
ClothingUniformJumpskirtEngineering: 3
ClothingUniformJumpsuitEngineeringHazard: 3
ClothingShoesColorBlack: 3
ClothingOuterVestHazard: 3
ClothingShoesBootsWork: 3
ClothingHeadHatHardhatYellow: 3
ClothingHeadHatHardhatOrange: 3
ClothingHeadsetEngineering: 3
ClothingOuterWinterEngi: 2
ClothingNeckScarfStripedOrange: 3
ClothingBackpackDuffelEngineering: 5
ClothingBackpackSatchelEngineering: 5
ClothingBackpackEngineering: 5
ClothingHeadHatBeretEngineering: 5
ClothingHeadHatHardhatYellow: 5
ClothingHeadHatHardhatOrange: 5
ClothingHeadsetEngineering: 5
ClothingNeckScarfStripedOrange: 5
ClothingOuterVestHazard: 5
ClothingOuterWinterEngi: 5
ClothingUniformJumpsuitEngineering: 5
ClothingUniformJumpskirtEngineering: 5
ClothingUniformJumpsuitEngineeringHazard: 5
ClothingBeltUtility: 5
ClothingShoesColorBlack: 5
ClothingShoesBootsWork: 5
ClothingShoesBootsWinterEngi: 2

View File

@@ -7,4 +7,8 @@
NetworkConfigurator: 5
PowerCellMedium: 5
ClothingHandsGlovesColorYellow: 6
BoxInflatable: 2
HolofanProjector: 5
trayScanner: 5
GeigerCounter: 5
InflatableWallStack1: 24
InflatableDoorStack1: 8

View File

@@ -16,3 +16,5 @@
PaperCNCSheet: 6
MysteryFigureBox: 2
BooksBag: 3
emaggedInventory:
BalloonSyn: 3

View File

@@ -1,11 +1,12 @@
- type: vendingMachineInventory
id: GeneDrobeInventory
startingInventory:
ClothingUniformJumpsuitGenetics: 2
ClothingUniformJumpskirtGenetics: 2
ClothingShoesColorWhite: 2
ClothingOuterCoatLabGene: 2
ClothingOuterWinterGen: 2
ClothingBackpackGenetics: 2
ClothingBackpackSatchelGenetics: 2
ClothingBackpackDuffelGenetics: 2
ClothingHeadHatBeretBrigmedic: 2
ClothingOuterCoatLabGene: 2
ClothingOuterWinterGen: 2
ClothingUniformJumpsuitGenetics: 2
ClothingUniformJumpskirtGenetics: 2
ClothingShoesColorWhite: 2

View File

@@ -2,7 +2,7 @@
id: HappyHonkDispenserInventory
startingInventory:
HappyHonk: 10
HappyHonkMime: 4
HappyHonkMime: 10
emaggedInventory:
HappyHonkCluwne: 1
HappyHonkNukie: 1
HappyHonkCluwne: 3
HappyHonkNukie: 3

View File

@@ -1,15 +1,17 @@
- type: vendingMachineInventory
id: HyDrobeInventory
startingInventory:
ClothingBackpackHydroponics: 2
ClothingBackpackSatchelHydroponics: 2
ClothingBackpackDuffelHydroponics: 2
ClothingOuterApronBotanist: 2
ClothingBackpackHydroponics: 3
ClothingBackpackSatchelHydroponics: 3
ClothingBackpackDuffelHydroponics: 3
ClothingHeadBandBotany: 3
ClothingHeadsetService: 3
ClothingOuterWinterHydro: 3
ClothingOuterApronBotanist: 3
ClothingBeltPlant: 3
ClothingUniformOveralls: 3
ClothingUniformJumpsuitHydroponics: 3
ClothingUniformJumpskirtHydroponics: 3
ClothingHandsGlovesLeather: 3
ClothingShoesColorGreen: 3
ClothingNeckScarfStripedGreen: 3
ClothingHeadBandBotany: 3
ClothingHeadsetService: 2
ClothingOuterWinterHydro: 2

View File

@@ -1,16 +1,15 @@
- type: vendingMachineInventory
id: JaniDrobeInventory
startingInventory:
ClothingUniformJumpsuitJanitor: 2
ClothingUniformJumpskirtJanitor: 2
ClothingBackpack: 4
ClothingHeadHatPurplesoft: 4
ClothingHeadsetService: 4
ClothingNeckScarfStripedPurple: 4
ClothingOuterWinterJani: 4
ClothingUniformJumpsuitJanitor: 4
ClothingUniformJumpskirtJanitor: 4
ClothingBeltJanitor: 4
ClothingHandsGlovesColorBlack: 4
ClothingShoesGaloshes: 2
ClothingShoesColorBlack: 4
ClothingHandsGlovesJanitor: 2
ClothingShoesColorBlack: 2
ClothingHeadHatPurplesoft: 2
ClothingBeltJanitor: 2
ClothingHeadsetService: 2
ClothingOuterWinterJani: 2
ClothingNeckScarfStripedPurple: 3
emaggedInventory:
ClothingUniformJumpskirtJanimaid: 2
ClothingUniformJumpskirtJanimaidmini: 1

View File

@@ -1,19 +1,24 @@
- type: vendingMachineInventory
id: LawDrobeInventory
startingInventory:
ClothingUniformJumpsuitLawyerBlue: 1
ClothingUniformJumpskirtLawyerBlue: 1
ClothingUniformJumpsuitLawyerPurple: 1
ClothingUniformJumpskirtLawyerPurple: 1
ClothingUniformJumpsuitLawyerRed: 1
ClothingUniformJumpskirtLawyerRed: 1
ClothingUniformJumpsuitLawyerBlack: 1
ClothingUniformJumpskirtLawyerBlack: 1
ClothingUniformJumpsuitLawyerGood: 1
ClothingUniformJumpskirtLawyerGood: 1
ClothingShoesBootsLaceup: 2
ClothingBackpack: 2
ClothingHeadsetService: 2
ClothingEyesGlassesSunglasses: 2
ClothingEyesGlasses: 2
ClothingNeckLawyerbadge: 2
ClothingUniformJumpsuitLawyerBlue: 2
ClothingUniformJumpskirtLawyerBlue: 2
ClothingUniformJumpsuitLawyerPurple: 2
ClothingUniformJumpskirtLawyerPurple: 2
ClothingUniformJumpsuitLawyerRed: 2
ClothingUniformJumpskirtLawyerRed: 2
ClothingUniformJumpsuitLawyerBlack: 2
ClothingUniformJumpskirtLawyerBlack: 2
ClothingUniformJumpsuitLawyerGood: 2
ClothingUniformJumpskirtLawyerGood: 2
ClothingHandsGlovesColorWhite: 2
ClothingShoesBootsLaceup: 2
RubberStampLawyer: 1
Eftpos: 3
emaggedInventory:
CyberPen: 1

View File

@@ -9,6 +9,3 @@
ClothingHeadHatVioletwizard: 3
ClothingOuterWizardViolet: 3
ClothingShoesWizard: 9
#TO DO:
#only missing staff
#and if wizarditis reagent when hacked if we want this.

View File

@@ -5,6 +5,12 @@
Brutepack: 5
Ointment: 5
Bloodpack: 5
Gauze: 5
EpinephrineChemistryBottle: 3
Syringe: 5
Eftpos: 2 #WD edit
EmergencyMedipen: 2
SyringeBicaridine: 1
SyringeDermaline: 1
Eftpos: 2
emaggedInventory:
SyringeEphedrine: 1

View File

@@ -4,18 +4,29 @@
ClothingBackpackDuffelMedical: 4
ClothingBackpackMedical: 4
ClothingBackpackSatchelMedical: 4
ClothingHeadHelmetVoidParamed: 2
ClothingOuterHardsuitVoidParamed: 2
ClothingHeadHatBeretBrigmedic: 4
ClothingHeadNurseHat: 4
ClothingHeadHatParamedicsoft: 4
ClothingHeadsetMedical: 4
ClothingEyesHudMedical: 5
ClothingMaskSterile: 4
ClothingOuterWinterMed: 4
ClothingOuterWinterPara: 4
ClothingOuterCoatParamedicWB: 4
ClothingOuterCoatLab: 4
ClothingUniformJumpsuitParamedic: 4
ClothingUniformJumpskirtParamedic: 4
ClothingHandsGlovesLatex: 4
ClothingShoesColorWhite: 9
ClothingOuterHospitalGown: 5
UniformScrubsColorGreen: 5
UniformScrubsColorBlue: 5
UniformScrubsColorPurple: 5
ClothingUniformJumpsuitMedicalDoctor: 4
ClothingUniformJumpskirtMedicalDoctor: 4
ClothingEyesEyepatchHudMedical: 1
ClothingHeadHatBeretMedic: 4
ClothingHeadNurseHat: 4
ClothingOuterCoatLab: 4
ClothingShoesColorWhite: 4
ClothingHandsGlovesLatex: 4
ClothingHeadsetMedical: 4
ClothingOuterWinterMed: 2
ClothingOuterHospitalGown: 5
UniformScrubsColorGreen: 4
UniformScrubsColorBlue: 4
UniformScrubsColorPurple: 4
ClothingShoesBootsWinterMed: 2

View File

@@ -7,17 +7,16 @@
HydroponicsToolScythe: 4
HydroponicsToolHatchet: 4
PlantBag: 4
HandheldSeedAnalyzer: 4
PlantBGoneSpray: 20
WeedSpray: 20
PestSpray: 20
Syringe: 5
RobustHarvestChemistryBottle: 3
EZNutrientChemistryBottle: 3
Bucket: 3
RobustHarvestChemistryBottle: 5
Bucket: 5
DiseaseSwab: 20
Eftpos: 4 #WD edit
#TO DO:
#plant analyzer
HandheldSeedAnalyzer: 4
EZNutrientChemistryBottle: 3
Eftpos: 4
emaggedInventory:
Left4ZedChemistryBottle: 1

View File

@@ -1,13 +1,13 @@
- type: vendingMachineInventory
id: PwrGameInventory
startingInventory:
DrinkPwrGameCan: 4
DrinkEnergyDrinkCan: 4
DrinkGrapeCan: 2
DrinkRootBeerCan: 2
DrinkIcedTeaCan: 2
DrinkLemonLimeCan: 2
DrinkFourteenLokoCan: 2
DrinkPwrGameCan: 5
DrinkEnergyDrinkCan: 5
DrinkGrapeCan: 5
DrinkRootBeerCan: 5
DrinkIcedTeaCan: 5
DrinkLemonLimeCan: 5
DrinkDrGibbCan: 5
DrinkFourteenLokoCan: 5
emaggedInventory:
DrinkNukieCan: 2
DrinkChangelingStingCan: 2

View File

@@ -1,12 +1,15 @@
- type: vendingMachineInventory
id: RoboDrobeInventory
startingInventory:
ClothingOuterCoatRobo: 2
ClothingUniformJumpsuitRoboticist: 2
ClothingUniformJumpskirtRoboticist: 2
ClothingShoesColorBlack: 2
ClothingHandsGlovesRobohands: 2
ClothingHeadHatCorpsoft: 2
ClothingHeadBandSkull: 2
ClothingHeadsetRobotics: 2
ClothingEyesHudDiagnostic: 2
ClothingOuterWinterRobo: 2
ClothingOuterCoatRobo: 2
ClothingUniformJumpsuitRoboticist: 2
ClothingUniformJumpskirtRoboticist: 2
ClothingHandsGlovesFingerless: 2
ClothingShoesColorBlack: 2
ClothingHandsGlovesRobohands: 2

View File

@@ -1,19 +1,19 @@
- type: vendingMachineInventory
id: RoboticsInventory
startingInventory:
CableApcStack: 4
CableApcStack: 10
ProximitySensor: 10
RemoteSignaller: 10
SciFlash: 4
ProximitySensor: 3
ClothingEyesHudDiagnostic: 2
RemoteSignaller: 3
Igniter: 3 # its more ordnance but yeah
Igniter: 3
HandheldHealthAnalyzer: 3
Scalpel: 2
SawElectric: 2
#Bonesetter: 2 add when robotics
NitrousOxideTankFilled: 2
ClothingMaskBreathMedical: 5
ClothingHeadHatWeldingMaskFlame: 1
Welder: 1
Screwdriver: 2
Crowbar: 2

View File

@@ -1,15 +1,24 @@
- type: vendingMachineInventory
id: SalvageEquipmentInventory
startingInventory:
Crowbar: 2
Pickaxe: 4
OreBag: 4
Flare: 4
FlashlightLantern: 2
Floodlight: 2
HandheldGPSBasic: 2
RadioHandheld: 2
WeaponProtoKineticAccelerator: 4
SeismicCharge: 2
FultonBeacon: 1
Fulton: 2
WeaponCrusher: 4
WeaponCrusherDagger: 4
WeaponGrapplingGun: 3
HandheldGPSBasic: 10
Crowbar: 6
BoxMRE: 6
Pickaxe: 6
SurvivalKnife: 3
OreBag: 6
Flare: 20
FlashlightLantern: 6
Floodlight: 2
RadioHandheld: 10
StackHolderHealingItem: 2
InflatableWallStack1: 40
InflatableDoorStack1: 10
SeismicCharge: 3
FultonBeacon: 2
Fulton: 3

View File

@@ -1,17 +1,23 @@
- type: vendingMachineInventory
id: SciDrobeInventory
startingInventory:
ClothingBackpackScience: 3
ClothingBackpackSatchelScience: 3
ClothingBackpackDuffelScience: 3
ClothingUniformJumpsuitScientist: 3
ClothingUniformJumpskirtScientist: 3
ClothingUniformJumpsuitScientistFormal: 3
ClothingOuterCoatRnd: 3
ClothingShoesColorWhite: 3
ClothingNeckTieSci: 3
ClothingHeadsetScience: 3
ClothingMaskGas: 3
ClothingOuterWinterSci: 2
ClothingNeckScarfStripedPurple: 3
ClothingBackpackScience: 6
ClothingBackpackSatchelScience: 6
ClothingBackpackDuffelScience: 6
ClothingHeadHatBeretRND: 6
ClothingHeadsetScience: 6
ClothingMaskGas: 6
ClothingNeckScarfStripedPurple: 6
ClothingNeckTieSci: 6
ClothingOuterCoatRnd: 6
ClothingOuterWinterSci: 6
ClothingUniformJumpsuitScientist: 6
ClothingUniformJumpskirtScientist: 6
ClothingUniformJumpsuitScientistFormal: 6
ClothingHandsGlovesLatex: 6
ClothingShoesColorWhite: 6
ClothingOuterBioScientist: 2
ClothingHeadHatHoodBioScientist: 2
ClothingShoesBootsWinterSci: 2

Some files were not shown because too many files have changed in this diff Show More